The toast stack already has a host in the page and in every overlay (dialogs,
both players, the fullscreen player), the topmost one shows it, and inside an
overlay it sits above the player's control band. lib/toastDock lets one control
use exactly that placement; it renders outside the live region, so a ticking
control is not read out every second.
Deep-review round 5, over round 4's own fixes.
- Round 4 gave `ui/Modal` a persistent portal host so a fullscreen transition would stop tearing
the dialog down. The host was attached in a `useLayoutEffect` — one commit phase AFTER React
runs `autoFocus` in `commitMount`, and `focus()` on a disconnected node is a no-op. Every
autoFocus in every dialog was dead: Mod+K opened the command palette with the focus on the ✕,
so typing searched nothing and Enter closed it; the same for the download rename field and
every non-danger confirm. The host is attached in a `useInsertionEffect` now, a whole phase
earlier, and the whole re-parent — including the focus save/restore across the move, which
`appendChild` needs because it is remove-then-insert — lives in one `useFullscreenPortalHost`.
`ui/AnchoredPopover` had a second copy of that re-parent WITHOUT the focus restore, and a
comment claiming focus survived it; both now come from the hook.
- `ui/Toaster` classified a toast raised in the SAME commit as a host takeover among the ones it
inherits, because it read the store live at the takeover render. A dialog that notifies and
closes in one handler (UploadDialog) therefore put its toast up with no role, into a region
still `aria-live="off"` — announced by neither path. "Inherited" is now what the outgoing host
last had on screen, and a toast that is NOT inherited is announced even inside the unarmed
window.
- The onboarding wizard renders its own shell, and Escape ordering was all of the dialog contract
it had: no role, no label, no initial focus, no trap, no restore. A keyboard user tabbed out of
the first-login wizard into the app behind the scrim. The focus half of the contract is now one
shared `ui/dialogFocus` that both `ui/Modal` and the wizard use.
Every fix has a regression test, each mutation-checked (6 mutations, all red on the assertion
they are named after).
Deep-review round 4, the overlays.
- Toast hosts were ranked by mount time, and PlayerModal swaps its host on every fullscreen change:
leaving true fullscreen with the download dialog open put the player's host back on top, so toasts
were drawn under that dialog's scrim and a click on one closed the dialog. Each overlay takes a
rank once, when it opens (`useOverlayOrder`), and hands it to every host it renders.
- A dialog open while fullscreen is left keeps a stable portal container (moved, not re-created):
React tore the portal down when `fsRoot` changed, resetting a half-filled form and dropping focus
to <body>. Focus is put back after the move.
- The onboarding wizard is a layer, not a raw document listener: one Escape used to dismiss the
error dialog over it AND end onboarding, skipping the write-scope step.
- `navigateTo` (a toast's "View", clicked inside the player's own host) goes over the overlays it
unmounts, so the player's Back-to-close cleanup no longer pops the page it just opened — the same
fix Shift+W already had. The access-requests toast action too.
- The live region arms itself a task after it takes over inherited toasts: React flushes effects in
the same task as that render, so the "silent inheritance" arming was a no-op.
- The overlay-host guard matches class tokens in any order (PlexPlayer's root was never checked),
globs `ui/` too (ui/Modal was not checked either), and requires the rank.
Deep-review round 3 of bug hunt 2026-09 (the round-2 overlay toast host, finished).
- Inside an overlay the toast stack sits above the bottom band (bottom-24, the UpNextCard rung) and
lets clicks between cards through: at the app's own spot it covered the Plex transport row and
PlayerModal's docked bar and took their clicks while a toast was up (measured: play/pause, ±10,
stop, prev/next, mute all hit the toast).
- ui/Modal and the onboarding wizard mount an overlay host too, so a toast raised under any dialog
is readable and a click on it no longer closes the dialog; the Modal's Tab trap spans the whole
dialog, so a toast's action and dismiss are keyboard-reachable. A test now enforces the
convention: a component that covers the viewport at z-overlay must mount <Toaster overlay />.
- PlayerModal's host moves into the stage in true fullscreen (outside the element holding the lock it
was painted under it).
- A host that takes over shows the toasts it inherits silently (no second role=alert, its region
aria-live=off until they are in), and each countdown bar starts as far in as its toast already is
instead of restarting while the real dismiss timer does not.
- The overlay-host registry uses lib/store instead of a hand-rolled listener triad.
The app's Toaster lives in the content column, which is a stacking context (its `@container` implies
layout containment), so both full-screen players — portalled to <body> at the same z-index — painted
over every toast. Round 1's "a failed Remove is reported" fix was therefore still silent inside the
player: its toast sat under an 80% black, blurred scrim (elementFromPoint returned the scrim), and a
click on it closed the player.
An overlay now mounts its own `<Toaster overlay />`, and exactly one host shows the toasts: the most
recently mounted overlay, else the app's. Same component, same look — and inside the aria-modal
dialog, where a screen reader can still reach it. A click on a toast inside an overlay stays there.
Both players get one (the Plex player's also works in native fullscreen, where nothing outside the
fullscreen element is drawn). Verified on localdev: the removal failure reads above the scrim,
bottom-left, and clicking it leaves the player open.