Commit Graph
15 Commits
Author SHA1 Message Date
peter 6df257d7df fix(plex): Restart only where an episode has a resume point; the Surprise draw is re-read, not redrawn
Show cards carry resumable (ShowState, from the same rollup) so a part-watched
show whose next episode is untouched offers Play, not a Continue and a Restart
that do the same thing; plexStarted is the one rule for cards and menus. The
Surprise rail's key sits under the discover root: whatever refreshes the rails
re-reads the draw (keep=) with its watch state now, kept past the 5-minute gc,
and only the reshuffle deals. Closing the player refreshes the Discover rails.
A show card's play acts on the last click only, and only where it was made.
2026-10-09 22:01:28 +02:00
peter 4e70f168b1 fix(player): a layer that opens by itself takes no history entry
The auto-skip countdown and the up-next card pushed an entry without a
user gesture (Chrome's Back button skips those), and one pushed under the
open shortcuts sheet sat above it, so Back closed the hidden layer.
2026-10-08 01:16:30 +02:00
peter dd6a666ad1 test(player): hold the session stop and the kept-point rule to the server
- The client's resume thresholds equal the server's (read from both sources).
- The session stop's URL matches the route the server serves it on.
- The player stops its server session by its item and its own id on an unload and on close,
  and keeps it when the page only goes into the back/forward cache.
2026-10-07 23:16:38 +02:00
peter 0cda5b6dd4 fix(player): only the credits that end an item move on to the next one
An item can carry several credits blocks with mid- and post-credit scenes between
them, and Plex flags the one that really ends it. The player left at the first
block. Now the Plex-final block moves on (by the auto-skip or the Skip button), an
earlier block is only skipped to its end by the button, and with no final flag the
last block ends the item by the button alone.
2026-10-07 01:48:10 +02:00
peter c1058f1d5a refactor(player): the Plex session machine is a tested engine, one request per item in flight
PlexPlayer's session logic (generation, pending play intent, clock ownership, session offset, reclaim
budget, listener teardown) moves into lib/hlsEngine.ts, a plain class with hls.js behind lib/hlsPort.ts
and its own unit tests.

- A seek, track change or reclaim asked for while a session request is out replaces the queued
  target; it is sent once the in-flight answer settles. A burst of 20 presses past the buffer was 20
  requests and 20 ffmpeg spawns; it is now 2-3, and plays again ~2 s sooner.
- The player stops its server session when it leaves the item, closes or the page unloads
  (POST /api/plex/stream/{rk}/session/{sid}/stop, identity-aware). A left transcode used to run to
  the end of the film first.
- A restart asked for after a new session attached but before it played no longer reads the emptied
  media as the viewer's pause.
2026-10-06 22:31:48 +02:00
peter 4aaaaa7860 chore(comments): drop epic, sprint and review-round ids from the code
The code cited its plan instead of saying why: `E28 review J4`, `(R6 S3b)`, `S1 justified…`,
`deep-review round 5`. That plan lives in the private ops repo, so for every reader of this one the
citation was noise, and a sentence whose subject was the plan step ("round 2 showed…") hid its
lesson behind an id. Each one is gone and the "why" kept: a bare citation is deleted, a sentence
carrying a lesson is reworded around it ("a later attempt showed…").

Measured (`scripts/audit_metrics.py`, product code): 652 lines in 270 files carried an epic code by
the definition the next commit holds (507 / 241 by the old, two-digit-only one) -> 0. Across all
code, tests, scripts and configs: ~1100 epic-code lines plus ~320 sprint/round ids.

Behaviour unchanged, checked mechanically: every changed .py file has the same AST once docstrings
are blanked; css/sh/toml/yml/json files are identical once comments are stripped; the only
non-comment changes in TS/JS are test titles, one description string in a contract table, and five
ESLint messages, whose text is all the gates snapshot diff holds. Not touched: Markdown (docs and
the changelog keep their history), Alembic migrations, TV episode notation (`S2 · E5`), DESIGN.md
ids (`C1`, `B4`, `S3h`), tracker ids (`SEC-16`, `DX-17`).

One stale claim fixed on the way: test_hls_reaper's docstring said the player checkpoints "every
10 s whether or not it is playing", which plex/stream.py calls wrong; it now says what the code does.
2026-10-05 00:19:39 +02:00
peter 471846d784 build(frontend): close the lint gaps the E32 audit measured
eslint now also enforces:
- the React Compiler diagnostics that `recommended` leaves out (todo,
  memo-dependencies and ten zero-hit tripwires);
- a description on every suppression, and no blanket disables;
- no focused or skipped tests (vitest and playwright);
- the typed pair no-floating-promises and no-deprecated.

Lint also covers e2e/ and the TypeScript build configs, which `eslint .`
had been skipping in silence.

Every hit is fixed or suppressed inline with a named reason:
- The 31 try statements the compiler cannot lower yet carry a suppression
  until S3 rewrites them. Five other compiler skips were plain fixes:
  a module counter bumped inside a hook, a ref read in a default
  parameter, and a local named like the <section> it renders.
- The real defects behind floating promises are fixed. ChatDock threw at
  nobody when the device key store could not be opened. VideoEditor's
  play() rejection went unhandled. loadYouTubeApi never rejected, so a
  blocked IFrame API left the player on an empty stage forever; it now
  fails on a script error or after 15 s, shows its own error with the
  way out, and lets the next open try again.
- MutableRefObject, FormEvent and lucide's deprecated brand icon are
  replaced. The YouTube glyph now lives in lib/brandIcons.
- The lint-probe harness lets its virtual file names into TypeScript's
  default project, so the contract tests still run the real config.
2026-10-03 16:34:20 +02:00
peter a975ab627a fix(plex): the player's ⋯ and tracks lists are real menus, and every close returns the focus
They were hand-built divs: no menu roles, no arrow keys, and Escape left the
focus on <body>. Both run on the popover engine now (media-tone rows), and the
tuning panel is a labelled dialog that takes the focus and hands it back to ⋯.
2026-09-27 14:22:37 +02:00
peter 89e65ca331 feat(design): players on touch and the C5 control set, restart on the card (E28 S3f2)
Plex player: a finger's tap on the picture only shows or hides the controls,
the hide timer starts with playback, a double-tap on a side third skips 10 s,
the seek bar is a 2.75rem touch-none hit area with its head shown on touch.
The row is play/pause, Back by position, Next only with a next item, mute,
time, tracks, a fixed ⋯ (settings, media info, stats, shortcuts, download)
and fullscreen; Stop, Restart and the ±10 s buttons are gone.

A started card shows the video card's Continue + Restart pair (one shared
MediaResumeButtons, beside the picture's button), and its menu lists the
restart; the player opens that item at 0 (fromStart). YouTube modal: the
description opens from an ⓘ, the queue arrows sit inside the screen.
2026-09-27 02:12:54 +02:00
peter 2df45b27d3 fix(plex): a refused finish restores no resume point at the media's own end
The rollback of a refused watched mark guarded against Plex's REPORTED
duration. On a file shorter than its metadata the end sits outside the
finish margin, so playing to the end and having the mark refused stored the
very end as a resume point on an unwatched row: a ~99% bar that reopened in
the last seconds. The media's own ended flag now decides.
2026-09-19 06:58:11 +02:00
peter 8036251589 fix(plex): the reclaim window rolls, and a refused finish is not performed through a third route
Two ways round 6's own fixes did not bound what their comments said they bounded.

The reclaim budget's window anchor was written only where the window RESET, so it marked the window's
start rather than the last loss — a tumbling window, not the rolling one the constant is named for.
Any loss cadence slower than half the window satisfied the reset on every second loss, so the budget
never reached its bound: measured over 200 loss cycles, 61/70/90/119s apart all gave 200 reclaims and
never an error, while 5s and 30s apart correctly gave two and then the honest answer. The failing
band is exactly the case the ERROR handler names — a transcode that falls behind realtime — and both
committed tests spaced their losses 0s and 10min apart, i.e. outside it. The anchor now moves with
every loss.

And `finish`'s refusal handler lowered the play-through latch, which is the only gate on the 10s
interval, the page-hide beacon and `settle`. All three post `absRef`, which on the play-to-the-end
path IS the end of the media, and the backend reads a position within `_FINISH_MARGIN_S` of the
duration as a finish — so within ten seconds of the toast saying the mark had failed, the item was
marked watched, its position cleared and a scrobble sent to Plex. Round 6 closed the explicit
rollback write and left the other three open; the test it added set `upNext: false`, which tears the
effect down before any of them can fire. The refusal now takes back the CLAIM rather than the latch:
a second flag stops `settle` re-asserting watched, and playing again clears both.

`FINISH_MARGIN_S` duplicated the backend's constant in a second language with nothing relating them,
and its comment had the asymmetry backwards — if the BACKEND's margin grows, this guard starts
admitting a rollback the backend reads as a finish, i.e. re-opens the defect above. Pinned by a
contract test that reads the Python, and the comment corrected.
2026-09-12 16:21:51 +02:00
peter d89d887a9b fix(plex): the reclaim budget bounds what it says it bounds, and a refused finish is not performed anyway
`MAX_SESSION_RECLAIMS` was cleared by the first fragment of any session, and a
reclaimed session essentially always delivers one — `start_session` does not
return until its first segment exists. So the budget only ever bit where a
session parsed its manifest and then died before a single fragment, which is not
either case its own comment names. Measured: 40 loss cycles produced 41 sessions
and never an error. A transcode falling behind realtime, or two viewers of one
rating_key taking turns, respawned ffmpeg indefinitely — the round-5 behaviour,
still there behind the guard added to stop it.

It counts within a rolling window now. Two losses inside two minutes is a
session that keeps being lost; one an hour apart is not. And the window is reset
per item, because the player stays mounted across a queue advance — otherwise a
budget spent on one episode would deny the next its first legitimate reclaim.

Separately: `finish`'s rollback re-performed the write it was taking back. On
the play-to-the-end path the position it restores IS the end of the media, and
the backend reads a position within its finish margin as a finish — so the
branch named "take the finish back" set watched, cleared the position and
scrobbled to Plex through a second route, while the caller's error toast was
already on screen saying the mark had failed. There is no resume point at the
end of the media to restore; the cache drop is the whole of the rollback there.
The credits-skip caller captures a mid-episode position and still restores it,
which is the case that needs it.

7 tests, mutation-checked: the FRAG_LOADED reset, the missing window, and the
unguarded rollback each red on the test that names them.
2026-09-12 05:50:11 +02:00
peter 8a83bc0e9f fix(plex): a finished item is finished when the server says so, and a lost session is reclaimed a bounded number of times
Deep-review round 5, over round 4's own fixes.

- Round 4 added a `finish` latch so a played-through item records no checkpoint at the credits.
  On a NATURAL play-through it was raised a beat too late: per the HTML spec the browser sets
  `paused` and fires 'pause' BEFORE 'ended', so the pause checkpoint went out while the latch was
  still down and raced the watched mark — both requests read "not watched yet" from their own
  snapshot, so Plex counted one watch twice, and where Plex's reported duration runs more than the
  finish margin past the real media the checkpoint wrote a resume position AFTER the scrobble. The
  pause that ends the media no longer flushes. The regression test that was meant to cover this
  modelled the end as a bare 'ended' event — a browser that does not exist — and is now the real
  order.

- The watched mark was fired and forgotten (`.catch(() => {})`) while the latch patched the cached
  detail to watched / position 0 regardless, and round 4's once-per-id start guard meant the
  corrected detail arriving later was never used: an episode whose mark failed reopened at 0:00
  with a Watched badge the server disagreed with. `finish` now takes the in-flight write and takes
  itself back if the server refuses it — the real position is reported, the lying cache entry is
  dropped, and the failure is said out loud instead of swallowed. Both callers (the natural end
  and the credits auto-skip) hand it over.

- The reclaim of a 404'd HLS session had no bound. `parsed` cannot provide one — it belongs to one
  hls instance and every restart builds a fresh one — and the server answers 404 both for "the
  session is gone" and for "that segment is not there yet", so a transcode falling behind realtime,
  or two viewers of one item taking turns, respawned ffmpeg forever behind a spinner that never
  became an error. Two consecutive reclaims, reset by the first fragment that actually loads, then
  the honest failure.

Five regression tests, each mutation-checked red on the assertion it is named after.
2026-09-12 03:47:42 +02:00
peter 6a92585098 fix(plex): the player restarts a reaped session, finishes a played-through item as watched, and starts each item once
Deep-review round 4, the Plex player.

- A 404 on an HLS session that WAS playing means the server reaped it (a long pause, a deploy);
  hls.js never retries a 4xx, so playback ended with "couldn't play". A new session at the playhead
  now takes its place (the frontend half of the paused-viewer reap fix). A session that 404s before
  its manifest is still a plain failure, so it cannot restart itself in a loop.
- Leaving an item that ended, or that the credits auto-skip left, sent a final checkpoint at the
  credits (racing the watched mark, and pushing a resume point to Plex after the scrobble) and
  patched "new, at 49:55" into the cache — Prev reopened it at its last seconds. `finish` settles it
  as watched at 0, said before the pause whose own checkpoint could land first.
- An audio switch, an A/V offset change and every seek control read `abs`, which is 0 until
  playback ticks: a resume at 20:00 restarted from 0:00. They use the shared `playhead`.
- A seek while a restart is pending always restarts (the old media's `seekable` described the old
  session, and the pending answer overrode the newer seek).
- A superseded direct-play session's loadedmetadata/canplay are generation-gated and detached (they
  seeked the next item to the previous one's resume point).
- The session starts once per item: a reconnect refetch, the info panel's watched toggle or a
  language switch no longer restarts the film at the last checkpoint.
- Tests for the session generation's failure paths and the item-change bump, which had none.
2026-09-11 23:18:33 +02:00
peter 5c5cabbe5a fix(plex): the player drops a session answer that lands late, and Next neither loses nor lends a position
Deep-review round 3 of bug hunt 2026-09.

- loadSession checks, after its await, that it is still the newest call and the player is still
  mounted. A late answer used to replace what was playing (Next twice quickly: the slower transcode
  landed last and played the middle item under the last one's title, recording its progress there)
  or attach a stream to the detached <video> after Back, never destroyed.
- The <video>'s clock is trusted only once the new session has answered. go()'s pause() fires a
  timeupdate AFTER the reset to 0 (measured in Chrome), so the previous item's position was sent as
  the next item's subtitle position and saved as its progress (final, pushed to Plex).
- Next settles the item being left (final checkpoint + reopen-cache patch) before switching: the
  progress cleanup ran with the position already reset and skipped, so every Next dropped the last
  stretch watched.
- A seek-restart puts its target into the position state too; the ref alone was re-synced back to
  the pre-seek spot by the restart's own render.
- The unmount teardown captures the <video> at mount: React detaches refs before an unmount's
  cleanups, so the stop/detach never ran.
- The tracks panel exposes the selected audio/subtitle track via aria-pressed.

Verified in real Chrome on localdev (Westworld S1E6 → Next): the item left was settled at 783 s, the
next asked for subtitles at its own start (0), and no progress was written for it.
2026-09-11 18:04:41 +02:00