The send, the draft and the screenshots take the session's row lock, so an
autosave or a paste during a send waits for it and then sees it, and two sends
cannot open two issues. A save keeps the delivery's progress; a failed edit
that shows the screenshots is finished by the retry; an answer that is not the
tracker's API (a redirect, a proxy page) is refused, not a crash that loses the
issue's record. Only an attempt that opened an issue counts toward the pace.
Screenshots: deleting one after the send is refused, a user's storage is
capped across sessions, new sessions and zip exports are paced, images are
stored uncompressed in the zip. One liveness rule, one session view, one image
type table.
Logging: a session's elevation is tracked apart from the user's own, so the
browser's own requests (no header) no longer lower the floor a session needs;
Stop ends it at once.
Composer: an image pasted anywhere is taken; what is still unsaved is saved on
close, and "saved" is shown only when it is; the draft is held while it is
sent; a failed screenshot read says so instead of reading as none; focus moves
to what stays; the preview follows the text size. Pill: the step prompt and a
running Stop survive the pill moving between hosts, the prompt keeps the
dialog's Tab trap, the toast region lets clicks through, other tabs hear of a
Start or Stop, the last seconds are sent before the cap, a capture with no
frame is an error.
- the start dialog is the consent: level (Részletes/Teljes), what is recorded,
retention and the cap (now served as diagnostics.session_minutes)
- the pill docks under the toasts: elapsed time, Step (an optional label,
its own Escape layer), Screenshot (tab capture where the browser has it),
Stop; compact on a phone
- while recording, lib/log tags every event and every request path (req,
beacon, uploadReq via one identityHeaders) names the session; applyDiagnostics
raises the level for the session's run and never lowers a raised one, and
lapses at whichever ends first
- Stop sends what is waiting before the server closes the session; the cap
says so and opens the composer
- Settings → Diagnosztika and the command palette start/step/stop it
- the evidence leaves the log upload's own request lines out
- the step shortcut is deliberately palette-only: the keymap's D1 rule bars a
new modifier chord, and a bare letter collides with the players'
- A13: with Plex off, the Home shelf and the hero's comfort tier go YouTube-only like the rails
beside them (owner's call: hide the tiles). The pins are kept; GET /pins still lists them.
- Reorder deals the listed pins into the slots they already hold, so a partial list (hidden Plex
pins, a stale tab) no longer puts two pins on one position; repeats are ignored.
- A21: a comfort hero carries `pinned_from`, the shelf entry it was resolved from; its menu acts on
that pin, so a pinned show's next episode offers "Unpin" instead of creating a second pin.
- B12: the palette's "Meglepetés" asks for the surprise tier (the next press leading with it); the
rotation carries on from there.
- B13: the surprise token names the history entry it was requested for (minted by setPage's new
`then`, after the push) and is dropped on any other entry, so a navigation that never mounted
Home cannot replay it later.
The 43 react-refresh/only-export-components warnings the gate let through meant an edit to a
provider (or AnchoredPopover, Toaster, plexDetailUi, …) could not be hot-swapped: Fast Refresh
reloads a module that also exports hooks or helpers.
- Each provider's contexts, the types its hooks return and the hooks themselves live in a sibling
context module (navigationContext.ts, channelsContext.ts, …); the provider file keeps the
component. loadAccountFilters moved next to the feed filters' defaults (feedFiltersInit.ts),
following navigationInit/playlistsInit.
- Helpers that sat in component files have their own modules: welcomeMode, downloadTitle,
plexPlayable, channelSync, ui/anchoredPopoverHooks, ui/pageToolbarSlot, ui/pagerContent,
ui/toastLevels, ui/overlayOrder, ui/tableAlign, lib/plexDetail; the cells of the channel columns
and the registry's page wrappers are components files of their own (channelCells, modulePages).
- usePersistedTab, an alias of useAccountPersistedState, is gone; its callers use the original.
npm run lint is now eslint --max-warnings 0, so a warning fails the gate like an error does.
S4's reachability half. Home already led the nav order; what was missing was every
way IN other than the rail.
- Settings → Appearance → Startup: "Start on Home", the documented escape hatch for
the landing override. Deliberately still localStorage and not a server pref —
`loadInitialPage` answers before /api/me lands, and a landing module decided after
the first paint is a visible jump. Its two stored values are now ONE exported
constant, so the writer and the boot-time reader cannot drift on a magic string.
- The command palette gets "Meglepetés" / "Surprise me": it navigates to Home and
rerolls the hero on arrival. No second "Mit nézzek?" row beside it — the Home
module row already matches that phrase through its descriptive title.
- A global Shift+W jumps to Home. A chord, not a bare `w`: the Plex player binds bare
letters and `w` sits on `s`, so a blind reach for the subtitle key would have thrown
a viewer out of the film.
The palette's request crosses a lazy module boundary, so it is a token that waits
(lib/homeIntent) rather than an event fired into an empty room. Browser-measured:
taken with a compare-and-clear, because StrictMode's double-invoked mount effect
otherwise rerolled twice and landed on the page two picks deep.
HU/EN parity kept; UAT on localdev in both languages, including the empty shelf.
Reaching a channel three modules away cost a rail, a page and a scroll.
Now it costs a keystroke and half a word: Mod+K searches modules,
channels, playlists, the saved views applicable where you stand, and the
app-wide actions.
Scope agreed with the product owner: navigation + actions, but only the
reversible local ones (the shortcuts sheet, the theme). "Sync from
YouTube" is deliberately absent — it is a long-running job against a
quota, it wants the progress and error surface the Channels page already
gives it, and one mistyped Enter is a worse failure than the walk it
would have saved.
Matching is word-wise and accent-folded, because this is a bilingual app
and nobody reaches for the accent keys in a hurry: "pod thevr" finds
TheVR Podcast and "penzugy" finds pénzügy. The arrows walk one flat
result list so crossing a group heading is invisible, and the field
carries the combobox/listbox aria tree that virtual selection needs.
ui/CommandPalette is domain-free (items are a prop, per the ui/ import
rule); AppCommandPalette supplies them. The shell is Modal again, with a
new `top` placement so a search-first dialog grows downwards instead of
jumping as results change.
Also fixes a bug the palette hit on its first run, and that PlayerModal
had already hit once: closing a dialog reclaims its Back-to-close
history entry with a programmatic history.back(), which undoes any
pushState made before it lands — so a command that navigates only closed
the palette. The rule is now closeThenNavigate() in history.ts with a
test, and PlayerModal's inline copy is gone.
The global `h` moves out of KeyboardHelp into useGlobalKeymap beside
Mod+K, so one listener owns the whole `global` scope and dispatch's
exhaustiveness keeps meaning what it says.