8731508645146b0db5379e7f11804bc954bc8cfc
610
Commits
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8731508645 |
feat(keys): the conversation list walks with j/k; the cheat sheet names keys in the reader's language
E11 S5 — the HU/EN sweep and the keyboard-only pass over every module.
- The keyboard cheat sheet printed "Space" and "Menu" on a Hungarian sheet: a keycap that carries a
WORD (not a legend every layout prints alike, like Esc, Ctrl or Enter) is now named by the caller in
the reader's language (`formatChord(chord, words)`, `keys.cap.*`: Szóköz / Menü).
- The Plex player's ⌫/Esc line said "Stop & back to feed", but the player goes back to wherever it
was opened from (Home, a Plex page): "Stop & go back" / "Leállítás és vissza".
- Messages: the conversation list is a keyboard list (NavGrid + navItemAttrs, the name button is the
open element; the pop-out button keeps its own Enter). D1 covers every list whose rows open one
thing; this one was missed in S4. Notification cards have no single open action and stay out, like
the download queue.
Sweep, measured: every static `t("…")` key used in the source exists in both languages (the only
misses are template prefixes); the HU values equal to EN are proper nouns and loanwords (Admin, Plex,
Trakt, Shorts). Palette in Hungarian: "téma" makes "Téma: Midnight" the active row ahead of the channel
"Topik - mindig témában", live region "7 találat".
Keyboard-only pass in Chrome, Hungarian UI — 1024×768: every `g` chord lands on its module, `j` rings
the first item (solid 2px accent) on Home, Feed, Channels, Playlists, Plex and Downloads, `s` focuses
the search on Feed, Channels, Playlists and Plex, no page scrolls sideways. 3440×1440: `j` → → ↓
walks Home, Feed (8 columns: 0 → 1 → 9), Channels, Playlists, Plex and Downloads, no sideways scroll.
The help sheet lists every line translated; inside the Plex player "Szóköz / K" and "⌫ / Esc
Leállítás és vissza". Messages: a real `j` rings the row, Enter opens the thread.
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b5d37ca142 |
feat(keys): j/k and the arrows walk the channel, playlist and download lists
Third and last slice of the E11 keyboard layer (S4c). S4a/S4b covered every card grid and rail; the table-shaped pages — the channel manager, a playlist, the download center — were still Tab-stop country: a channel row carries a priority stepper, four action buttons and a tag picker before the next row's name. - `ui/DataTable keyboardNav`: the rows are the items, Enter clicks the element a column marks `data-nav-open`. DataTable renders its rows twice (a table, and a card list below `md`); both register and `lib/listNav` now walks only lists on screen (`checkVisibility`), so `j` past the last row never carries on into the hidden copy. - `lib/listNav` leaves a key something before it already handled (`defaultPrevented`): during a keyboard drag a playlist row's grip moves the row with the arrows, and dnd-kit takes the key on the document before listNav's window listener. Without the guard ↓ moved the focus off the grip and dropped the drag. - `ui/NavGrid as="tbody"` for a table whose body is the list (the playlist, under dnd-kit's SortableContext). - Wired: Subscriptions and Discovery tables, the card layout (`ChannelLayoutGrid` → VirtualGrid `keyboardNav`), Hidden/Blocked cards (the ChannelLink name is a channel's open element); a playlist's rows (the title plays; the grip keeps Space/Enter); the download queue, library and shared lists (the play button opens, `IconBtn open`; a row without one opens nothing). - `listNav.wiring.contract.test`: `VirtualGrid` and `DataTable` must say `keyboardNav` like `Carousel`, `DownloadRow` is a card; the audit log's table is the one exemption (its rows open nothing), and an exemption that no longer matches a tag fails the test. Measured in Chrome: Channels table j → row, ring round the whole row; a row walked down keeps 12px above the viewport edge, walked up clears the sticky header by 35px; Enter opens the channel. Cards 3 columns: → 0→1, ↓ 1→4. Hidden and Discovery: j + Enter open the channel. Playlist: j + Enter plays, Escape returns focus to the row; a keyboard drag (Enter on the grip, ↓) moves the row with focus kept on the grip, and Escape cancels with the order unchanged. Downloads library: Enter plays a video row, does nothing on a plain file row. |
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6d09b94bbb |
feat(keys): j/k and the arrows walk Home's rails and every Plex grid and rail
Second slice of the E11 keyboard layer (S4b). S4a gave the feed, the library and the channel page `j`/`k`, the arrows and Enter; Home's shelves and the whole Plex module were still Tab-stop country — a Plex poster is its own Tab stop, and a rail's cards sat behind every control of the cards before. - `lib/listNav`: a list that mounts every item no longer declares a count or columns — both are measured off the DOM when a key is pressed, so an auto-fill grid's columns follow its width and a rail is one row. ↑ on a list's top row and ↓ on its bottom row go on to the neighbouring list, onto the item horizontally nearest the one left (owner decision D4: ←→ within a rail, ↑↓ to the rail above or below). The first `j` skips cards a rail has scrolled out to the left. - `Carousel keyboardNav` registers the scroller; the scroller gets a 4px inset (against a -4px margin, layout unchanged) so the focus ring is not clipped, and `[data-nav-index]` a 2.5rem inline scroll margin so a card stepped into view clears the rail's edge fade and paging arrow. - `ui/NavGrid`: the plain, fully mounted grid that registers itself. - `navIndex` on PlexPosterCard / SeasonCard / EpisodeCard (the card root is the item, the poster the open element — the ring goes round poster and title, D2), PosterTile and Home's ShelfTile (the button is the item); cast, related and collection-strip buttons carry the attrs directly. - Wired: Home's comfort and resume rails; Plex Browse titles + episodes, Discover rails + genres, collection view, playlists/collections browse, person known-for + filmography, show seasons, season episodes, cast/related strips, info-page cast + collection strips. - `listNav.wiring.contract.test`: every `Carousel` says `keyboardNav`, every card says `navIndex`, and a card with `navIndex` sits inside a NavGrid / Carousel / VirtualGrid — both halves are opt-in, and either one missing leaves a list the keyboard silently skips. |
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5274216981 |
feat(ui): PageUp/PageDown page through every dropdown list, not just the palette
The palette got PageUp/PageDown, and the same crawl stayed everywhere else a list opens under a control: the sidebar's channel filter, the Plex genre/studio/collection pickers, the filter and sort menus, submenus of every playlist you own. floating-ui's list navigation has only the arrows and Home/End. - `lib/listPaging`: the one definition of a page (the rows wholly in view minus one, a fixed 10 with no layout) and of where it lands (stops at both ends, never on a row it may not take, looking back toward the start rather than past it). The palette now uses it instead of its own copy, and `listNav` takes its scroll-parent helper from here. - `AnchoredPopover`: one keydown handler on the reference AND the surface, so a combobox (keys on its input, `aria-activedescendant`) and a roving menu (keys on the focused row) both page. It runs after floating-ui's own, which has by then switched to keyboard modality and scrolls the new row in. A disabled row is never the target; a submenu's key does not also page the menu around it; with no mounted rows (closed, a hover card, a dialog) the key keeps its native meaning. Measured in the browser: the channel filter shows 8 rows and pages by 7 with the active row in view after the scroll; a menu pages to its last row and back, the page behind it does not scroll; the palette still pages by 11 of its 12 visible rows. |
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8fb276aa90 |
feat(keys): j/k walk the feed, s finds the search box, g jumps to a module
A feed card cost ~10 Tab stops, so the tenth card sat ~135 Tabs from the top of the page, and the only keyboard focus ring (a 60% accent outline on the thumbnail) all but vanished on the dark glass. First slice of the E11 keyboard layer (S4a); Home, Plex and the tables follow in S4b/S4c. - `lib/listNav`: one window listener over every registered list, walked in document order. `j`/`k` step item to item (on into the next list — owner decision D4), the arrows move around a grid, Enter clicks the item's own `data-nav-open` element, so it opens exactly like a click. An item root is never a Tab stop: it gets `tabindex=-1` only while the keyboard is on it, and keeps it until the next item takes it, so the player's focus restore lands back on the card. The first `j` takes the first card you can see, not the top of the list. - `VirtualGrid` takes part with `keyboardNav` (column count + scrolling an unmounted row in); `VirtualFeed` turns it on, so the feed, the library and the channel page all have it. - Keymap: two-step sequences (`g h`) whose pending step belongs to the scope that started it; the page-level scopes (`page`, `search`, `list`) are quiet while a layer that owns the keyboard is open, enforced in `dispatch`. A test pins the owner's rule that none of them needs a modifier on the Hungarian layout. - `g h/f/c/p/x/n/m/d/s/,` jump to a module this account can reach; `s` focuses the header search box and selects the old query; Escape in it hands the keyboard back to the page (Plex's typeahead spends its first Escape on its panel). - Hover popovers are passive layers: an open tooltip still takes Escape first but no longer silences the page keys. - Focus ring (owner decision D2 = B): solid 2px accent around the whole item; the app-wide button/ link/row ring goes from 60% to solid too. The item keeps a transparent resting outline because the video card transitions `all` — without it every `j` flashed a 3px white ring (measured in Chrome). - Help sheet: the new keys, in a fixed order after the surface's own; a `g` chord only for a reachable module; opened over a player or dialog it leaves out the page-level keys and the context-menu key, which nothing can reach there (the latter pre-existing since E10). - CLAUDE.md: a canonical-patterns row for list/grid keys (`useListNav` + `navItemAttrs` + `data-nav-open`, not a private arrow-key handler). |
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78a9324381 |
fix(ui): the palette ranks what you typed, and lib stops leaning on components
Typing "theme" put the channel "The Meltzone Podcast" (matched only through its handle `@themeltzone`) above every "Theme: …" row, and Enter opened the channel — the palette listed matches in pure group order and always highlighted the first one. - CommandPalette ranks each word: label starts with it > elsewhere in the label > only the hint, keywords or group name; an item ranks by its worst word, then the sum. The group order stays fixed, rows are ranked inside each group, and the best row overall starts highlighted. The highlight is held by id and follows the best match until the arrows or the pointer pick a row, so a channel list landing mid-typing no longer shifts it. - A11y: result groups are `role="group"` named by their heading; `aria-expanded` is false with nothing to choose; the listbox stays mounted (hidden) so `aria-controls` never names a missing element, and "Nothing matches" sits outside it; a polite status announces the count once the typing pauses. - `Column`/`FilterMap`/`filterRows`/`isActive` move from `ui/tableHeader` to `lib/tableColumns`, and the player's auto/loop modes from `playerModalControls` to `lib/playerModes` — three lib helpers imported the column contract from a ui component, and `playerModalHooks` its types from a feature component. - eslint: `lib/` may not import from `components/` at any depth, type-only and re-exports included; the boundary contract test proves it fires. CLAUDE.md and the ui README say so. - keymap: `dispatch`'s docblock sat stacked on `matchesShortcut`'s; moved onto `dispatch`. |
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8a50538275 |
fix(ui): a write that fails says what failed and why, wherever it fails
`req` opens its blocking dialog for 400/409/422/5xx only. A 403/404/429 was left to the caller and a 502-504 or lost connection got just the self-clearing connection notice, so 34 mutations without a reporting onError and 15 direct api writes with a bare or missing catch failed in silence: a hidden channel that snapped back, a share link that never revoked, a confirmed account delete that ended with nothing said. - lib/queryClient: one MutationCache reporter. react-query awaits it BEFORE the mutation's own onError, so it waits a task and skips a failure the site already reported; the toast title comes from `meta.failTitle`, `meta.errorShownInline` opts out. - notifyActionError: title names WHAT failed, the line under it says WHY (`failureReason`: a structured localized detail, else the status). It marks the error reported (`markReported`), so nothing reports one failure twice; `notifyKnownFailure` for a site's own specific sentence. - Every silent site named (45 new HU/EN titles, 4 reasons). Stale "the global dialog shows it" comments corrected on the job actions, channel block, Plex sync, cookies, download enqueue, account delete and usePref. - Channels passed the tag hook's channel id to the reporter as the error; the tag and priority hooks now report themselves, with the real error. - A contract test keeps every useMutation naming its failure; CLAUDE.md gains the pattern row. - history.dom.test: the "navigates only once the entries are back" assertion raced an async act's macrotask flush (1 in 5 runs); it now asserts from a later popstate listener. |
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b4aea7fa5b |
fix(ui): dialogs, menus and busy buttons keep the keyboard focus where it belongs
Measured in Chrome before each change: - A dialog opened from a menu lost its focus: the menu row ran its action and closed in one batch, and floating-ui's focus return (a microtask) moved the focus to the row BEHIND the confirm dialog's scrim 7 ms after it opened, where Enter activated the row. MenuItemList now closes first and runs the action a task later; the dialog also captures the row, not a dying menu item, as its restore target. - A side panel opened as a flyout collapsed the moment a dialog opened from inside it, unmounting the row the dialog hands the focus back to. useHoverFocusWithin holds while the focus is inside an aria-modal dialog. - ui/Button's loading state set native disabled; Chrome moved the focus of the pressed button to <body> and never gave it back. Loading is now aria-disabled with a click guard that also cancels implicit submission. - Escape/Enter in the playlist rail's rename field dropped the focus on <body>. The row refocuses from its ref callback when it re-attaches (a post-commit focus sticks; the earlier attempt ran before the button existed). - PlayerModal was the one aria-modal shell without the dialog contract: it is now named by its title, traps Tab, restores the focus to its opener and shares one counted body scroll lock with every dialog. |
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92c305bab9 |
fix(nav): a navigation closes every overlay before it pushes
The overlay history stack let a navigation land ABOVE open overlays and "buried" their entries with a counter. Measured in Chrome: Shift+W over About navigated under the still-open dialog, the next Back both undid the navigation and closed About, and the Back after that did nothing; Shift+W on Home with the player open did nothing at all. The counter could also be spent by a different overlay closing first, and callers that could not report whether they pushed were assumed to have. setPage and openChannel now close every open overlay and push only once the history is back in sync (one entry per live overlay, no programmatic back() in flight, no reconcile queued), so nothing is ever buried and the whole mechanism goes: navigateOverOverlays, closeThenNavigate, buryUnder, setPage's boolean, and the three test files that pinned them. The palette closes only itself before running a row, so a theme picked over the player keeps the player. Shift+W on Home with the player open now closes it (owner decision 2026-09-09). The wait is on state, not on "a popstate": the old 250 ms fallback could run with back()s still in flight. An overlay that refuses to close within 1.5 s drops the command instead of being navigated out from under. |
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415a6c16f9 |
release: 0.84.0 — the owner's sixteen-item bug hunt
Sixteen items written from real use: eleven fixed, one measured and closed without a code change (the micro-stutter is a 23.976 fps film on a 120.0148 Hz display, reproduced identically outside Siftlode), two parked for a reproducible case, one scoped out to its own sprint. Two of the eleven were destroying user state — a YouTube video that rewound itself on reopen, and a "clear resume point" that told Plex nothing about an in-progress item. Then seven deep-review rounds over the fixes and over each other's fixes: 32 → 24 → 43 → 31 → 22 → 26 → 18 raised. Minor, not patch: item 14 added an admin knob, item 10 a sort control, and items 2/4/5/7 are features. |
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8c51062e5b |
fix(api,ui): the demo refusal says why at every site, and the contract guard cannot fail open
Round 6 converted three of four `is_demo` 403s to a structured detail and wrote a docstring saying it
had converted all the sites there are. The account-delete route in `routes/me.py` still answered a
hand-written English sentence, which `notifyActionError` discards in favour of the caller's
translated fallback — so the demo user gets no hint that the demo account is the reason. It is
UI-gated today, so the string is unreachable; what was reachable was the false completeness claim,
which is precisely what stops the next reader from looking. The site is converted, and the list is
now DERIVED from the source: a new test walks `app/` for every `is_demo`-guarded 403, asserts each
raises a structured detail, and fails when the count moves — so this file cannot fall behind the code
the way it just did.
The same round's frontend contract guard was failing open. Its pattern required a bare identifier
before `.detail` and excluded `.detail` used as a last call argument, so `setErr(e.detail)`,
`(e as HttpError).detail`, `String(e.detail)` and four more idiomatic forms were invisible — and
because the file set is compared with `toEqual`, a file the pattern cannot see is simply never listed
and the gate stays green over a fresh copy of the contract. Widened to cover cast receivers, optional
chains and call-argument reads; the pinned set is unchanged, so the narrowing had removed no false
positive. A destructured `detail` stays out of reach (a pattern loose enough for it fires on
react-query's own `const { data: detail }`), and that hole is written into the test rather than
papered over with two innocent files.
Its anti-vacuity guard also did not guard anything: the comment says the glob must have matched
something, but the assertion under it read a sibling file by its own URL, which resolves whether or
not the glob enumerated anything. That only mattered while the pinned list was non-empty — the moment
the deferral sweep lands and it becomes [], the whole file would pass over a glob matching zero
files. The scan size is asserted now.
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8036251589 |
fix(plex): the reclaim window rolls, and a refused finish is not performed through a third route
Two ways round 6's own fixes did not bound what their comments said they bounded. The reclaim budget's window anchor was written only where the window RESET, so it marked the window's start rather than the last loss — a tumbling window, not the rolling one the constant is named for. Any loss cadence slower than half the window satisfied the reset on every second loss, so the budget never reached its bound: measured over 200 loss cycles, 61/70/90/119s apart all gave 200 reclaims and never an error, while 5s and 30s apart correctly gave two and then the honest answer. The failing band is exactly the case the ERROR handler names — a transcode that falls behind realtime — and both committed tests spaced their losses 0s and 10min apart, i.e. outside it. The anchor now moves with every loss. And `finish`'s refusal handler lowered the play-through latch, which is the only gate on the 10s interval, the page-hide beacon and `settle`. All three post `absRef`, which on the play-to-the-end path IS the end of the media, and the backend reads a position within `_FINISH_MARGIN_S` of the duration as a finish — so within ten seconds of the toast saying the mark had failed, the item was marked watched, its position cleared and a scrobble sent to Plex. Round 6 closed the explicit rollback write and left the other three open; the test it added set `upNext: false`, which tears the effect down before any of them can fire. The refusal now takes back the CLAIM rather than the latch: a second flag stops `settle` re-asserting watched, and playing again clears both. `FINISH_MARGIN_S` duplicated the backend's constant in a second language with nothing relating them, and its comment had the asymmetry backwards — if the BACKEND's margin grows, this guard starts admitting a rollback the backend reads as a finish, i.e. re-opens the defect above. Pinned by a contract test that reads the Python, and the comment corrected. |
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a0114deff1 |
fix(api,ui): a refused write says why, wherever the refusal happens
Round 5 taught `notifyActionError` to discard a plain-string `detail` in favour
of the caller's translated fallback, because `req` leaves 403/404/429 to the
caller and those routes hand-write English. Three places did not get the
message.
**The demo account lost its explanation.** `require_human` refused with a plain
string, so from that commit on the shared demo account got its caller's generic
"couldn't do that" and no hint that the demo account was the reason — and the
gate is not backed by a UI gate everywhere: the comfort shelf has no `is_demo`
check, so the pin button is live and simply fails. A structured `{code: "demo"}`
and an `errors.demo` string in both locales. The two auth routes that hand-roll
the same check were swept with it.
**`ChatThread` carried a second copy of the contract.** It filtered 404/429
itself and then did `e.detail || t(…)`, the pre-fix order, so the central fix
could not reach it and "That member hasn't set up messaging yet." stayed English
under a Hungarian UI. It goes through the shared helper now, and a contract test
pins the remaining raw-`detail` consumers as an explicit SET — never a count —
so a new copy fails the gate instead of shipping. The five on that list are
inline surfaces (a form field's error line, a setup banner) and are deferred
with the ~60 backend routes whose details they print.
**The Plex "Add to playlist" dialog was still silent.** Same shape as the
collection editor round 5 fixed and the YouTube twin that already had the fix:
no catch, so a playlist deleted on another device answered a structured 404 that
nothing reported — the tick never flipped, the gone row stayed, and the floating
promise became an unhandled rejection.
Also: the `ABORTED` sentinel's VALUE was asserted nowhere. The consumer test
hand-built the error it expected, so replacing `xhr.onabort`'s rejection with a
friendlier message left the lane green — and every upload the user cancels would
then raise a red "the upload failed" toast, which is what the sentinel prevents.
Both producer tests assert through `isAborted` now.
And two backend tests were pinning fewer sites than their own docstrings claimed:
the channel-404 loop said "all five" and issued three requests (explore and
subscribe unexercised, the excuse for subscribe naming a different call site
with a different reason slug), and the recipient/job test named three refusals
and requested two — `share_download`'s `not_found("recipient")` had no test in
the suite at all, nor did the locale keys added beside it. Every site named now
has a request behind it.
6 tests, mutation-checked against 7 mutations: the demo detail at both the gate
and an auth route, a re-hand-rolled ChatThread, the silent Plex dialog, the
abort sentinel, and each unpinned 404 — all red on the test that names them.
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d89d887a9b |
fix(plex): the reclaim budget bounds what it says it bounds, and a refused finish is not performed anyway
`MAX_SESSION_RECLAIMS` was cleared by the first fragment of any session, and a reclaimed session essentially always delivers one — `start_session` does not return until its first segment exists. So the budget only ever bit where a session parsed its manifest and then died before a single fragment, which is not either case its own comment names. Measured: 40 loss cycles produced 41 sessions and never an error. A transcode falling behind realtime, or two viewers of one rating_key taking turns, respawned ffmpeg indefinitely — the round-5 behaviour, still there behind the guard added to stop it. It counts within a rolling window now. Two losses inside two minutes is a session that keeps being lost; one an hour apart is not. And the window is reset per item, because the player stays mounted across a queue advance — otherwise a budget spent on one episode would deny the next its first legitimate reclaim. Separately: `finish`'s rollback re-performed the write it was taking back. On the play-to-the-end path the position it restores IS the end of the media, and the backend reads a position within its finish margin as a finish — so the branch named "take the finish back" set watched, cleared the position and scrobbled to Plex through a second route, while the caller's error toast was already on screen saying the mark had failed. There is no resume point at the end of the media to restore; the cache drop is the whole of the rollback there. The credits-skip caller captures a mid-episode position and still restores it, which is the case that needs it. 7 tests, mutation-checked: the FRAG_LOADED reset, the missing window, and the unguarded rollback each red on the test that names them. |
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4a7b65d187 |
fix(api): a refused write is named, in the reader's language
Deep-review round 5, over round 4's own fixes.
- `notifyActionError` preferred the server's `detail` over the caller's translated fallback, and
`reportFailure` deliberately leaves 403/404/429 to the caller — so for exactly those statuses the
dozen call sites round 4 converted started printing whatever English a route hand-wrote into an
otherwise Hungarian UI ("No user with that email.", "Not subscribed to this channel", "Unknown
job"). A STRUCTURED detail is still preferred: `req` has already run it through `localizeDetail`,
so it is both localized and more specific. A plain string is not.
- The other half of the same defect, on the backend: round 4's `get_or_404(what="channel")` sweep
reached exactly ONE of the five identical sites in channels.py and shipped the HU/EN string with
it, so the Block button said it in Hungarian and the four controls beside it in English. All five
are converted, and the subscription / share-recipient / scheduler-job 404s with them (two new
reasons in both locales).
- `PlexCollectionEditor`'s add/remove, take-over and delete were try/finally with no catch — in the
very file round 4 edited to give `createNew` one. 403 and 404 are the caller's to report, so the
tick simply never appeared and a CONFIRMED "delete collection" did nothing, silently.
- `UploadDialog` is the only `uploadReq` caller and kept an empty catch whose comment still claimed
the global error modal had it. It had not since `reportFailure` became shared: a proxy 502 raised
only the self-clearing connection notice and a 413/403/404 nothing at all, so the dialog snapped
back to its pre-upload state with no error named. The user's own Cancel stays silent — and since
a cancel and a network drop both carry status 0, that difference is now a named `isAborted`
rather than a string literal at each end.
Regression tests for each (5 vitest, 2 pytest, plus two existing assertions corrected), all
mutation-checked: 6 mutations, each red on the assertion it is named after. vitest 1007,
pytest 1127.
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8a83bc0e9f |
fix(plex): a finished item is finished when the server says so, and a lost session is reclaimed a bounded number of times
Deep-review round 5, over round 4's own fixes.
- Round 4 added a `finish` latch so a played-through item records no checkpoint at the credits.
On a NATURAL play-through it was raised a beat too late: per the HTML spec the browser sets
`paused` and fires 'pause' BEFORE 'ended', so the pause checkpoint went out while the latch was
still down and raced the watched mark — both requests read "not watched yet" from their own
snapshot, so Plex counted one watch twice, and where Plex's reported duration runs more than the
finish margin past the real media the checkpoint wrote a resume position AFTER the scrobble. The
pause that ends the media no longer flushes. The regression test that was meant to cover this
modelled the end as a bare 'ended' event — a browser that does not exist — and is now the real
order.
- The watched mark was fired and forgotten (`.catch(() => {})`) while the latch patched the cached
detail to watched / position 0 regardless, and round 4's once-per-id start guard meant the
corrected detail arriving later was never used: an episode whose mark failed reopened at 0:00
with a Watched badge the server disagreed with. `finish` now takes the in-flight write and takes
itself back if the server refuses it — the real position is reported, the lying cache entry is
dropped, and the failure is said out loud instead of swallowed. Both callers (the natural end
and the credits auto-skip) hand it over.
- The reclaim of a 404'd HLS session had no bound. `parsed` cannot provide one — it belongs to one
hls instance and every restart builds a fresh one — and the server answers 404 both for "the
session is gone" and for "that segment is not there yet", so a transcode falling behind realtime,
or two viewers of one item taking turns, respawned ffmpeg forever behind a spinner that never
became an error. Two consecutive reclaims, reset by the first fragment that actually loads, then
the honest failure.
Five regression tests, each mutation-checked red on the assertion it is named after.
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41b652f8fd |
fix(ui): a dialog opens focused where it said it would, and the wizard is a dialog
Deep-review round 5, over round 4's own fixes. - Round 4 gave `ui/Modal` a persistent portal host so a fullscreen transition would stop tearing the dialog down. The host was attached in a `useLayoutEffect` — one commit phase AFTER React runs `autoFocus` in `commitMount`, and `focus()` on a disconnected node is a no-op. Every autoFocus in every dialog was dead: Mod+K opened the command palette with the focus on the ✕, so typing searched nothing and Enter closed it; the same for the download rename field and every non-danger confirm. The host is attached in a `useInsertionEffect` now, a whole phase earlier, and the whole re-parent — including the focus save/restore across the move, which `appendChild` needs because it is remove-then-insert — lives in one `useFullscreenPortalHost`. `ui/AnchoredPopover` had a second copy of that re-parent WITHOUT the focus restore, and a comment claiming focus survived it; both now come from the hook. - `ui/Toaster` classified a toast raised in the SAME commit as a host takeover among the ones it inherits, because it read the store live at the takeover render. A dialog that notifies and closes in one handler (UploadDialog) therefore put its toast up with no role, into a region still `aria-live="off"` — announced by neither path. "Inherited" is now what the outgoing host last had on screen, and a toast that is NOT inherited is announced even inside the unarmed window. - The onboarding wizard renders its own shell, and Escape ordering was all of the dialog contract it had: no role, no label, no initial focus, no trap, no restore. A keyboard user tabbed out of the first-login wizard into the app behind the scrim. The focus half of the contract is now one shared `ui/dialogFocus` that both `ui/Modal` and the wizard use. Every fix has a regression test, each mutation-checked (6 mutations, all red on the assertion they are named after). |
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545996f807 |
fix(ui): a toast host ranks by when its overlay opened, and an overlay keeps its Escape, its dialog and its navigation straight
Deep-review round 4, the overlays. - Toast hosts were ranked by mount time, and PlayerModal swaps its host on every fullscreen change: leaving true fullscreen with the download dialog open put the player's host back on top, so toasts were drawn under that dialog's scrim and a click on one closed the dialog. Each overlay takes a rank once, when it opens (`useOverlayOrder`), and hands it to every host it renders. - A dialog open while fullscreen is left keeps a stable portal container (moved, not re-created): React tore the portal down when `fsRoot` changed, resetting a half-filled form and dropping focus to <body>. Focus is put back after the move. - The onboarding wizard is a layer, not a raw document listener: one Escape used to dismiss the error dialog over it AND end onboarding, skipping the write-scope step. - `navigateTo` (a toast's "View", clicked inside the player's own host) goes over the overlays it unmounts, so the player's Back-to-close cleanup no longer pops the page it just opened — the same fix Shift+W already had. The access-requests toast action too. - The live region arms itself a task after it takes over inherited toasts: React flushes effects in the same task as that render, so the "silent inheritance" arming was a no-op. - The overlay-host guard matches class tokens in any order (PlexPlayer's root was never checked), globs `ui/` too (ui/Modal was not checked either), and requires the rank. |
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6d49da17fe |
fix(api): a write that hit a connection failure is still reported, and every failure is reported once
Deep-review round 4, the "one report per failure" contract round 3 introduced. - `req` marked gateway (502/503/504) and network failures "already reported" because they raise the connection notice. But that notice is about connectivity and removes itself on the very next answer — which every caller's own resync refetch fetches at once — so a delete that hit a keepalive reset flashed the notice and was then reported nowhere, the list still there. Only the durable reports (the error dialog, the 401 sign-out) count now; the caller says the action failed. - A connection notice the user closed swallowed every later one for the rest of the visit; it is raised again. - `req` and `uploadReq` share one failure policy (`reportFailure`). The upload copy had drifted: a 502 opened the blocking "Server error (502)" dialog and cleared a notice that was still true. - A taken Plex collection name is a structured 409, localized, and the create/rename calls are quiet: it was an English dialog plus a Hungarian toast. `notifyCollectionEditError` is gone. - The mutation onErrors that toasted unconditionally after a non-quiet request (invite approve / deny / add, demo whitelist, audit clear, scheduler, share, full history, edit, config tests, tag attach) go through `notifyActionError`; the playlist delete's hand-rolled copy of it too (it takes a level now). The user role / suspend / delete actions had no onError at all: a user deleted in another tab failed silently and stayed listed — now said, and the list refetched. |
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6a92585098 |
fix(plex): the player restarts a reaped session, finishes a played-through item as watched, and starts each item once
Deep-review round 4, the Plex player. - A 404 on an HLS session that WAS playing means the server reaped it (a long pause, a deploy); hls.js never retries a 4xx, so playback ended with "couldn't play". A new session at the playhead now takes its place (the frontend half of the paused-viewer reap fix). A session that 404s before its manifest is still a plain failure, so it cannot restart itself in a loop. - Leaving an item that ended, or that the credits auto-skip left, sent a final checkpoint at the credits (racing the watched mark, and pushing a resume point to Plex after the scrobble) and patched "new, at 49:55" into the cache — Prev reopened it at its last seconds. `finish` settles it as watched at 0, said before the pause whose own checkpoint could land first. - An audio switch, an A/V offset change and every seek control read `abs`, which is 0 until playback ticks: a resume at 20:00 restarted from 0:00. They use the shared `playhead`. - A seek while a restart is pending always restarts (the old media's `seekable` described the old session, and the pending answer overrode the newer seek). - A superseded direct-play session's loadedmetadata/canplay are generation-gated and detached (they seeked the next item to the previous one's resume point). - The session starts once per item: a reconnect refetch, the info panel's watched toggle or a language switch no longer restarts the film at the last checkpoint. - Tests for the session generation's failure paths and the item-change bump, which had none. |
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785080f3da |
fix(plex): a Surprise card whose watched toggle failed is put back
Deep-review round 3 of bug hunt 2026-09 — the sibling of the collection page's fix (
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1cfe6a7f59 |
fix(api): a gone row and a refused playlist action are said in the reader's language, and a failure is reported once
Deep-review round 3 of bug hunt 2026-09.
- get_or_404 / owned_or_404 answer a structured {code: "not_found", reason: <what>}
(errors.notFound.* in HU+EN, generic fallback). The structured-404 fix of round 2 had gone into the
ad-hoc `_own_playlist` (CLAUDE.md's "Not" pattern) while the shared helpers stayed string-only, so
views, tags, pins, Plex playlists, invites and users still 404'd in English. `_own_playlist` now
goes through owned_or_404; admin's hand-rolled user lookups use get_or_404.
- A move into a list that is gone names the TARGET (reason "move_target") — "this playlist doesn't
exist any more" was read as the list on screen, which still exists.
- Every refusal in the playlists router is a {code: "playlist", reason} (playlists.errors.* HU+EN)
instead of a bare English string shown verbatim in the Hungarian UI.
- `req` / `uploadReq` mark the errors they already put on screen (the error dialog, the connection
notice, the 401 sign-out), and notifyActionError skips those. The watched toggles, the saved views
and a playlist delete toasted a fault the dialog was already showing; Playlists' two hand-written
status filters now go through the same check.
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5c5cabbe5a |
fix(plex): the player drops a session answer that lands late, and Next neither loses nor lends a position
Deep-review round 3 of bug hunt 2026-09. - loadSession checks, after its await, that it is still the newest call and the player is still mounted. A late answer used to replace what was playing (Next twice quickly: the slower transcode landed last and played the middle item under the last one's title, recording its progress there) or attach a stream to the detached <video> after Back, never destroyed. - The <video>'s clock is trusted only once the new session has answered. go()'s pause() fires a timeupdate AFTER the reset to 0 (measured in Chrome), so the previous item's position was sent as the next item's subtitle position and saved as its progress (final, pushed to Plex). - Next settles the item being left (final checkpoint + reopen-cache patch) before switching: the progress cleanup ran with the position already reset and skipped, so every Next dropped the last stretch watched. - A seek-restart puts its target into the position state too; the ref alone was re-synced back to the pre-seek spot by the restart's own render. - The unmount teardown captures the <video> at mount: React detaches refs before an unmount's cleanups, so the stop/detach never ran. - The tracks panel exposes the selected audio/subtitle track via aria-pressed. Verified in real Chrome on localdev (Westworld S1E6 → Next): the item left was settled at 783 s, the next asked for subtitles at its own start (0), and no progress was written for it. |
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4f37c41021 |
fix(plex): a subtitle failure about one position no longer ends the track, and windows are read ahead and never wait behind a full pass
Deep-review round 3 of bug hunt 2026-09. - `failed` is now final only for a track that can never be text (bitmap, no item/track/file). A Plex hiccup or a stretch ffmpeg could not read answers `unavailable`: said, polled again every 5 s, and the <track> stays mounted when cues exist elsewhere (gen > 0). Re-picking the selected track asks the server again at once. - Within LOOKAHEAD_S of a covered stretch's end the next window is read ahead, instead of only once the playhead has fallen off it (subtitles dropped out at every edge while the full pass was backed off or slower than a window lasts). - Windows and full passes run on separate pools with separate in-flight caps, so a window never queues behind (or is refused by) minute-long full passes — the pool comment promised that and nothing enforced it. - A pass that times out is TERMinated and keeps what it reached (published as partial) instead of being killed and discarded. - Lapsed failure memos are swept on every write (they were only pruned when the same key was read again, so polling fresh keys grew the process without bound). - `publish` no longer merges into a sidecar with no VTT behind it, or claims a region whose VTT write failed, or overwrites an unreadable track with one window. - A NUL in a rating_key names no row (it was a DataError, a 500, on every Plex route) and no longer 500s the status poll. Tests: 16 new, each mutation-checked (18 mutations, all red on the test that names them). |
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0b4b268678 |
test(feed): pin the sort options' default directions as literals
The feedSortOptions test compared each option's default direction against SORT_DEFAULT_DIR — the implementation's own table, so a wrong entry passed — and that import was the export's only user outside its module, which kept knip from seeing it had become dead after F3. The test now states the directions, the table is private again. |
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dcd8a9566a |
fix(playlists): the player's Remove follows the list it was launched from, the player survives a change of selection, and a gone list is said in the reader's language
- D3 snapshotted the removal's TARGET, but whether the player offered Remove still followed the
selected list: launched from Watch later (no Remove, by design), selecting another list under it
made Remove appear — and delete from Watch later. The snapshot now carries the launch list's
editability too.
- Selecting another list under an open player (the command palette works over it) put the page into
"Loading…", and the player was rendered only in the loaded branch — it vanished mid-playback and
came back at its launch video. It now sits at one place in the tree whatever the page is doing.
- A removal takes the video out of the CACHED list as well as the rows: the player's progress
checkpoint rewrote that entry before the refetch landed, handing the membership guard a list that
still held the video — the row came back and the undo history went.
- The watched-state callback refreshed the selected list, not the launch list (D3's sibling).
- `_own_playlist`'s 404 is structured (`{"code": "playlist", "reason": "not_found"}`) and localised:
the bare "Unknown playlist" reached the Hungarian UI in English, which also made round 1's new
`removeFailed` string unreachable. Both Remove and Move report through `notifyActionError` now.
- The "viewer moved on under the confirm" test stepped back only once, which lands on the same video
whether or not the removed one left the queue; it now takes the second step that tells them apart.
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645d14f45d |
fix(plex): a subtitle track's failed load is heard and retried with a pause, and the poll asks about the right item, position and failure
- The <track>'s `error` never reached `onSubTrackError`: it does not bubble, and React 18 attaches no listener of its own to a <track> (measured in Chrome and jsdom — `onError` 0 calls, `onErrorCapture` 1). Round 1's remount-and-give-up was dead code behind it. The hook now hands the player `onErrorCapture`, and the test fires a real non-bubbling `error` at a rendered <track>. - Once reachable, the retry burned its whole budget within milliseconds of an outage (a remount fetches at once) and the give-up outlived turning subtitles off and on. Retries now wait (2 s, doubling), running out is reported at once, and picking the track again starts a fresh budget. - Until the first timeupdate the poll sent `sessionK` — still 0 while the session request was out, and the PREVIOUS item's start after a move to the next episode. It now sends where the session was asked to start, and the track choice belongs to the item it was made for, so the next item is not asked about the old ordinal at the old position. - A failing poll over a stale `partial` answer was silent: react-query keeps the last good data, the track stayed "showable", and the notice only rendered for an unmounted track. The hook now decides what the player says (`subNotice`), independently of whether a window is mounted. |
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efd95fca01 |
fix(ui): the card's channel name is a real link too; call sites the bug hunt left untested now have tests
Deep-review R6 — the small items: - The video card's channel name was still a <button> (pre-existing): ctrl/middle-click did nothing there while the title above it and the player's channel name honoured them. It renders through ChannelNameLink now, which grew a forwarded ref (the clamp measurement), pass-through attributes, a `tooltip`, and an opt-in `stopPropagation` so no click reaches the card's row. - ChannelNameLink rendered an empty, still-tabbable <a> for a channel with no title yet (a stub first seen through a live search; pre-existing at this site). It falls back to the translated "Channel". - The feed's SortKey→SortOption mapping existed twice in Feed.tsx; one `feedSortOptions` in feedSort.ts serves both modes (DIRECTIONLESS is module-private again). - The backfill refresh's comment claimed a one-page cost. It refetches every loaded page of the grid, and that is the right price: backfilled videos are older, so they land below the head. Tests for call sites that could be deleted with every lane green: the channel page running the backfill refresh (knip had been blinded by the hook test's import), Feed handing the grid the live results in the chosen key AND direction, the card using the link. Plus the alt-click arm of the shared click predicate, and a plex filter-chip test that claimed it made no request while firing a real one. Verified on localdev: the feed's channel names are anchors (same 14 px muted look), a plain click opens the channel in-app. 7 mutations, each red on its assertion. |
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4869d6c108 |
fix(player): the resume position reaches the playlist page and live search, not just the feed
Deep-review R4.
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d2ba65e383 |
fix(plex): the subtitle poll backs off on errors, a failed <track> is replaced, and a resume asks for the right window
Deep-review R2, plus one defect found while verifying it on localdev. - The status poll re-armed every second after a FAILED request: `data` stays empty on an error, so it read as "still preparing" for as long as the player was open — and the request was not quiet, so a persistent 500 re-opened the global error dialog every second. It now backs off to 10 s (a blip still heals on its own) and is quiet; the player already shows the failure inline. - A <track> whose own VTT fetch failed never fetched again: with the server's answer unchanged its key was unchanged, so React kept the dead element — silently blank subtitles. The key (now built in the hook, where it is tested) carries a failed-load count; after two remounts the track is reported as unavailable instead. - Found in UAT: until the first timeupdate `abs` is 0, so after a resume every poll said at=0 and the first window was cut around the head of the film (a resume at 20:00 polled at=0 for as long as it stayed paused). The poll reports the session's start until playback ticks. And the window's dedup identity is the track plus a window-length bucket of its start — keyed on the track alone (R1), the right window queued behind that wrong one. The poll's start/stop rules finally have tests (every earlier one resolved a single fixed answer). Verified on localdev against Westworld S1E6 resumed at 20:00: the polls carried at=1197, one subtitle line on screen at 21:02, the poll stopped at `ready`; the real file's window (56 cues) + full pass (608) merged to 608 — the old merge would have served 664. 11 mutations, all red. |
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cf7ec5e9ec |
fix(plex): the subtitle extractor's seams — doubled cues, a truncated track cached as whole, a poll that respawned ffmpeg
Deep-review of the bug-hunt round (R1). The background extractor from
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f76a2afbf1 |
feat(ui): the four small gaps — player delete, repeat-move, a real channel link, YT search sorting
Items 2, 4, 5 and 7 of the bug hunt, one round. They are independent, but they are all the same kind of thing: an action that exists somewhere else in the app and is missing where you actually want it. **5 — the channel name in the YT player is a link again.** It was a `<button>`, so middle-click and Ctrl/Cmd-click did nothing on a thing that looks exactly like a link (the YouTube icon beside it IS an anchor and opens a tab). It is now a real `<a>` whose href is the same `?chan=<id>` URL `openChannel` pushes, with a plain left click still taking the in-app path — that path does more than navigate, since the player must close and reclaim its own Back-to-close history entry first. The "is this click ours or the browser's" test is now ONE predicate (`isPlainLeftClick`), which VideoCard's card link also uses, so a second such link cannot forget the middle-click arm. **2 — "Remove" from inside the player.** The parent owns the removal (the SAME `removeItem` the row menu and the inline ✕ use: one confirm, one optimistic update, one undo-stack rebase), and the player owns what happens next, because it is the only side that knows which item is playing — its launch queue is frozen at mount. It drops the item, plays what followed, and closes when the list runs out. That forced a real fix in Playlists: the player's mount was derived from `shown` every render, so anything that dropped the launch row yanked the player off the screen mid-playback. That was a latent edge (change the view and it happens) and the normal case for this feature. The parent now snapshots what it launched with, and only onClose takes the player down. **4 — "Move to <the last list you moved to>".** The submenu is two levels deep and moving a run of videos into the same list is the shape this gets used in. The remembered id is a per-account pref; the row is derived from `moveTargets`, which already excludes the list you are looking at, so it cannot offer a move to where the video already is. Remembered only on a SUCCESSFUL move — a shortcut to a move that failed is a shortcut to failing again. Absent, not disabled, when there is nothing to repeat: there is nothing to explain. **7 — the live-YouTube results can be sorted.** Client-side, over the page already loaded. Not a new `order=` param, and this is the decision worth recording: the owner's case is "even one page of results", i.e. reorder what is on screen; a re-query would REPLACE the results, which is not what "sort these" means; and the zero-quota scrape source has no order parameter at all, so a server-side control would silently do nothing (or quietly cost 100 quota units) depending on which source served the page. Only keys a search hit carries are offered — `subscribers`/`priority` describe a subscription, which a search hit is not, and `shuffle` on a ranked list is noise. Its own pref, so sorting a search page never re-sorts the library behind it. Verified in the browser on localdev against the real account: the channel name renders as `<a href="…&chan=…">` and a ctrl-click / middle-click is left to the browser while a plain click still opens the channel in-app; removing from the player stepped 1/3 → 1/2 onto the next video and closed on the last one; the row menu grew "Move to “…”" only after a move and only on a list that is not the target; and the results sort reordered by views 41.7M → 29.8M → 24.2M → 15.8M. (The pane's own ctrl-click arrives without the modifier — a harness limit, so the modifier cases were driven as real MouseEvents.) Scratch playlists and the touched prefs were cleaned up afterwards. 22 vitest, mutation-checked against 14 mutations (no href at all · href without the rest of the query · every click hijacked in-app · the middle-click arm dropped from the predicate · plain click no longer in-app · always jumping to the top of the list · the removed item left in the queue · no clamp when the last item goes · an empty queue not reported as "nothing left" · sort-then-reverse flipping ties · unknown values first · titles compared numerically · shuffle offered on search results · direction ignored) — each red on exactly the test that names it. Item 4 has no test of its own: its rule is enforced by construction, not by a check. |
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889d2acf52 |
feat(plex): the collection page sorts, and a linked collection has a name
Two halves of the same report ("Collectionben nem működik a rendezés?"). The pasted browse URL
sorts correctly — that part was working. What did not:
The Collection INFO page had no sort control at all and a hardcoded release-year-ascending order.
It now shows the browse grid's Sort control, with the browse grid's vocabulary, because a second
sort vocabulary on a neighbouring surface is exactly the kind of drift this repo keeps paying for:
`PLEX_SORT_KEYS` is now one tuple in `plex/query.py`, and a test pins BOTH implementations to it —
browse's key→column map (extracted from the handler to be reachable) and the collection page's
key→member map. A key added to the vocabulary without teaching one of them fails the gate instead
of putting a dead option in the menu.
Ordering a collection cannot be a single ORDER BY: its two legs are different tables, so the merged
member list is sorted in Python. Members with no value for the key sink to the END in both
directions (a movie with no rating is not "the worst rated" — the browse grid's `nullslast()`), and
ties always resolve title-ascending, so flipping the direction reverses the ranking rather than the
alphabet inside it. `lastwatched` needed the show leg's `resumed_at`, so the page now takes ONE
rollup pass that yields both the badge status and the recency instead of the status alone — without
it that menu entry would have ordered every show as never-watched. The default stays release-year
ascending: a franchise reads in release order, and that is what the page did before.
The other half: a shared Plex link carries the collection filter as bare rating_keys, so a link
opened cold had no name for them — the sidebar token rendered `17045` and the chip could only say
"Collection". `GET /api/plex/collections` takes a `keys=` CSV now, and a display-only hook resolves
just the missing ids. It deliberately does NOT write them into `collectionTitles`: that map is
hashed into the Plex query keys, so storing a resolved label there would split the cache from the
identical state and refetch the grid for a piece of text.
Verified in the browser on localdev against the real Plex library: the movie collection's menu
offers Length and the show collection's does not (the same scope rule as browse); rating-ascending
reorders 8.1/7.4/7.2/6.6/6.5 correctly; `lastwatched` on a show collection brings the in-progress
shows up; the choice survives a reload (it is a server pref, on its own key so opening a collection
never re-sorts the library behind it); and the reported URL now reads "Pirates of the Caribbean
Collection" in both the sidebar and the chip.
12 pytest + 8 vitest, mutation-checked against 14 mutations (direction ignored, nulls first, no
stable tiebreak, unknown key untouched, wrong default, show recency dropped, empty `keys=` falling
through to everything, a key missing from either sort map, every id refetched, ids unsorted,
fetched titles unmerged, the chip ignoring them, the hook's result never reaching the builder) —
each red on exactly the test that names it.
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782362b808 |
fix(channels): the video grid follows a running backfill instead of freezing until F5
"Get full history" on a channel page left the list on the cards the channel already had. The
count above it climbed into the thousands, the grid did not move, and only a browser F5 brought
the rest in.
The mechanism: the backfill runs in a BackgroundTask, so the PATCH that starts it returns before
a single row is written — and the mutation invalidates `qk.feed()` on that RESPONSE, which just
refetches the OLD catalogue. Nothing afterwards refetches it: the feed's infinite query has no
interval, and the app-wide defaults are `staleTime: 30s` + `refetchOnWindowFocus: false`. The job
emits no event either (the realtime layer only carries messages today), so the channel detail's
4s live poll is the only thing in the app that sees the job progress — and it refreshed only
`qk.channel`.
So the poll now drives the grid too: on a tick where the stored count moved (or the backfill
finished), it invalidates `qk.feed()` and the `qk.feedSummary()` behind the count pill. The window
is the poll's own (`deep_requested && !backfill_done` on the previous reading), so a detail
refetch caused by some other mutation — each of which invalidates the feed itself — cannot come
through here twice.
Measured on localdev against the real account, same instrument, `document.visibilityState`
forced visible (the poll deliberately pauses on a hidden tab, and a headless pane reads hidden —
without that the first measurement was about the harness, not the fix):
before — CASCADA 19 -> 176 stored: the header updated live to "162 normal", the grid and its
count pill sat on "5 items" for 50s.
after — fern 54 -> 139 stored: "54 items" -> "139 items" by ~12s, no reload.
6 vitest, mutation-checked against six mutations (no invalidation at all; grid only, count pill
forgotten; predicate ignored; no channel-identity guard; completion with an unchanged count
dropped; poll-window guard dropped) — each one red on exactly the test that names it.
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ed4ab4e13c |
fix(plex): subtitles stop blocking the request, and stop re-reading the file
Bug hunt 2026-09, items 8 and 12 — the two things the Plex player was measurably
lying about.
Item 8: picking a subtitle track showed nothing for a long time, and the reported
workaround was to stop/start until it suddenly worked. Measured on prod against a
17.06 GB MKV with two embedded SubRip tracks:
full pass, one track 154 s
full pass, both tracks in ONE run 111 s
-c:s copy (no WebVTT conversion) 143 s
from 1:00:00 to the end of file 66 s
a 630 s window at 1:00:00, both 8 s
So the conversion was never the cost: ffmpeg streams every byte of the container
between its seek point and its stop point, and the array delivers ~140 MB/s. The
only lever is reading less. Three changes follow from that:
* a window around the playhead is extracted and published FIRST (seconds), and
the full pass completes behind it;
* every embedded text track rides that same single read — picking Hungarian used
to cost a full pass and then switching to English cost another one;
* none of it happens inside a request any more. The endpoint answers 202 while a
background worker extracts, the player polls /status (carrying its position, so
the window follows the viewer), and one ffmpeg run finally has a timeout.
-copyts is deliberately absent from a windowed pass: with it ffmpeg ignores -t and
reads the whole container anyway (measured — a [0, 600 s] window still took the
full 145 s), so a window comes back on a zero-based clock and is shifted to
absolute time here. Cached tracks written by older builds have no coverage sidecar
and count as complete, so nothing is re-extracted after the upgrade.
The <track> is no longer mounted before the server has something to put in it; a
"Preparing subtitles: …" notice stands in, and a track that can never be shown says
why instead of leaving the viewer to conclude the picker does nothing.
Item 12: "Bitrate" read a constant 211 kbps on every remux, because it was the
master playlist's BANDWIDTH — which ffmpeg derives from the one stream whose rate
it knows, the -b:a 192k AAC track, plus 10%. It is a measurement now: bytes per
second of MEDIA from hls.js FRAG_LOADED, accumulated per fragment type and summed
(a multi-audio session's video and audio renditions cover the same media seconds,
so pooling them would report half the truth), and an honest dash until the first
fragment lands. The panel also finally names the audio and subtitle track in play.
Verified in the browser against the real Plex library, and every new test
mutation-checked.
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1630a3df3c |
fix(player): the YT progress checkpoint reaches the cache, so a reopen cannot rewind it
The player checkpointed every 5s and the server stored it, but nothing wrote the new position back into react-query: the close path only marked qk.feed() stale with refetchType "none", and nothing refetches the feed until it remounts (staleTime 30s, refetchOnWindowFocus off). So the resume read the position the cache had been FETCHED with, and the next checkpoint then persisted that older value over the newer one. Measured on localdev: played to 830s, closed (server had 830), reopened the same card without a reload -> the row was back to 751s. 79 seconds of progress destroyed by a reopen, and the card's progress bar never moved either. The Plex player already solved this for its detail query, with a comment describing the identical failure; this is the feed-side twin that was missed in that sweep. patchCachedProgress writes the position the SERVER stored (the endpoint clears trivially-early and near-finished checkpoints to 0, so mirroring our own reading would disagree with the row) into every cached feed page and playlist detail, keeping array identity where nothing changed. A session map covers the second half: the launch queue is frozen at mount, so stepping next->prev back to an item played earlier in the same session resumed from that snapshot. Verified in the browser: 811 -> close 816 -> reopen 825, and the card now shows Continue/Restart. |
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d260aabfd7 | chore(release): 0.83.0 — the Home surface | ||
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d832bb19ce |
fix(e24): review round 4 — a test that pinned nothing, and prose still ahead of the code
Round 4 reviewed round 3's commit. Nothing in production behaviour was wrong; what was wrong was the round's own test and its comments, which is the failure class this loop keeps finding. - The new NavigationProvider case named after the `&& !channelViewRef.current` clause never reached it. With storage cleared and a bare URL the provider lands on "home" (E24's own default), not "feed", so asking for "feed" was an ordinary page change and the guard's first conjunct short-circuited. Deleting the clause left all 828 tests green — a dead nav control (the rail's own module stops closing an open channel page) with no red anywhere. The test now asserts the precondition and calls `setPage` with the page that IS current. - Both new Home cases rejected a promise and then asserted after one fixed macrotask. React-query notifies through `notifyManager`'s own `setTimeout(0)`, registered after any timer the test schedules, so the assertion raced it; two reviewers measured intermittent reds. They poll for a signal that the rejection LANDED instead — the reroll button releasing, which is also the honest one for the empty-answer case, where the empty state is already on screen while the press is in flight and asserting it early would pass either way. - `buryUnder`'s comment still opened with "one rule for both entry points" ten lines above the paragraph saying the rule is complete only for one of them, listed the non-reporting palette rows without `openChannel` — which has its own `replaceState` no-push branch and is reached from PlayerModal too — and pointed at a ROADMAP.md this repository does not contain. - `history.dom.test.ts`'s header claimed its layers close by genuine Backs only, which two of its own tests contradict; and `CommandPalette.ordering.dom.test.tsx` still claimed to be "the only assertion in the suite" doing what the file corrected in round 3 also does. Round 3's message said that pair was handled and only one side had been. The provider test was re-mutation-checked (dropping the clause now goes red), and both hardened Home tests still go red against their own reverts. Seven consecutive full runs green. Gate: ruff, ruff format, 3x tsc, eslint (0 errors), prettier, knip, vitest 828, pytest 1005. |
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59efc8f2e8 |
fix(e24): review round 3 — the holes round 2's own fixes left
Round 3 reviewed the round-2 commit across six dimensions. Fifteen findings, five survived three adversarial refuters each; three died on 2+ refutations (a keyboard-focus claim that is a property of `ui/Button` at all six of its `loading` call sites, a contract-test false-pass that needs a deliberate revert plus a self-incriminating comment, and a MAX_EXCLUDE coupling whose slice is unreachable from the real client). - `rerolling` was still wrong for a FAILED press. `data === undefined` is true forever for a key whose request failed (`retry: false`), so the next unrelated mutation re-disabled the reroll button — the same defect round 2 reported, one branch over. `!isFetched` is the flag that remembers a key settled; `!isError` would not have worked, because query-core resets a data-less query to "pending" for the duration of a refetch, hiding the error exactly when it matters. - The hero fallback used `??`, which cannot tell "this budget's last pick resolved to NO hero" from "nothing remembered". So a press that failed after an empty one resurrected the card the page had already excluded as seen and just said it had nothing beyond. The tagged slot is now authoritative for its own budget. - `setPage`'s boolean — the input the whole burial rule reads — was asserted by nothing. The type fences the SHAPE, so deleting a `return` fails tsc, but swapping the two values passed typecheck and all 822 tests. NavigationProvider gets its first render test, on the value AND on the effects the early return skips. - `closeThenNavigate`'s door into `buryUnder` was equally unpinned: reverting that one call site to the old unconditional burial left the suite green. It has the mirror case now. - The comment claiming one rule serves both entry points was overstated. `buryUnder` fails OPEN, and `CommandItem.run` is typed `() => void`, so only the palette's bare `() => setPage(page)` rows forward the boolean at all. Nothing regressed — that path buried unconditionally before — but the prose said more than the code does, so it now says what is true and points at the deferred fix. Same for a "the only assertion in the suite" claim that the file it cites as precedent also makes. Every new test mutation-checked red for the right reason, both edges where there are two. Gate: ruff, ruff format, 3x tsc, eslint (0 errors), prettier, knip, vitest 828, pytest 1005. |
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e4ffd59ca7 |
fix(e24): review round 2 — a buried history entry, a stale hero, and a spinner that was not ours
Nine of the round's ten surviving findings. The tenth (a failed shelf reorder leaving an order the server rejected on screen) is on ROADMAP.md: its obvious remedy reintroduces the overlapping-move defect the code already documents, so it wants a design, not a review edit. - `navigateOverOverlays` buried the live overlay entries before knowing whether the navigation pushed one. `setPage` no-ops when the page is already current and Home is the default landing page, so Shift+W over a player ON Home marked its entry buried under a push that never happened: the unmount consumed the mark instead of reclaiming the entry, and the next browser Back was a press that did nothing. `setPage` now reports whether it navigated, and one `buryUnder` rule serves both entry points — `closeThenNavigate` takes the same no-op navigation from a palette command for the page you are already on. - The hero could answer a new time budget with the previous one's pick. The chip row resets seed/seen/press but cannot reset an answer that already resolved, and `keepPreviousData` chained through the disabled seed-0 query — so a reroll under "10 perc" showed the film picked for "Bármennyi" while it loaded, and kept it if the request failed. `lastPick` now carries the server's own budget echo, and the placeholder is scoped to the budget. - The reroll button spun and swallowed clicks after mark-watched, bookmark, pin and shelf moves: the pick key sits under the invalidated `discover` prefix on purpose, so raw `isFetching` was true for background refetches. It now means "a press of mine is outstanding" — which still covers the first press, where there is no placeholder. - Failed writes on Home toasted the page's LOAD-failure string over a fully loaded page; they get their own key (HU+EN). The empty-state reroll had no `loading`, so the press was unacknowledged and a second click skipped a tier. `danger` moved into the shared unpin row so the same command is not red on the shelf and neutral in the rail below it. - Two comments claimed things the code does not do: the `exclude` cap guards no "unbounded scan" (it never reaches SQL), and the route test that named the cap sends three keys. Tests: the burial rule gets its own file (it is the one assertion that lets a reconcile issue a real programmatic back()); App's keymap wiring gets a source contract, because dropping it left all 818 tests green; `add_pin`'s IntegrityError arm was reached by nothing. Every new test mutation-checked red, both edges where the predicate has two. Gate: ruff, ruff format, 3x tsc, eslint (0 errors), prettier, knip, vitest 822, pytest 1005. |
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3709b71a94 |
fix(e24): the review's low findings — dead constants, honest labels, a 500 that should be a 404
`add_pin`'s IntegrityError handler assumed the unique constraint was the only way in and re-raised otherwise, so a target row pruned between `resolve_ref` confirming it and the INSERT (a Plex sync dropping a removed item) tripped the FK and handed the user a 500. Semantically that is the same "no such thing" the pre-check already returns. Untested: the race needs two concurrent transactions. The five per-kind unique constraints had no test at all — the route's own dedupe returns before reaching the DB, and the migration drift check filters constraint diffs out as noise, so they could go missing with every lane green. Frontend, all from the same review: the shelf's unpin row is now `danger` like every other destructive row in the app; the hero's artwork button says what it will actually do and names the item instead of always announcing "Play"; the empty-budget message offers a reroll rather than `StateMessage`'s "Retry", which promised a re-run of something that had not failed; `setState` and the watch-later toggle catch their rejections instead of leaving an unhandled promise and a click that silently does nothing. `StateMessage` gained a `compact` rung, which retires the frontend's only two `!important` overrides — they existed to beat the primitive's own padding from the call site, and were the copyable idiom for the next surface that wanted a compact empty state. Dead vocabulary removed or made load-bearing: `DISCOVER_BUDGETS` was exported, re-exported and consumed by nothing while `Home.tsx` re-typed the same four bands (a `readonly DiscoverBudget[]` accepts any subset, so a fifth band would have typechecked green and rendered no chip); `PIN_KINDS`' value export had no consumer at all; `useComfortPin` no longer publishes `pinIdOf`/`toggle`, which nothing outside the module calls. Three comments corrected against the code they describe: a pointer to a `resolve.py` that was never written, the file header's claim that Home defines no card component of its own, and the `seen` window still quoting the 8 that was measured and abandoned for 32. The rest of the review's survivors are logged on ROADMAP.md under "Deferred — E24 epic-end deep-review (2026-09-08)" — the ones whose dissent was substantive, and the ones whose fix is wider than the finding. |
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fdc1eabbe0 |
fix(e24): the review's seven frontend defects on the Home surface
Shift+W was dead whenever anything was open. The global handler called `setPage` directly, so the page change unmounted the player (it lives inside the module column) and that unmount's reconcile reclaimed the entry the navigation had just pushed — the player closed and the page snapped back. `closeThenNavigate` cannot serve here: a global key does not know which overlay is open, or whether one is. `navigateOverOverlays` is the same fix one step shorter — bury the live overlay entries first, so the unmount consumes the marks instead of issuing `history.back()`. `q.isError` had no `&& !data` guard, alone among 33 call sites and against the convention `ui/QueryState` documents: react-query flips status to error on a failed REFETCH while keeping the payload, and every mutation here invalidates the discover prefix, so one blip while marking a card watched blanked a fully populated landing page. The reroll's key rooted at "discover-pick", outside the prefix every mutation invalidates, so a rerolled hero outlived the page: play it, finish it, and it was still the answer with a zeroed progress bar. It now sits under the same root. A FAILED reroll also rewound the hero to the card the page loaded with, several presses back, because a new key per press means `keepPreviousData` (pending-only) cannot cover an error; the last resolved pick is held instead. The bookmark on a rail tile never updated — `VideoCard` reads `video.saved` from this payload and keeps no optimistic state — so the star stayed empty and the next click re-sent the same call. The shelf reorder wrote a captured snapshot back on failure rather than re-asking the server, which its own comment promised: two overlapping moves each reverted to their own snapshot and settled on an order neither side held, and since `before` is the whole payload a rollback also discarded any rail refresh that had landed meanwhile. It now invalidates the discover PREFIX on settle, which also fixes the sibling budgets keeping the pre-move order. The hero/rail de-duplication matched one key, so for a Plex series — the rail row is the show, the hero is the episode it resolves to — the same series printed twice; it now matches both keys, as `hero.pick`'s own exclusion already did. And when the hero empties the resume rail, the rail is hidden rather than announcing "nothing half-finished right now" under a hero captioned "where you left off". Ten regression tests, all mutation-checked. Three of them were rewritten after the first mutation round showed they could not go red: two asserted before the state under test had settled, one matched a title the Plex tile does not render. |
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828dad015c |
feat(e24): reach the Home surface — the landing toggle, a palette command, Shift+W
S4's reachability half. Home already led the nav order; what was missing was every way IN other than the rail. - Settings → Appearance → Startup: "Start on Home", the documented escape hatch for the landing override. Deliberately still localStorage and not a server pref — `loadInitialPage` answers before /api/me lands, and a landing module decided after the first paint is a visible jump. Its two stored values are now ONE exported constant, so the writer and the boot-time reader cannot drift on a magic string. - The command palette gets "Meglepetés" / "Surprise me": it navigates to Home and rerolls the hero on arrival. No second "Mit nézzek?" row beside it — the Home module row already matches that phrase through its descriptive title. - A global Shift+W jumps to Home. A chord, not a bare `w`: the Plex player binds bare letters and `w` sits on `s`, so a blind reach for the subtitle key would have thrown a viewer out of the film. The palette's request crosses a lazy module boundary, so it is a token that waits (lib/homeIntent) rather than an event fired into an empty room. Browser-measured: taken with a compare-and-clear, because StrictMode's double-invoked mount effect otherwise rerolled twice and landed on the page two picks deep. HU/EN parity kept; UAT on localdev in both languages, including the empty shelf. |
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82914b56ca |
fix(e24): the Home surface's three UAT findings — Back, the reroll, and a show card
All three were measured before they were touched, and the diagnosis moved twice.
**Back from a Plex title played off Home landed on the Plex module's root.** One
click pushed three history entries: the page navigation, the sub-view opened by
the `jumpTo` hand-off, and — under StrictMode, whose effect body runs twice
before `setJumpTo(null)` re-renders — that same sub-view a second time. So the
first Back visibly did nothing and the second stranded the user on a Discover
page they had never visited.
A cross-module hand-off is the CONTINUATION of the navigation that brought you
there, not a second navigation, so it now REPLACES the page entry instead of
stacking on it (`useHistorySubview.open(view, {replace})`, asked for by the jump
target). Replacing is also idempotent, which is what disarms the StrictMode
double-run. The intent rides on `PlexJumpTarget` rather than being inferred,
because the header typeahead jumps from INSIDE the module, where the entry being
replaced would be a sub-view the user really was looking at.
**"Mást kérek" cycled nine cards and never left the resume tier.** Measured:
twelve presses, nine distinct titles, period nine, every one `tier: "resume"` —
the shelf and the surprise tier were unreachable by pressing the button. Two
causes multiplied: the tiers were tried in a fixed priority order over a 20-row
resume rail, so the button just walked down it; and the client's rolling
exclusion window of 8 guaranteed the wrap.
The press count now rotates which tier answers first (`start`), so each press
offers a different KIND of answer — the user's call, given the choice between
that, a wider window, and a surprise-only reroll. The fallthrough is kept, so a
press does not come back empty because the tier it led with had nothing. The
window is matched to the server's own cap rather than a smaller number of ours.
**A half-watched series on Home opened the show page.** A movie already went
straight to the player; only shows did not — and the comfort shelf and the hero
both resolved a show to its next episode while this rail alone did not, handing
back six seasons to choose between. The rail row now carries `next`, and the
client already played `next ?? card`, so this is a backend fix.
Affording it needed `queries.next_episode` to stop loading every episode of the
show into Python to pick one of them (236 rows for Friends, 227 for JAG) — three
ordered LIMIT 1 probes instead. The show→episode rule now lives in ONE function
(`rails.playable`), which is what the shelf, the hero and the rail all call; two
implementations are how they came to disagree.
Ten mutations run, all ten red for the right test — including a first pass where
the press count reached `api.discoverPick` and stopped there, invisible because
every Home test mocks that module. The slice now has its own URL test.
Verified in a clean browser tab against the live account: one Back returns to
Home, the rotation gives resume/comfort/surprise across nine presses with no
repeat, and Westworld opens at S1E1 rather than at its show page.
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f3c0b7be23 |
feat(e24): the Home surface — one question, one answer, both sources
E24 S2. A new `home` module in layout C+ (the mockup the owner picked): the time-budget chips on top, one large hero that answers them, then the comfort shelf and a cross-source resume rail. Home is the landing — deliberately OVER the remembered last module, since landing on whatever you happened to close the app on is the habit this epic exists to replace; `LS.startOnHome = "0"` opts an account back out (Settings toggle lands in S4). No third card component: each unified card carries the native feed / Plex payload, so the rails render through the existing VideoCard (`cardsSmall`) and PlexPosterCard, and `aspect` decides the tile shape without branching on source. Plex playback hands off to the Plex module via a new `jumpTo` type — the player lives there with its lazy hls.js and its provider tree, and mounting a second one on the landing page to save one hand-off would be the expensive way round. Four defects found by driving it in a real browser against the live account, each now pinned by a mutation-checked test: - **The reroll gave the same card back.** A new seed only re-draws the SURPRISE tier; the resume tier deterministically returns the most recently progressed thing that fits, so anyone with something half-finished pressed a dead button. `/pick` now takes an `exclude` list of `<source>:<id>` keys and the client keeps a rolling window of 8. Excluding a SHOW also excludes the episode it resolves to — otherwise the same suggestion comes back wearing a hat. - **"Nothing to suggest yet" flashed over a full library** whenever a reroll was in flight: the new query key has no data for a beat. An empty state standing in for a loading one is the dishonesty the house rules name outright. The hero now falls back to the loaded payload while a pick is pending, and only trusts a null once the pick has RESOLVED. - **A budget change replaced the page — chips included — with a spinner**, so the control you just clicked vanished under your cursor. `keepPreviousData`, the same reason the feed uses it. - **The hero printed twice**, once as itself and once as the first resume tile. Two smaller UI calls made from the same session: the budget caption sits NEXT to its chips rather than in SegmentedToggle's justify-between mode, which on an 80rem page throws the answers to the far edge; and the feed takes the YouTube mark its own toolbar already uses, since Home now owns the house icon. Gate green: ruff, ruff format, 3x tsc, eslint, prettier, knip, vitest 780, pytest 989. Verified end to end on localdev against the real account: budget chips re-answer (matched on REMAINING time — a 51-minute video with 2:46 left is a ten-minute answer), the reroll walks three distinct heroes, and a Plex show tile opens its drill-down in the Plex module. |
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45dd4bdda7 | chore(release): 0.82.0 — E10 Platform & Ergonomics | ||
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4b33036e7c |
fix(e10): review round 2 — revert what round 1 got wrong, narrow what it got too broad
Round 2 reviewed round 1's own fix diff, which is where a fix round does
its damage. It found 15 issues in 792 lines — a much higher density than
round 1 found in the whole epic — and most were regressions round 1
introduced. So this follows the rule rather than fighting it: revert the
fixes whose mechanism was wrong, narrow the ones whose guard was too
broad, and stop reaching for a third variant.
REVERTED, because the mechanism does not work:
- The `inert` menu item. Round 1 swapped a native `disabled` for
`aria-disabled` so a row's "why is this off" tooltip could be reached.
floating-ui's list navigation skips `aria-disabled="true"` exactly as it
skips `disabled` (isListIndexDisabled) — and AnchoredPopover's own
comment, written before this branch, already said so. The swap fixed
nothing and made the mouse worse: without native `disabled` the row took
pointer events, the full active highlight and DOM focus, then no-opped
on click. The underlying finding is logged where the prop was, unfixed
and honest: the reason has to go somewhere a disabled row is not.
- `useContextMenu` owning the focus restore. Turning floating-ui's
returnFocus off platform-wide traded one bug for two: Playlists spreads
triggerProps on a bare <tr>, so restoring to it is a spec no-op and
Escape stranded focus on <body>; and with dismissOnScroll now on, the
restore's plain focus() scrolled the row back into view, undoing the
scroll that closed the menu. Patching that needs three more guards on
one fix. The original bug — the rail's rename field dying on arrival —
is fixed at the field instead: it focuses from an effect, which is
scheduled after the microtask that was blurring it.
NARROWED, because the fix was right and the guard was not:
- PlexPlayer's Backspace deferred to `anyLayerAbove`, but the player's own
gear and tracks menus register layers via useDismiss — so Backspace
stopped closing them and did nothing at all. Only the cheat sheet and
the palette own that key, so it names them.
- `historyDepth = 0` also desynced the counter from overlays the
navigation does NOT unmount (About and ReleaseNotes live outside the
page column), leaving one Back to both navigate and close them. The
entries are marked buried and consumed silently by reconcile instead.
- The move's error toast fired for every status, so a transport fault
surfaced twice on top of req's own dialog. Scoped to 403/404.
- The palette's moved-pointer guard could not judge the FIRST move of a
session and went stale across a close. `e.movementX/Y` asks the browser
directly and needs no state.
- `useKeyScope("contextMenu")` runs once per hook, and the Playlists page
mounts two — so the cheat sheet rendered the chords twice under a
duplicated React key. The scope stack dedupes.
- The `enabled:hover:` sweep missed the half that lives in CSS, so a
disabled glass button still lifted. `.glass-hover:not(:disabled):hover`.
- ShareDialog's migrated buttons passed a colour className that the
variant's own colour class outranks under clsx, so Revoke hovered
neutral and a password-protected link looked unprotected. The colour
goes on the icon, as the Copy button beside them already did.
- `matchesShortcut` took an untyped id and ids are only unique within a
scope, so `back` would have answered for the wrong player. Keyed on
scope + id, both literal.
And the systemic one: round 2 reverted eight of round 1's behaviour fixes
as a single mutation and all 763 tests still passed. Round 1 tested the
three fixes that were easy to test and none of the rest. So the guards
with the widest blast radius are pinned now, each mutation-checked to
fail for its own reason: the global keymap's repeat/allowInInput/disabled
handling (a new dom test), the cheat sheet bound to the real
useContextMenu rather than a scope stub, the scope dedupe, the history
burial, and the Button accessible-name union — whose @ts-expect-error
fixtures turn a widened type into a red typecheck lane.
The chipLane contract test that round 1 rewrote to count per lane counted
the import line as a lane, giving every file one free mirror — so the
exact hole it was rewritten to close was still open. Mutation-checked
both ways this time.
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20e17c0ccb |
fix(e10): review round 1 — the boundary that did not bind, and 14 more
The epic-end review found 32 verified issues. This is the first fix round: the three highs, the user-facing mediums, and the tests that were passing for the wrong reason. Docs and the remaining low-severity tail are next. The boundary rule was the worst of them. Both `no-restricted-imports` regexes were written in plain "..." literals, where `\.` is an unknown escape that collapses to the any-char `.` — so the rule read like a boundary and matched far less than one. `../../lib/api` (the barrel every feature component imports) and `../../components/Feed` (the same file `../Feed` names) both sailed through a green gate. String.raw, a third pattern for the second spelling, and a vitest over ESLint.lintText so a rule that silently matches nothing can never look like a clean codebase again. closeThenNavigate waited for exactly one reclaim popstate. With a second Back-closable layer still mounted — a palette opened over the player — the navigation unmounted that layer too, and its reconcile backed over the entry the navigation had just pushed: "go to Channels" closed the player and landed on the feed. It now waits for the LAST programmatic back, then adopts the entries the navigation buried, and falls back after 250ms rather than hanging if no popstate is ever coming. The rail's inline rename died on arrival. With no domReference, floating- ui's returnFocus falls through to a module-global stack and restores some unrelated element from an earlier popover — blurring the field into its own commit-and-close, from the second popover of a session onward. The context menu now owns the restore: back to the row, but only if the row is still there and nothing else has claimed focus. Also: - Backspace under the cheat sheet stopped Plex playback and dropped to the grid; `back` now defers to any layer above, like `escape` beside it. - A move invalidated only the source list, so the target kept serving pre-move contents for 30s while the rail already counted N+1. - Every move error a user can reach is a 404, which `req` leaves to the caller — so the row snapped back in silence and the shipped moveErrors strings were unreachable. - swallowClick armed on long-press but was disarmed only by the click it was armed for; any press that produced no click ate the next tap on the whole list. - The context menu stayed parked over whatever row scrolled under it. - overflow-clip on the chip lanes ate the focus ring's top and bottom. - "Why is this off" rode on disabled rows, which show no tooltip and take no focus: a new `inert` item keeps the reason readable. - Shift+F10 was advertised app-wide but wired only on Playlists; it has its own scope now, and useContextMenu matches through the shared parser instead of its own literals. - Mod+K could not close the palette, `h` machine-gunned on auto-repeat, and both were bound above the branch that mounts their overlays. - Palette options were in the tab order under aria-activedescendant, and a scroll-synthesised mousemove stole the keyboard selection. - The OSD live region was created together with its own text. - Ending a rename stranded focus on <body>. - The Button variants' hover halves are `enabled:` — the one migrated site that had guarded its own lost the guard on the way in. - HU builtinLocked named the list "Watch later" in a Hungarian sentence. Tests: the chip-lane contract counted per FILE, so a second hand-rolled lane in an already-compliant file was invisible; the closeThenNavigate ordering test only passed on a popstate left behind by its neighbours and failed alone, so it moved to its own file. |
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7d302f71b7 |
feat(e10): let an ultrawide buy bigger cards instead of more of them
The viewport contract has two ends, and only the floor was enforced. An auto-fill grid answers "more room" with more columns, never bigger ones, so it settles just above its minimum column at any width: measured at 3440px, the feed laid out 11 columns of 264px. A feed diluted across an ultrawide fails the contract as surely as a broken one at the floor. Multi-column feed views now carry a `maxCols`; past it the leftover width flows into the items. At 3440: cards 11x264 -> 8x370, cardsSmall 15 -> 11x264 (still visibly the dense card, and never as wide as cards gets), tiles 7 -> 6x498. Each cap is set so the item tops out near 1.5x its own minCol, which is what keeps a view recognisably itself. A cap can only bind ABOVE the width at which that many columns already fit, so it is a pure ultrawide affordance — 1024, 1920 and 2560 lay out exactly as before. Verified in the browser at all three widths and across all five views. The Channels grid needs no cap: the page's own 96rem --content-mw already bounds it. Also renames VirtualGrid's `maxCol` to `colMaxWidth`. It was never a column count — it is the single-column reading-width cap — and `maxCol`/`maxCols` one letter apart is the kind of drift that has bitten this repo before. The column maths moves to ui/gridColumns.ts as a pure function so both ends of the contract are unit-testable without a layout engine; the tests assert the cap's numbers, that it never binds at the floor, and that the dense card cannot grow into the standard one. |
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f99240d8ca |
fix(e10): stop the hidden chip measurer scrolling the whole app sideways
The four chip lanes render an intentionally unbounded hidden "mirror" so the shared fit core can read each chip's natural width. An absolutely positioned box still contributes to its ancestors' SCROLLABLE overflow, and `visibility: hidden` does not exempt it — and nothing between the toolbar band and <html> clipped it. At the 1024x768 floor that meant the channel manager's document scroll width was 1258px: the whole app scrolled 249px sideways into dead space and dragged the fixed header to x=-177. The same mirror was also 228px wide inside the Tags column's 144px cell, which pushed the table to 990px inside its 906px container — i.e. it broke DataTable's "the table never exceeds its container" contract and truncated channel names to "The...". One cause, two symptoms. The lane now carries a shared `chipLaneClass` = `relative overflow-clip`, so the contract lives in one constant instead of four hand-rolled class strings. `clip` rather than `hidden` because it creates no scrollport, so nothing can ever scroll the mirror into view. Measurement is untouched: offsetLeft/offsetWidth are layout values and a clip does not change layout. Measured after: document 1258 -> 1024, sideways scroll 249 -> 0, table 990 -> 921 with no cell overflow, and the "+N" collapse still fits exactly as before. A source-level test asserts every component rendering a mirror uses the lane class — the drift a fifth hand-rolled lane would introduce, which no DOM test can catch since jsdom has no layout engine to overflow. |