Every Plex poster list (library, Discover rails, person, show, season, collection, Home's rails)
now opens one menu per list from the right-click, the long-press, Shift+F10 and the card's "…":
play/open, watched, add to playlist, media info, copy title, the pin (usePlexCardActions +
PlexMenu, replacing the pin-only PlexPinMenu). The card keeps its state at rest and shows
watched / add to playlist / "…" on its picture on hover (ui/reveal.ts, shared with the video
card); on touch the toggles are gone and a 44px "…" sits beside the title, while the watched pill
stays. The hover ⓘ left the card; an episode's add button moved from its caption to the hover
row. Seasons get their own short menu (open, watched, add, copy), labelled "Open season" (the
card's overlay said "Open show"). Related shows are ordinary poster cards now. A collection's
admin "Remove" X moved into its menu, still behind the confirmation. The collection grid is two
columns on a phone. The unused .reveal-idle rule is gone.
- useContextMenu gains buttonProps (a row's visible "…" opens the same menu under the button; a
second press closes it) and anchor (the element the menu came from, for a panel a row opens).
- ui/MoreButton; ActionMenu rows can run inGesture (a clipboard write inside the click, Safari).
- useVideoActions: one builder for a video's menu (play / restart, channel, watched, save, add to
playlist, download, details, copy title / link, hide, reset, pin), composed by the feed and by
Home's rails; the playlists and details panels open anchored beside the card (VideoFollowUp).
- The card keeps watched / save / add to playlist and the "…": on the picture on hover (the
duration steps aside), in the rows' action column; on touch only a 44px "…" beside the title.
Download, hide, reset and the hover info card leave the card.
- The title is selectable: a click ending a selection neither plays nor follows the link.
- DESIGN.md: how C1 is built + the log row.
The card menu's reset read 'Clear watch progress' but also un-hides and un-watches; it now says so.
The resettable rule, the demo-first role key and the display-name fallback each lived in several
components tied by comments; they are shared helpers now, and the menu reuses the card's own
strings instead of duplicate keys.
Right-click, long-press or Shift+F10 on a feed card offered only the
comfort-shelf pin; watched, saved, hidden and the progress reset were
reachable only by hovering or Tabbing through every card.
S3 wires the shelf's editor. The gesture is the E10 right-click menu, so the
decision "this is comfort media" can be made where the thing is — the feed, a
Plex grid, a channel row, a playlist — rather than only on the page that lists
the shelf.
One shared piece, `components/comfortPin.tsx`: the five pin-kind constructors,
the shelf query, and ONE `ActionMenuItem` that switches Pin/Unpin honestly (and
says "not known yet" with a disabled row until the shelf has answered, since a
confident "Pin" over something already pinned is exactly the quiet lie the house
rules forbid). Surfaces that already have a row menu compose the item in
(`Playlists`, `PlaylistsRail`); the rest mount `ComfortPinMenu`.
Two structural notes:
- The feed's menu lives in `VirtualFeed`, not in `Feed` — that is the list, and
it is also what gives the channel page the gesture for free, since it renders
`<Feed channelScoped>` all the way down.
- Cards take `menuProps` as a FUNCTION of the row, not the built props object.
`triggerProps` is stable across renders while its return value is not, and a
fresh object prop would blow past `VideoCard`'s memo for every card in the
virtualized feed on every parent render.
`DataTable` and `ChannelLayoutGrid` grow a generic `rowProps` so a channel row
answers the same gesture in both of the manager's layouts; the table stays
domain-free and never learns what a menu is.
On Home the shelf tile's menu is the whole editor: four move rows (front / left
/ right / end, reusing the playlist menu's ordering idiom) plus the unpin, over
menu rows rather than drag & drop — dragging inside a horizontal, scrolling
Carousel fights the scroll, and menu rows are keyboard-reachable for free. The
reorder is optimistic on the cached payload and re-asks the server on failure
rather than showing an order that was never accepted.
The exhausted shelf tile (a pinned channel with nothing unwatched left) is
`aria-disabled`, not `disabled`: measured in Chromium, a disabled button still
receives contextmenu and pointerdown, but it loses focus — and with it Shift+F10,
the only keyboard route to the menu it most needs.
Verified end to end in the browser against the live account: all five pin kinds,
the reorder (persisted across a reload), the unpin, and the honest Unpin label on
a resume tile that is already on the shelf.