Every one of them is the same shape: a value derived correctly, and a WRITE to
the thing it derives from left unattended. Deriving hides a stale value; it does
not consume it.
PlayerModal — the watch toggle inherited the previous video's auto-watch. Moving
the queue-advance sync into render was right for `currentVideoId`, but the same
block also synced `status`, and that one had an ordering constraint of its own:
useYtProgress's cleanup for the OUTGOING item can still call setWatched(true)
near the end of a clip, and cleanups run after the commit. As an effect the sync
landed last and corrected it; from render it lands first and the stray write
wins. Press Next in the final ten seconds and the NEXT video showed as watched —
one click on the toggle then sent onState(next, "new") for an item already new.
Fixed by keying the mirror to the id it describes, so a write for another item is
ignored rather than displayed, and no ordering has to be argued about at all.
ChannelsProvider — a focus-channel intent was masked by the page rather than
consumed, and nothing ever cleared it. The manager is a page chunk: it unmounts
on every navigation, and its seed effect runs again on each mount, so returning
to it re-applied a channel name from earlier in the session over whatever the
user had typed since. The consumed marker now lives in the provider, keyed on the
token — which also closes the case the old clear-on-leave effect never handled,
opening a channel page (that does not change `page` at all).
TagFilterChips + ChannelTags x2 — `open = openRaw && hidden > 0` hides the
overflow popover when the lane stops overflowing, but floating-ui only reports a
close for a real event on a mounted surface, so the raw flag stayed true and the
menu came back by itself on the next re-fit — a window resize or the text-size
slider is enough, with nobody near it. The flag is now reset in render against
the same condition that hides it.
Avatar + downloadRow — remembering a failed image BY URL fixed the recycled-row
frame but never forgot it, so a transient 429 pinned a channel to its initial for
the life of the instance, never re-requesting. The memory is now dropped once
`src` moves off it, which keeps both properties.
And playerModalHooks' last exhaustive-deps suppression claimed "nothing in the
body reads a render value" while reading five. The invariant that is actually
load-bearing is that each of them is a per-item snapshot — written down instead.
All four fixes are mutation-checked: each new test was seen red, against the
fixed line only, naming the real defect.
The 43 react-refresh/only-export-components warnings the gate let through meant an edit to a
provider (or AnchoredPopover, Toaster, plexDetailUi, …) could not be hot-swapped: Fast Refresh
reloads a module that also exports hooks or helpers.
- Each provider's contexts, the types its hooks return and the hooks themselves live in a sibling
context module (navigationContext.ts, channelsContext.ts, …); the provider file keeps the
component. loadAccountFilters moved next to the feed filters' defaults (feedFiltersInit.ts),
following navigationInit/playlistsInit.
- Helpers that sat in component files have their own modules: welcomeMode, downloadTitle,
plexPlayable, channelSync, ui/anchoredPopoverHooks, ui/pageToolbarSlot, ui/pagerContent,
ui/toastLevels, ui/overlayOrder, ui/tableAlign, lib/plexDetail; the cells of the channel columns
and the registry's page wrappers are components files of their own (channelCells, modulePages).
- usePersistedTab, an alias of useAccountPersistedState, is gone; its callers use the original.
npm run lint is now eslint --max-warnings 0, so a warning fails the gate like an error does.
Measured in Chrome before each change:
- A dialog opened from a menu lost its focus: the menu row ran its action
and closed in one batch, and floating-ui's focus return (a microtask)
moved the focus to the row BEHIND the confirm dialog's scrim 7 ms after
it opened, where Enter activated the row. MenuItemList now closes first
and runs the action a task later; the dialog also captures the row, not
a dying menu item, as its restore target.
- A side panel opened as a flyout collapsed the moment a dialog opened
from inside it, unmounting the row the dialog hands the focus back to.
useHoverFocusWithin holds while the focus is inside an aria-modal dialog.
- ui/Button's loading state set native disabled; Chrome moved the focus of
the pressed button to <body> and never gave it back. Loading is now
aria-disabled with a click guard that also cancels implicit submission.
- Escape/Enter in the playlist rail's rename field dropped the focus on
<body>. The row refocuses from its ref callback when it re-attaches (a
post-commit focus sticks; the earlier attempt ran before the button
existed).
- PlayerModal was the one aria-modal shell without the dialog contract:
it is now named by its title, traps Tab, restores the focus to its
opener and shares one counted body scroll lock with every dialog.
Deep-review round 3 of bug hunt 2026-09 (the round-2 overlay toast host, finished).
- Inside an overlay the toast stack sits above the bottom band (bottom-24, the UpNextCard rung) and
lets clicks between cards through: at the app's own spot it covered the Plex transport row and
PlayerModal's docked bar and took their clicks while a toast was up (measured: play/pause, ±10,
stop, prev/next, mute all hit the toast).
- ui/Modal and the onboarding wizard mount an overlay host too, so a toast raised under any dialog
is readable and a click on it no longer closes the dialog; the Modal's Tab trap spans the whole
dialog, so a toast's action and dismiss are keyboard-reachable. A test now enforces the
convention: a component that covers the viewport at z-overlay must mount <Toaster overlay />.
- PlayerModal's host moves into the stage in true fullscreen (outside the element holding the lock it
was painted under it).
- A host that takes over shows the toasts it inherits silently (no second role=alert, its region
aria-live=off until they are in), and each countdown bar starts as far in as its toast already is
instead of restarting while the real dismiss timer does not.
- The overlay-host registry uses lib/store instead of a hand-rolled listener triad.
- D3 snapshotted the removal's TARGET, but whether the player offered Remove still followed the
selected list: launched from Watch later (no Remove, by design), selecting another list under it
made Remove appear — and delete from Watch later. The snapshot now carries the launch list's
editability too.
- Selecting another list under an open player (the command palette works over it) put the page into
"Loading…", and the player was rendered only in the loaded branch — it vanished mid-playback and
came back at its launch video. It now sits at one place in the tree whatever the page is doing.
- A removal takes the video out of the CACHED list as well as the rows: the player's progress
checkpoint rewrote that entry before the refetch landed, handing the membership guard a list that
still held the video — the row came back and the undo history went.
- The watched-state callback refreshed the selected list, not the launch list (D3's sibling).
- `_own_playlist`'s 404 is structured (`{"code": "playlist", "reason": "not_found"}`) and localised:
the bare "Unknown playlist" reached the Hungarian UI in English, which also made round 1's new
`removeFailed` string unreachable. Both Remove and Move report through `notifyActionError` now.
- The "viewer moved on under the confirm" test stepped back only once, which lands on the same video
whether or not the removed one left the queue; it now takes the second step that tells them apart.
The app's Toaster lives in the content column, which is a stacking context (its `@container` implies
layout containment), so both full-screen players — portalled to <body> at the same z-index — painted
over every toast. Round 1's "a failed Remove is reported" fix was therefore still silent inside the
player: its toast sat under an 80% black, blurred scrim (elementFromPoint returned the scrim), and a
click on it closed the player.
An overlay now mounts its own `<Toaster overlay />`, and exactly one host shows the toasts: the most
recently mounted overlay, else the app's. Same component, same look — and inside the aria-modal
dialog, where a screen reader can still reach it. A click on a toast inside an overlay stays there.
Both players get one (the Plex player's also works in native fullscreen, where nothing outside the
fullscreen element is drawn). Verified on localdev: the removal failure reads above the scrim,
bottom-left, and clicking it leaves the player open.
Deep-review R5 — five defects in the Remove button f76a2afb put inside the YT player:
- It removed from whichever playlist was selected by the time it was pressed, not the one the player
was launched from; the selection can change under an open player (the command palette opens over
it). The launch list is now part of the player snapshot, and the optimistic row removal only
touches the list actually on screen.
- A 403/404 failed in total silence: the catch claimed the global dialog had reported it, but `req`
deliberately leaves those to the caller. It now notifies, as moveItemTo already did (the silent
catch predates this round; the full-screen consumer did not). New key playlists.removeFailed, HU+EN.
- It computed the next item from the cursor as it was when the button was pressed, but prev/next and
auto-advance keep working under the confirm dialog: the viewer was thrown back onto a video they had
moved past. It reads the live cursor, and if they moved on it just drops the item from the queue.
- The button was disabled for the confirm's lifetime, so the dialog's focus restore hit a disabled
element and a keyboard user who cancelled was left on <body>, outside the aria-modal player. A ref
guards the double press instead.
- Its accessible name was a bare "Remove"; it now names its object, like the row control.
The call-site wiring (step on, drop from the queue, close on the last item, leave everything alone
when the removal did not happen) finally has tests. Verified on localdev in the real YT player: a row
reopened at the 136 s it had just stored; Cancel returned focus to the Remove button; a confirmed
removal stepped 1/3 -> 1/2. 10 mutations, each red on its assertion. Scratch list and positions reset.
Deep-review R4. 1630a3df wrote the YT player's stored position into the react-query cache so a
reopen could not rewind it — but only the feed actually read it back:
- Playlists renders from its own undoable copy of the list, re-seeded only when the SET of ids
changes, so the patched position never reached it: close a video at 830 s, reopen it from the
playlist, and it resumed at the old spot and the next checkpoint wrote that over the 830. A detail
with the same membership now rebases its fresh rows into every snapshot, keeping order and undo
history. (The ids-only guard is older than this round; the write that depended on it was new.)
- Live YouTube search results carry the same per-user position and open the same player, but their
cache was never patched. It is now — patched only, never invalidated, since refetching an
API-sourced search page spends 100 quota units.
Tests for what had none: a Playlists harness (PlayerModal stubbed to record its launch props) and a
PlayerModal harness with a fake IFrame API that records where each item is started — the latter pins
that stepping back to an item watched earlier in the same session resumes at THIS session's position.
3 mutations, each red on its assertion.