7489cab3bc328e5ac3c658920cd44852a98ac17b
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Commits
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4aaaaa7860 |
chore(comments): drop epic, sprint and review-round ids from the code
The code cited its plan instead of saying why: `E28 review J4`, `(R6 S3b)`, `S1 justified…`,
`deep-review round 5`. That plan lives in the private ops repo, so for every reader of this one the
citation was noise, and a sentence whose subject was the plan step ("round 2 showed…") hid its
lesson behind an id. Each one is gone and the "why" kept: a bare citation is deleted, a sentence
carrying a lesson is reworded around it ("a later attempt showed…").
Measured (`scripts/audit_metrics.py`, product code): 652 lines in 270 files carried an epic code by
the definition the next commit holds (507 / 241 by the old, two-digit-only one) -> 0. Across all
code, tests, scripts and configs: ~1100 epic-code lines plus ~320 sprint/round ids.
Behaviour unchanged, checked mechanically: every changed .py file has the same AST once docstrings
are blanked; css/sh/toml/yml/json files are identical once comments are stripped; the only
non-comment changes in TS/JS are test titles, one description string in a contract table, and five
ESLint messages, whose text is all the gates snapshot diff holds. Not touched: Markdown (docs and
the changelog keep their history), Alembic migrations, TV episode notation (`S2 · E5`), DESIGN.md
ids (`C1`, `B4`, `S3h`), tracker ids (`SEC-16`, `DX-17`).
One stale claim fixed on the way: test_hls_reaper's docstring said the player checkpoints "every
10 s whether or not it is playing", which plex/stream.py calls wrong; it now says what the code does.
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90fc86d437 |
fix(diagnostics): deep-review round 4 — a claim only its owner may write, and a player that keeps the Tab
Round 4 was targeted at the surfaces rounds 2 and 3 changed. 29 findings raised, 26 survived deduplication, 12 survived three adversarial readings each. `set_delivery` renewed the claim but never checked it was still ours, while its sibling `release_send` always did. `expire_on_commit` is off, so the token it re-stamped came from the caller's own memory, not the row: a send that outlived its 600 s lease came back, overwrote the take-over send's committed links with a full-column write, and put its own dead token back. It now takes the token, reads the row's claim with a targeted scalar (not a refresh, which would discard the `issue_url` assigned one line earlier) and raises `SendClaimLost` rather than writing. An issue created by a send that had already lost its claim is logged with its number — that record is the only one that will exist. The tracker's settings are read above the pre-call checkpoint instead of inside `_client`. Reading them there was a SELECT one line after the commit that was meant to end the transaction, and held it — idle, snapshot pinned — across the repository check and the create. The comment and the module docstring said otherwise; measuring it in pg_stat_activity is what settled it. Two more comments were saying things the code had stopped doing: the `**state` spread does not carry the claim (`set_delivery` strips and re-stamps it), and react-query does not debounce the preview — the editor being unmounted is what paces it. The composer stopped stranding the focus on `<body>`: a send that creates the issue and then fails on an attachment unmounts the button that was just pressed, and only the success path handed the focus on. Export no longer saves into a refusal it does not need — the zip is the way out of a stuck send, and its pre-save was the one step that could not survive one. The delivery banner announces through a role instead of an `aria-live` created with its own message. `historyState` returns a union, so `chipTone` matching on the same keys is checked by tsc rather than by hope. PlexPlayer was the only full-screen overlay in the tree with no focus containment at all — Tab walked out of an opaque player into a page nobody can see. It now carries the shared trap. Closing that hole exposed the one underneath it: `useDismiss` registered as a layer that traps the Tab while installing no trap, so the player stood its own down for its own menus. Measured in a real browser: 30 Tabs with the settings panel open, 9 escapes into the nav rail, and 0 after. Escape ordering is unchanged — the panel first, then the player. Three tests that did not hold their line: the advisory lock's call site (deleting it left the suite green), the trail assertion whose `all()` was vacuous over an empty filter, and a `layerStack` assertion the stand-in dialog already forced. All eleven executable fixes mutation-checked red for the right reason; the two comment corrections have nothing to pin. |
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2fe58073e4 |
fix(diagnostics): deep-review round 3 — a keyboard owner that is not a Tab trap
Round 2 made the step prompt a blocking layer so that `j` and the `g` chords would not reach the page behind it. The dialog it sits in gave up its Tab trap because of that, while the prompt's own replacement trap covered only its own two controls — so Tab from anywhere else in the dialog (the bar's Screenshot or Stop, the dialog's own buttons) walked out behind the scrim. `layerStack` now separates the two questions it had folded into one flag: a layer can own the keyboard and still leave the Tab trap to the dialog below it. The mirror case, a dialog opening over the prompt, falls out of the same split. A send's claim is now a lease with an owner. Every progress report re-stamps it, so a send slower than the lease cannot lose it while it is still running, and only the send that took a claim can give it back. The issue_create audit row is staged inside the send and rides the same checkpoint as `issue_url`, so the trail cannot be missing for an issue that exists. The attachment-name prefix has one definition, shared by the producer and both readers. A running send is reported to the UI. A reload or a second tab used to render it exactly like a send that STOPPED, and offered a retry the server was certain to refuse; the composer now says the report is being sent, holds the draft, and puts both the retry and Create issue out. The past-sessions list says the same for the same reason — it is the list a user opens to check on a send, and both "draft" and "half sent" describe one that died. `/preview` and the retry path got a pace of their own, and the per-user byte cap took the user-scoped lock that makes it a cap instead of a guess. Verified in a real browser on localdev: Tab cycles the whole dialog with the prompt open, the prompt still swallows the page's keys, and the issue link is focusable where the composer puts it. All 24 regression tests mutation-checked. |
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5051809940 |
fix(a11y): touch/keyboard reveal tail + single-Escape layer coordination (UX-7/UX-8)
UX-8: one Escape must close only the topmost layer, never both an open popover AND the player beneath it. The popover's Escape listener is on `document` and fires before the player's on `window`; closing the popover flushes its layer off the shared stack synchronously, so the player's `anyLayerAbove()` lookup read "nothing above" and closed too. Add a consumed-event flag to layerStack (`markEscapeHandled`/`escapeHandled`): the acting topmost layer stamps the shared KeyboardEvent, and both players check the stamp before the (now-mutated) stack. Immune to listener order and mid-dispatch stack mutation. Cover with layerStack.dom.test.ts. UX-7: the E4 `.reveal` sweep already covered the card action rows; two residual hover-only traps remained — invisible-but-tappable/Tab-focusable on touch. Add a group-agnostic `.reveal-hover` recipe (display:none under `(hover: none)`) paired with each site's own hover/focus-within reveal: - VideoCard play/Continue/Restart overlay: also reveal on group-focus-within (keyboard), and drop it on touch — the card tap already plays/resumes, so no permanent scrim over every mobile thumbnail. - Carousel prev/next arrows: gone on touch, where the strip swipes. |