Commit Graph
4 Commits
Author SHA1 Message Date
peter 4b5b66343d fix(player): related marks survive, Restart restarts, and refused pages offer nothing to click
- Every state and Watch-later write goes through features/video/videoWrites,
  which marks the never-refetched lists (related lists, live searches) once
  the server has it; a contract test holds it. The Notification Center's
  undo, the feed's reset and the Watch-later toggles skipped it before.
- Confirmed marks are also kept apart (qk.videoMarks) and laid over the
  related rows: a Show more page landing later rebuilt them from the pages
  it read when it started, and dropped a mark made meanwhile.
- Restart on a related video starts at 0 (the session's stored position
  won before), and on the one already playing it seeks.
- The watched toggle remembers each video's mark: Back showed the opened
  video's launch-time state after a related one was marked.
- The help sheet leaves out the player's keys while a layer above it has
  them waiting.
- After a refusal a retry cannot answer, neither Show more (related) nor
  Load more (live search) is offered; a failed live-search page keeps the
  results already read and says why under them.
- The related cap message counts requests, as the cap does.
2026-10-25 02:50:34 +02:00
peter 3438aeb695 fix(player): the player's own focus grabs leave a tabbed-to control alone
Turning ready, the pointer leaving the video, the window regaining focus, a wheel over it and
leaving fullscreen each put the focus back on the card unconditionally, so a viewer who had
tabbed to a control right after opening started over from the first button on the next Tab.
They now take it back only when it sits in the iframe or off the card.
2026-10-10 01:14:31 +02:00
peter 4aaaaa7860 chore(comments): drop epic, sprint and review-round ids from the code
The code cited its plan instead of saying why: `E28 review J4`, `(R6 S3b)`, `S1 justified…`,
`deep-review round 5`. That plan lives in the private ops repo, so for every reader of this one the
citation was noise, and a sentence whose subject was the plan step ("round 2 showed…") hid its
lesson behind an id. Each one is gone and the "why" kept: a bare citation is deleted, a sentence
carrying a lesson is reworded around it ("a later attempt showed…").

Measured (`scripts/audit_metrics.py`, product code): 652 lines in 270 files carried an epic code by
the definition the next commit holds (507 / 241 by the old, two-digit-only one) -> 0. Across all
code, tests, scripts and configs: ~1100 epic-code lines plus ~320 sprint/round ids.

Behaviour unchanged, checked mechanically: every changed .py file has the same AST once docstrings
are blanked; css/sh/toml/yml/json files are identical once comments are stripped; the only
non-comment changes in TS/JS are test titles, one description string in a contract table, and five
ESLint messages, whose text is all the gates snapshot diff holds. Not touched: Markdown (docs and
the changelog keep their history), Alembic migrations, TV episode notation (`S2 · E5`), DESIGN.md
ids (`C1`, `B4`, `S3h`), tracker ids (`SEC-16`, `DX-17`).

One stale claim fixed on the way: test_hls_reaper's docstring said the player checkpoints "every
10 s whether or not it is playing", which plex/stream.py calls wrong; it now says what the code does.
2026-10-05 00:19:39 +02:00
peter 471846d784 build(frontend): close the lint gaps the E32 audit measured
eslint now also enforces:
- the React Compiler diagnostics that `recommended` leaves out (todo,
  memo-dependencies and ten zero-hit tripwires);
- a description on every suppression, and no blanket disables;
- no focused or skipped tests (vitest and playwright);
- the typed pair no-floating-promises and no-deprecated.

Lint also covers e2e/ and the TypeScript build configs, which `eslint .`
had been skipping in silence.

Every hit is fixed or suppressed inline with a named reason:
- The 31 try statements the compiler cannot lower yet carry a suppression
  until S3 rewrites them. Five other compiler skips were plain fixes:
  a module counter bumped inside a hook, a ref read in a default
  parameter, and a local named like the <section> it renders.
- The real defects behind floating promises are fixed. ChatDock threw at
  nobody when the device key store could not be opened. VideoEditor's
  play() rejection went unhandled. loadYouTubeApi never rejected, so a
  blocked IFrame API left the player on an empty stage forever; it now
  fails on a script error or after 15 s, shows its own error with the
  way out, and lets the next open try again.
- MutableRefObject, FormEvent and lucide's deprecated brand icon are
  replaced. The YouTube glyph now lives in lib/brandIcons.
- The lint-probe harness lets its virtual file names into TypeScript's
  default project, so the contract tests still run the real config.
2026-10-03 16:34:20 +02:00