Commit Graph
17 Commits
Author SHA1 Message Date
peter 5bfcf5d83a refactor(e10): move the platform components into components/ui/ and enforce the boundary
The app HAS a platform layer -- AnchoredPopover (22 importers, with
arrows/typeahead/Escape/anchor-flip), QueryState (21), Modal (17),
PageShell, DataTable, Tabs, Tooltip and ~26 more -- but it sat flat among
~160 feature components with nothing marking it as one. Several of those
files describe themselves as 'the one place' or 'canonical' and were
still bypassed by hand-rolled markup, because a layer nobody can see is a
layer nobody uses; three separate inventory passes of this codebase
misread it the same way.

Moves the 33 domain-free modules into components/ui/, rewrites the
imports in 89 files, and makes the boundary a lint rule rather than a
convention: inside ui/ a one-level-up import (a feature component) and
any lib/api slice are errors. The rule was verified to fire on both and
to leave generic lib/ helpers alone. README.md states which side of the
line a component belongs on and why.

No behaviour change: 3x tsc, eslint, knip, prettier and 687 vitest tests
all green; no backend file touched.
2026-09-05 16:58:29 +02:00
peter ab873bbcaa feat(theme): R10 S2 — re-close the rem system (px-frozen labels/chrome -> rem)
The ~124 px-frozen text-[Npx] labels didn't track the Settings font-scale slider
while their rem-sized neighbours did. Add text-2xs (0.6875rem) / text-3xs
(0.625rem) font-size-ONLY tokens (no paired line-height -> matches the arbitrary
they replace, zero vertical-rhythm shift) and codemod every text-[Npx] to a rem
class (rare 8/9/12/13px -> rem arbitraries).

Also: --hdr-h 68px -> 4.25rem so header content clears the rem-sized pills at
scale 1.3 instead of sliding under; NavSidebar/SidePanel slot widths + their
icon/badge px sizes go rem so the rails keep pace with their (now-scaling)
labels; a w-24/h-[54px] thumb -> h-13.5 to preserve 16:9 at scale. Media
thumbnails, page-width caps and fixed container widths deliberately stay px.

Verified via getComputedStyle at scale 1.06/1.3: text-2xs 11.66->14.3px, header
clearance 72->88px, nav slot 246->302px — all scale proportionally.
2026-08-09 03:18:04 +02:00
peter 205f18a2e1 fix(a11y): address R9 code-review findings (glass shadow, focus dedup)
- #1: remove the 9 dead `shadow-*` from glass surfaces instead of letting them override the tuned glass
  box-shadow. The @layer components move made a JSX shadow-* win AND atomically drop the glass inset
  top-edge highlight; deleting the (always-dead) utilities keeps the intended glass depth incl. the
  inset sheen. Verified in-browser: a .glass box-shadow again includes its inset segment.
- #3: drop the per-element focus-visible outlines from the rail chrome buttons and SavedViews action
  buttons — the global button:focus-visible fallback already draws the identical 2px accent ring, so
  they were redundant. Verified: the pin button rings from the global rule alone.
- #5: unify the focus-within outline offset (offset-2) on the SearchBar and ShareDialog pills.
- #2 (double outline on the pill when an inner button is focused): NOT fixed — the clean fix
  (has-[input:focus] so only the input rings the pill) does not generate under Tailwind v4 (measured:
  no rule emitted). Kept the working focus-within, which is a11y-correct (every element still shows a
  focus indicator); the overlapping ring is an accepted cosmetic edge-case.
- #4 (weak ring on solid-fill selected items): deferred to R10 with the selected-paint tokenisation.

Gate green (tsc/eslint/prettier/knip/vitest 79).
2026-08-08 09:28:23 +02:00
peter 70bda98868 build(deps): migrate Tailwind CSS v3.4 → v4
Root-fixes the opacity-modifier seed bug behind R10 S0: the theme colors were
bare `var(--x)` hex with no <alpha-value>, so `bg-accent/40`, `ring-accent/40`,
`border-border/60`, `text-muted/70`, … (~99 sites across 45 files) emitted no
CSS rule at all — latent no-ops. v4 implements the opacity modifier via
`color-mix`, so the modifier now works with the existing hex vars, no per-scheme
token duplication needed.

- `npx @tailwindcss/upgrade`: `@tailwind` directives → `@import "tailwindcss"`,
  JS config → CSS `@theme` (colors, --font-sans, the z-index tokens preserved),
  classname renames (rounded/shadow/blur scale, outline-none→outline-hidden,
  ring→ring-2) across 56 files; PostCSS plugin → @tailwindcss/postcss,
  autoprefixer removed (v4 prefixes for you).
- `@theme` → `@theme inline` (load-bearing): the color vars are redefined at
  runtime under html[data-scheme]/[data-theme]; inline resolves them at the use
  site so per-scheme opacity tints track the active scheme (the shadcn v4 pattern).
- Revert one codemod false-positive: it rewrote the English word "rounded" →
  "rounded-sm" inside a releaseNotes.ts prose sentence.

Gate green: tsc(app+node) / eslint 0-err / prettier / vitest 79 / knip.
Verified in-browser: bg-accent/15 now computes a scheme-tracking color at 0.15
alpha across all 6 schemes × 2 themes; the hand-rolled glass border/shadow/
radius/backdrop-filter render unchanged under v4.
2026-08-08 00:50:05 +02:00
peter e006cc879f refactor(frontend): satisfy noUncheckedIndexedAccess (S3b)
Enable noUncheckedIndexedAccess and fix all 98 call sites it surfaced across 18
files. Every fix is behaviour-preserving — the flag flagged reads TypeScript
couldn't prove in-bounds, all of which were already guarded by a length/index check,
a findIndex result, or a non-empty invariant:

- read-once so a ternary's narrowing sticks (Feed overrides, linkify mention);
- non-null assertion AFTER an existing guard (PlayerModal/VideoEditor queue+cut-list
  indexing, modules step, useUndoable stacks) with a comment stating the invariant;
- nullish fallback where undefined is a real possibility (GlassTuner slider ?? def,
  ConfigPanel active group ?? [], descriptionLinks id ?? null);
- optional chaining where the entry genuinely can be absent (PlexBrowse IO entry);
- a non-empty tuple type for the RELATIVE_UNITS constant (encodes "always has [0]").

The single highest-leverage fix: PlayerModal's `active` became `queue?.[index] ??
video` (always Video), clearing 34 of the 45 errors in that file at once. Verified:
tsc/eslint/prettier clean, 56 vitest + 34 pytest + 17/17 e2e green (the e2e suite
exercises the feed/player/channel components touched here).
2026-07-21 04:11:19 +02:00
peter e257e2aca0 style(frontend): Prettier config + one-time repo-wide format pass
Prettier 3 (pinned), printWidth 100, double quotes — chosen to match the existing
hand-formatting and minimise reflow. This commit is ONLY the mechanical format pass
(`prettier --write`) plus the config/ignore/scripts, isolated so it never pollutes a
feature diff. Verified behaviour-neutral: typecheck, eslint (0 errors), and vitest
all green before and after. See .git-blame-ignore-revs — `git blame` skips this sha.
2026-07-21 02:26:40 +02:00
peter 42ae451c1b fix(share): robust clipboard copy with an iOS-safe fallback
navigator.clipboard.writeText is intermittent on iOS Safari (bug 9: the
download share-link copy 'often does neither'). Add lib/clipboard.ts
copyText(): a gesture-safe execCommand path FIRST (before any await can
spend the transient user activation), async Clipboard API as fallback.
Migrate all five copy call sites to it.
2026-07-19 05:38:42 +02:00
peter fd1742e783 refactor(prefs): move Settings auto-save machinery into PrefsProvider
Lift the four editable Settings prefs (theme/perf/hints/notifications), their
live-apply effects, the debounced auto-save + baseline echo-guard, and the
server-adopt-on-login into PrefsProvider, exposing the PrefsController via
usePrefs(). SettingsPanel and GlassTuner read it from the hook instead of props;
App's big adopt effect keeps only the shell prefs (panel layouts, rail collapse,
language). App.tsx 655->489 lines. E2E 17/17 incl. settings auto-save. (Platform S6b.3)
2026-07-19 01:09:20 +02:00
peter 6075e96bd0 refactor(overlay): single overlay-root convention via Overlay helper
Add components/Overlay.tsx (portals to <body>) and route the in-tree full-screen/
floating holdouts through it — ChatDock, OnboardingWizard, GlassTuner — so they
escape any ancestor stacking context (mask/transform/backdrop-filter) instead of
relying on a bare high z-index. Toaster stays in-tree (it's content-column-scoped
by design, outside the masked scroller); Welcome is a page, not an overlay.
2026-07-18 19:11:38 +02:00
peter 6a9bf948f9 feat(appearance): opt-in glass tuner toggle in Settings
Graduate the floating glass tuner from a localhost-only dev tool to a
user-facing opt-in: it's now gated on a per-user `theme.showTuner` pref (off by
default) with a "Show the glass tuner" switch in Settings → Appearance, riding
the existing theme draft-save. Softened the dev-only framing. Behaviour and look
are unchanged; the full preset system is a separate epic.
2026-07-14 21:39:53 +02:00
peter 8019b97ca8 feat(glass): make the dev tuner theme-aware (Sync to current theme)
The tuner writes inline vars (global), so its sliders always showed the dark/
backdrop-on baseline even when viewing light. Add a 'Sync to current theme'
button that clears the inline overrides, reads the live theme-driven values into
the sliders, and headers the Copy-CSS export for the active scope (:root for
dark, html[data-theme="light"] for light) — so light-theme glass can be dialled
in and exported straight into the right block.
2026-07-13 00:02:04 +02:00
peter ec23dafffe chore(glass): scrub dev-process/hostname refs from tracked comments
Code review (public-repo rule): the GlassTuner + index.css/App.tsx comments named
the prod hostname and dev-process jargon (UAT/HMR/dev ports/epic), which ship in
the public bundle. Genericised the comments — no behaviour change.
2026-07-12 23:30:50 +02:00
peter 3f91453254 feat(glass): user-facing Image-fade slider under Settings > Background image
Replaces the dev-only backdrop-fade knob with a real control: when Background
image is on (dark theme), a 0-100% 'Image fade' slider appears beneath it and
drives --bg-fade live (higher = fainter). Persists to DB + localStorage via the
existing theme prefs path (ThemePrefs.bgFade, applyTheme sets the CSS var).
Removed --bg-fade from the GlassTuner so the two don't fight over the var.
2026-07-12 22:24:09 +02:00
peter a8b1b26901 feat(glass): per-scheme background images + glass-over-image mode
Land the UAT-approved backdrop direction as a real feature (replacing the dev
thumbnail prototype):
- 6 generated abstract SVG backdrops in public/backdrops/, one tuned to each
  accent scheme (dark, mixed-colour, few light areas). Non-figurative + generated
  = repo-safe, tiny, accent-matched.
- New data-backdrop="on" state (dark theme + the setting + not perf) paints the
  per-scheme image on <body> (app root now transparent so it shows app-wide and
  the glass refracts it) AND switches the glass to its translucent tier (the
  user's tuned values: surface 50 / card 60 / scrim 30 / blur 10 / edge 25).
  Off / light / perf -> flat colour + solid glass (the readable fallback).
- Settings > Appearance 'Background image' toggle (bgImage pref, dark-only),
  trilingual. Flat is the fallback + opt-out.
- Remove the FeedBackdrop prototype + its tuner controls; tuner baseline resynced
  to the glass-over-image tier, add a Backdrop-fade slider.
GOTCHA fixed: the dark-mode ambient 'background' shorthand reset background-size
to auto (image rendered un-covered); out-specified it with [data-theme="dark"].
2026-07-12 21:20:40 +02:00
peter e1b8916be4 feat(glass): dev-prototype feed backdrop (blurred rotating thumbnail)
Idea from UAT-2: give the feeds the same 'content behind glass' lift the Plex
detail page gets. New FeedBackdrop paints a faint, slowly-rotating feed thumbnail
as a fixed backdrop on <main> (the proven art-backdrop path — a fixed z:-1 layer
is occluded by the root's opaque bg-bg). Blur = tiny-canvas downscale + cover
upscale (no CSS filter; ytimg is CORS-readable so it uses a data-URL, else raw).
Flat --bg stays as the 'perf mode' look. Behind the GlassTuner toggle + a
Backdrop-fade slider (--feedbg-fade) so it's judged/tuned in UAT before anything
is committed for real.
2026-07-12 20:40:20 +02:00
peter cfd02ba471 feat(glass): bake two-tier defaults (Adaptive chrome + media scope), add Starship/Matrix schemes
From UAT: glass reads strongest where there's content behind it, so split the
look into two tiers instead of one global compromise.
- index.css: global :root defaults are now the 'Adaptive' baseline (solid-enough
  dark glass for content-less chrome). New .glass-media scope class carries the
  UAT-tuned translucent values (blur 10 / surface 50% / card 60% / scrim 30% /
  edge 25%) for surfaces that float over real artwork.
- Apply .glass-media to the art-backed Plex detail views (PlexInfo page variant,
  PlexShowView, PlexSeasonView) and drop PlexInfo's hard-coded inline 55%
  overrides so those panels are scope-driven and consistent (hero no longer
  reads solid while the season strips are translucent).
- Two new colour schemes: Starship (deep-space blue, azure accent) and Matrix
  (near-black, phosphor green), each with dark+light tokens + swatches.
- Remove the thumbnail-mosaic backdrop (did nothing usefully; its home is the
  future 'videos behind glass' phase) — deletes MosaicBackdrop, mosaic vars/CSS,
  and the tuner's mosaic controls. GlassTuner presets resynced to the new
  baseline (Current / Media / Max-readable).
2026-07-12 20:12:25 +02:00
peter 2004ab004e feat(glass): variable-drive the glass system + dev GlassTuner (Phase 0/0b)
Foundation for the app-wide glass-consistency epic:
- index.css: every look-driving value (blur/saturate/dark-brightness/panel-card-
  menu opacity/border/inset/edge/scrim/ambient + mosaic) is now a CSS custom
  property defaulting to the historical hard-coded value — one-place tunable, no
  visual change until a value is bumped.
- GlassTuner.tsx: dev-only (localhost-gated) always-on corner panel that live-
  drives those vars, with treatment presets (Adaptive/Gradient+/Edge+scrim),
  per-scheme palette editor, muted thumbnail-mosaic toggle, localStorage persist,
  and Copy-CSS export. Deleted once the tuned finals are baked in.
- MosaicBackdrop.tsx: opt-in muted (blur+darken+desaturate) mosaic of on-screen
  thumbnails so dark glass has real content to refract.
2026-07-12 19:14:40 +02:00