Commit Graph
5 Commits
Author SHA1 Message Date
peter c3d88d9b20 refactor: component files export only components; lint fails on a warning
The 43 react-refresh/only-export-components warnings the gate let through meant an edit to a
provider (or AnchoredPopover, Toaster, plexDetailUi, …) could not be hot-swapped: Fast Refresh
reloads a module that also exports hooks or helpers.

- Each provider's contexts, the types its hooks return and the hooks themselves live in a sibling
  context module (navigationContext.ts, channelsContext.ts, …); the provider file keeps the
  component. loadAccountFilters moved next to the feed filters' defaults (feedFiltersInit.ts),
  following navigationInit/playlistsInit.
- Helpers that sat in component files have their own modules: welcomeMode, downloadTitle,
  plexPlayable, channelSync, ui/anchoredPopoverHooks, ui/pageToolbarSlot, ui/pagerContent,
  ui/toastLevels, ui/overlayOrder, ui/tableAlign, lib/plexDetail; the cells of the channel columns
  and the registry's page wrappers are components files of their own (channelCells, modulePages).
- usePersistedTab, an alias of useAccountPersistedState, is gone; its callers use the original.

npm run lint is now eslint --max-warnings 0, so a warning fails the gate like an error does.
2026-09-17 02:59:09 +02:00
peter b5d37ca142 feat(keys): j/k and the arrows walk the channel, playlist and download lists
Third and last slice of the E11 keyboard layer (S4c). S4a/S4b covered every card grid and rail; the
table-shaped pages — the channel manager, a playlist, the download center — were still Tab-stop
country: a channel row carries a priority stepper, four action buttons and a tag picker before the next
row's name.

- `ui/DataTable keyboardNav`: the rows are the items, Enter clicks the element a column marks
  `data-nav-open`. DataTable renders its rows twice (a table, and a card list below `md`); both register
  and `lib/listNav` now walks only lists on screen (`checkVisibility`), so `j` past the last row never
  carries on into the hidden copy.
- `lib/listNav` leaves a key something before it already handled (`defaultPrevented`): during a keyboard
  drag a playlist row's grip moves the row with the arrows, and dnd-kit takes the key on the document
  before listNav's window listener. Without the guard ↓ moved the focus off the grip and dropped the drag.
- `ui/NavGrid as="tbody"` for a table whose body is the list (the playlist, under dnd-kit's
  SortableContext).
- Wired: Subscriptions and Discovery tables, the card layout (`ChannelLayoutGrid` → VirtualGrid
  `keyboardNav`), Hidden/Blocked cards (the ChannelLink name is a channel's open element); a playlist's
  rows (the title plays; the grip keeps Space/Enter); the download queue, library and shared lists (the
  play button opens, `IconBtn open`; a row without one opens nothing).
- `listNav.wiring.contract.test`: `VirtualGrid` and `DataTable` must say `keyboardNav` like `Carousel`,
  `DownloadRow` is a card; the audit log's table is the one exemption (its rows open nothing), and an
  exemption that no longer matches a tag fails the test.

Measured in Chrome: Channels table j → row, ring round the whole row; a row walked down keeps 12px above
the viewport edge, walked up clears the sticky header by 35px; Enter opens the channel. Cards 3 columns:
→ 0→1, ↓ 1→4. Hidden and Discovery: j + Enter open the channel. Playlist: j + Enter plays, Escape returns
focus to the row; a keyboard drag (Enter on the grip, ↓) moves the row with focus kept on the grip, and
Escape cancels with the order unchanged. Downloads library: Enter plays a video row, does nothing on a
plain file row.
2026-09-13 06:08:05 +02:00
peter 78a9324381 fix(ui): the palette ranks what you typed, and lib stops leaning on components
Typing "theme" put the channel "The Meltzone Podcast" (matched only through its handle
`@themeltzone`) above every "Theme: …" row, and Enter opened the channel — the palette listed
matches in pure group order and always highlighted the first one.

- CommandPalette ranks each word: label starts with it > elsewhere in the label > only the hint,
  keywords or group name; an item ranks by its worst word, then the sum. The group order stays
  fixed, rows are ranked inside each group, and the best row overall starts highlighted. The
  highlight is held by id and follows the best match until the arrows or the pointer pick a row,
  so a channel list landing mid-typing no longer shifts it.
- A11y: result groups are `role="group"` named by their heading; `aria-expanded` is false with
  nothing to choose; the listbox stays mounted (hidden) so `aria-controls` never names a missing
  element, and "Nothing matches" sits outside it; a polite status announces the count once the
  typing pauses.
- `Column`/`FilterMap`/`filterRows`/`isActive` move from `ui/tableHeader` to `lib/tableColumns`,
  and the player's auto/loop modes from `playerModalControls` to `lib/playerModes` — three lib
  helpers imported the column contract from a ui component, and `playerModalHooks` its types from a
  feature component.
- eslint: `lib/` may not import from `components/` at any depth, type-only and re-exports included;
  the boundary contract test proves it fires. CLAUDE.md and the ui README say so.
- keymap: `dispatch`'s docblock sat stacked on `matchesShortcut`'s; moved onto `dispatch`.
2026-09-13 02:14:07 +02:00
peter ccd5f3739a feat(e24): pin to the comfort shelf from every card and row
S3 wires the shelf's editor. The gesture is the E10 right-click menu, so the
decision "this is comfort media" can be made where the thing is — the feed, a
Plex grid, a channel row, a playlist — rather than only on the page that lists
the shelf.

One shared piece, `components/comfortPin.tsx`: the five pin-kind constructors,
the shelf query, and ONE `ActionMenuItem` that switches Pin/Unpin honestly (and
says "not known yet" with a disabled row until the shelf has answered, since a
confident "Pin" over something already pinned is exactly the quiet lie the house
rules forbid). Surfaces that already have a row menu compose the item in
(`Playlists`, `PlaylistsRail`); the rest mount `ComfortPinMenu`.

Two structural notes:

- The feed's menu lives in `VirtualFeed`, not in `Feed` — that is the list, and
  it is also what gives the channel page the gesture for free, since it renders
  `<Feed channelScoped>` all the way down.
- Cards take `menuProps` as a FUNCTION of the row, not the built props object.
  `triggerProps` is stable across renders while its return value is not, and a
  fresh object prop would blow past `VideoCard`'s memo for every card in the
  virtualized feed on every parent render.

`DataTable` and `ChannelLayoutGrid` grow a generic `rowProps` so a channel row
answers the same gesture in both of the manager's layouts; the table stays
domain-free and never learns what a menu is.

On Home the shelf tile's menu is the whole editor: four move rows (front / left
/ right / end, reusing the playlist menu's ordering idiom) plus the unpin, over
menu rows rather than drag & drop — dragging inside a horizontal, scrolling
Carousel fights the scroll, and menu rows are keyboard-reachable for free. The
reorder is optimistic on the cached payload and re-asks the server on failure
rather than showing an order that was never accepted.

The exhausted shelf tile (a pinned channel with nothing unwatched left) is
`aria-disabled`, not `disabled`: measured in Chromium, a disabled button still
receives contextmenu and pointerdown, but it loses focus — and with it Shift+F10,
the only keyboard route to the menu it most needs.

Verified end to end in the browser against the live account: all five pin kinds,
the reorder (persisted across a reload), the unpin, and the honest Unpin label on
a resume tile that is already on the shelf.
2026-09-06 05:07:06 +02:00
peter 5bfcf5d83a refactor(e10): move the platform components into components/ui/ and enforce the boundary
The app HAS a platform layer -- AnchoredPopover (22 importers, with
arrows/typeahead/Escape/anchor-flip), QueryState (21), Modal (17),
PageShell, DataTable, Tabs, Tooltip and ~26 more -- but it sat flat among
~160 feature components with nothing marking it as one. Several of those
files describe themselves as 'the one place' or 'canonical' and were
still bypassed by hand-rolled markup, because a layer nobody can see is a
layer nobody uses; three separate inventory passes of this codebase
misread it the same way.

Moves the 33 domain-free modules into components/ui/, rewrites the
imports in 89 files, and makes the boundary a lint rule rather than a
convention: inside ui/ a one-level-up import (a feature component) and
any lib/api slice are errors. The rule was verified to fire on both and
to leave generic lib/ helpers alone. README.md states which side of the
line a component belongs on and why.

No behaviour change: 3x tsc, eslint, knip, prettier and 687 vitest tests
all green; no backend file touched.
2026-09-05 16:58:29 +02:00