9f177557d263afcf2cdbcfe8474fa6c029182082
9
Commits
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c3d88d9b20 |
refactor: component files export only components; lint fails on a warning
The 43 react-refresh/only-export-components warnings the gate let through meant an edit to a provider (or AnchoredPopover, Toaster, plexDetailUi, …) could not be hot-swapped: Fast Refresh reloads a module that also exports hooks or helpers. - Each provider's contexts, the types its hooks return and the hooks themselves live in a sibling context module (navigationContext.ts, channelsContext.ts, …); the provider file keeps the component. loadAccountFilters moved next to the feed filters' defaults (feedFiltersInit.ts), following navigationInit/playlistsInit. - Helpers that sat in component files have their own modules: welcomeMode, downloadTitle, plexPlayable, channelSync, ui/anchoredPopoverHooks, ui/pageToolbarSlot, ui/pagerContent, ui/toastLevels, ui/overlayOrder, ui/tableAlign, lib/plexDetail; the cells of the channel columns and the registry's page wrappers are components files of their own (channelCells, modulePages). - usePersistedTab, an alias of useAccountPersistedState, is gone; its callers use the original. npm run lint is now eslint --max-warnings 0, so a warning fails the gate like an error does. |
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f130a1c05a |
fix(keys): epic-end review round 1 — Back, menus and dialogs keep the focus where it belongs
Deep-review of E11 (19 raised, 14 confirmed; 2 refuted, 3 latent test-hardening notes dropped). - Back from a sub-view (a Plex show page, a Messages thread) restores the item it was opened from even when focus was still inside the view: the first attempt now waits one task, past the sub-view's own popstate listener (measured in Chrome: it left focus on <body>). - The restore listener is installed at load, so the first Back after a reload finds it; a push cancels a restore still waiting for the last landing's lists. - Navigating over an overlay asks it again, a render apart, while its entry stays: the Plex player peels one panel per Back step, so Shift+W over info + stats closed one panel and dropped the navigation. - j/k: a native <button> item keeps its own Tab stop; landing twice on the same item no longer leaks its tabindex; after the focused item is removed (a hidden card) the next j goes on from its slot when that slot is on screen. - An abandoned `g` no longer swallows a modifier chord (g, then Mod+K opened the browser search). - A hover card above a dialog no longer switches its Tab trap off (player, Modal, wizard, Lightbox): new layerStack `anyBlockingLayerAbove`. - "Manage views…" closes its menu before opening the dialog, through a shared `closeThenAct` that ActionMenu now uses too. - Copy: the EN welcome says "Feed"; the EN unreachable reason no longer claims a change; stale comments about PlayerModal's scroll lock and dialog contract. |
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f8a31d48cf |
fix(ui): a dialog keeps the focus it was given, and hands it back where it took it from
Round 5 extracted `ui/dialogFocus` so no shell would hand-roll the focus contract, then introduced four ways to lose the focus anyway — all four measured in jsdom against the real components. **Ownership was narrower than the trap.** `ui/Modal` traps Tab over the whole dialog on purpose, so a toast's Undo or ✕ stays reachable; ownership was tracked over the panel alone. Tabbing to that ✕ therefore read as "the user left the dialog", and since removing a toast fires no `focusin` to re-arm, closing afterwards skipped the restore and left the focus on <body>. Before this hook existed the restore was unconditional, so it was a regression. **A dialog stacked above us is still ours.** A nested `ui/Modal` portals into its own host, so it is outside the outer dialog's root however wide that scope is drawn — widening alone could not fix it. Both closing in one commit left the focus on <body>: the outer skipped its restore, and the child's own target (a control inside the outer panel) was already detached, because passive cleanups run parent-first. Ownership now means "inside my dialog, or inside a modal layer above it", which is what the rule always intended. **The wizard disagreed with `ui/Modal` on its first line.** `trapTab(e, panel)`, with neither the dialog-root scope (so its own toast host was outside the cycle — the connection notice never auto-dismisses, and its ✕ was unreachable from the keyboard) nor the `container` argument the JSDoc exists for: `panel.contains( panel)` is true, so focus sitting ON the tabIndex=-1 panel matched no branch and a Shift+Tab walked into the app behind the scrim. Both call sites now pass the same three arguments. **The toast handover was a render-phase read-modify-write.** A `useMemo` read a module global that the next line overwrote; React re-invokes a component body and every `useMemo` factory in it on a StrictMode double render, and the LAST invocation commits — so the second pass re-read what the first had just written, the takeover host classified its OWN new toast as inherited, and the dev build behaved exactly like the code round 5 replaced. Snapshotted through a ref keyed on `isTop`, so a repeated invocation of one render is a no-op. And the fourth `aria-modal` shell, `Welcome`'s screenshot lightbox, is finally swept into the same contract: it declared itself a modal dialog while leaving the focus on the thumbnail behind an 80%-black scrim and letting Tab walk the landing page underneath. The headline fix of the previous commit — StrictMode's re-mount taking the focus off an `autoFocus` field — had no test at all; deleting it left all 1009 green. It has one now. 9 tests, mutation-checked against 8 mutations, each red on the test that names it. |
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41b652f8fd |
fix(ui): a dialog opens focused where it said it would, and the wizard is a dialog
Deep-review round 5, over round 4's own fixes. - Round 4 gave `ui/Modal` a persistent portal host so a fullscreen transition would stop tearing the dialog down. The host was attached in a `useLayoutEffect` — one commit phase AFTER React runs `autoFocus` in `commitMount`, and `focus()` on a disconnected node is a no-op. Every autoFocus in every dialog was dead: Mod+K opened the command palette with the focus on the ✕, so typing searched nothing and Enter closed it; the same for the download rename field and every non-danger confirm. The host is attached in a `useInsertionEffect` now, a whole phase earlier, and the whole re-parent — including the focus save/restore across the move, which `appendChild` needs because it is remove-then-insert — lives in one `useFullscreenPortalHost`. `ui/AnchoredPopover` had a second copy of that re-parent WITHOUT the focus restore, and a comment claiming focus survived it; both now come from the hook. - `ui/Toaster` classified a toast raised in the SAME commit as a host takeover among the ones it inherits, because it read the store live at the takeover render. A dialog that notifies and closes in one handler (UploadDialog) therefore put its toast up with no role, into a region still `aria-live="off"` — announced by neither path. "Inherited" is now what the outgoing host last had on screen, and a toast that is NOT inherited is announced even inside the unarmed window. - The onboarding wizard renders its own shell, and Escape ordering was all of the dialog contract it had: no role, no label, no initial focus, no trap, no restore. A keyboard user tabbed out of the first-login wizard into the app behind the scrim. The focus half of the contract is now one shared `ui/dialogFocus` that both `ui/Modal` and the wizard use. Every fix has a regression test, each mutation-checked (6 mutations, all red on the assertion they are named after). |
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545996f807 |
fix(ui): a toast host ranks by when its overlay opened, and an overlay keeps its Escape, its dialog and its navigation straight
Deep-review round 4, the overlays. - Toast hosts were ranked by mount time, and PlayerModal swaps its host on every fullscreen change: leaving true fullscreen with the download dialog open put the player's host back on top, so toasts were drawn under that dialog's scrim and a click on one closed the dialog. Each overlay takes a rank once, when it opens (`useOverlayOrder`), and hands it to every host it renders. - A dialog open while fullscreen is left keeps a stable portal container (moved, not re-created): React tore the portal down when `fsRoot` changed, resetting a half-filled form and dropping focus to <body>. Focus is put back after the move. - The onboarding wizard is a layer, not a raw document listener: one Escape used to dismiss the error dialog over it AND end onboarding, skipping the write-scope step. - `navigateTo` (a toast's "View", clicked inside the player's own host) goes over the overlays it unmounts, so the player's Back-to-close cleanup no longer pops the page it just opened — the same fix Shift+W already had. The access-requests toast action too. - The live region arms itself a task after it takes over inherited toasts: React flushes effects in the same task as that render, so the "silent inheritance" arming was a no-op. - The overlay-host guard matches class tokens in any order (PlexPlayer's root was never checked), globs `ui/` too (ui/Modal was not checked either), and requires the rank. |
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33fe895539 |
fix(ui): every full-screen overlay hosts its own toasts, above the players' controls, without re-announcing them
Deep-review round 3 of bug hunt 2026-09 (the round-2 overlay toast host, finished). - Inside an overlay the toast stack sits above the bottom band (bottom-24, the UpNextCard rung) and lets clicks between cards through: at the app's own spot it covered the Plex transport row and PlayerModal's docked bar and took their clicks while a toast was up (measured: play/pause, ±10, stop, prev/next, mute all hit the toast). - ui/Modal and the onboarding wizard mount an overlay host too, so a toast raised under any dialog is readable and a click on it no longer closes the dialog; the Modal's Tab trap spans the whole dialog, so a toast's action and dismiss are keyboard-reachable. A test now enforces the convention: a component that covers the viewport at z-overlay must mount <Toaster overlay />. - PlayerModal's host moves into the stage in true fullscreen (outside the element holding the lock it was painted under it). - A host that takes over shows the toasts it inherits silently (no second role=alert, its region aria-live=off until they are in), and each countdown bar starts as far in as its toast already is instead of restarting while the real dismiss timer does not. - The overlay-host registry uses lib/store instead of a hand-rolled listener triad. |
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cc8cf96c19 |
feat(e10): a jump-to palette on Ctrl/Cmd+K
Reaching a channel three modules away cost a rail, a page and a scroll. Now it costs a keystroke and half a word: Mod+K searches modules, channels, playlists, the saved views applicable where you stand, and the app-wide actions. Scope agreed with the product owner: navigation + actions, but only the reversible local ones (the shortcuts sheet, the theme). "Sync from YouTube" is deliberately absent — it is a long-running job against a quota, it wants the progress and error surface the Channels page already gives it, and one mistyped Enter is a worse failure than the walk it would have saved. Matching is word-wise and accent-folded, because this is a bilingual app and nobody reaches for the accent keys in a hurry: "pod thevr" finds TheVR Podcast and "penzugy" finds pénzügy. The arrows walk one flat result list so crossing a group heading is invisible, and the field carries the combobox/listbox aria tree that virtual selection needs. ui/CommandPalette is domain-free (items are a prop, per the ui/ import rule); AppCommandPalette supplies them. The shell is Modal again, with a new `top` placement so a search-first dialog grows downwards instead of jumping as results change. Also fixes a bug the palette hit on its first run, and that PlayerModal had already hit once: closing a dialog reclaims its Back-to-close history entry with a programmatic history.back(), which undoes any pushState made before it lands — so a command that navigates only closed the palette. The rule is now closeThenNavigate() in history.ts with a test, and PlayerModal's inline copy is gone. The global `h` moves out of KeyboardHelp into useGlobalKeymap beside Mod+K, so one listener owns the whole `global` scope and dispatch's exhaustiveness keeps meaning what it says. |
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721467ef69 |
feat(e10): finish the mappable Button migration, including the ui/ layer itself
Third sweep, 20 more sites: the rest of AdminUsers (the access-request and invite clusters), Scheduler, SettingsPanel, SetupWizard, About, Feed, KeyGate, OnboardingWizard -- and, importantly, four platform components that were still hand-rolling their own buttons: Modal's close, Banner's dismiss, SidePanel's two toggles and QueryState's retry. A platform layer that bypasses its own primitive is the same defect one level up. Hand-rolled buttons with their own geometry: 110 -> 39; Button call sites 37 -> 106. What is left is deliberate, and it is the list Button's own docstring excludes plus two families this pass refused to force: video overlay controls painted on white/N, drag handles, chip removers, accent-solid pills, the bg-card family on the signed-out screen, and sites whose paint is conditional (`suspended ? warn : neutral`) or otherwise has no variant yet. Forcing those through a className override would be unsafe without tailwind-merge, which is exactly the hazard this sprint documented. 3x tsc, eslint, knip, prettier, 689 vitest green; UAT on Settings and the About dialog (its close button and full-width CTA are both migrated), clean console. |
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5bfcf5d83a |
refactor(e10): move the platform components into components/ui/ and enforce the boundary
The app HAS a platform layer -- AnchoredPopover (22 importers, with arrows/typeahead/Escape/anchor-flip), QueryState (21), Modal (17), PageShell, DataTable, Tabs, Tooltip and ~26 more -- but it sat flat among ~160 feature components with nothing marking it as one. Several of those files describe themselves as 'the one place' or 'canonical' and were still bypassed by hand-rolled markup, because a layer nobody can see is a layer nobody uses; three separate inventory passes of this codebase misread it the same way. Moves the 33 domain-free modules into components/ui/, rewrites the imports in 89 files, and makes the boundary a lint rule rather than a convention: inside ui/ a one-level-up import (a feature component) and any lib/api slice are errors. The rule was verified to fire on both and to leave generic lib/ helpers alone. README.md states which side of the line a component belongs on and why. No behaviour change: 3x tsc, eslint, knip, prettier and 687 vitest tests all green; no backend file touched. |