They were hand-built divs: no menu roles, no arrow keys, and Escape left the
focus on <body>. Both run on the popover engine now (media-tone rows), and the
tuning panel is a labelled dialog that takes the focus and hands it back to ⋯.
Plex player: a finger's tap on the picture only shows or hides the controls,
the hide timer starts with playback, a double-tap on a side third skips 10 s,
the seek bar is a 2.75rem touch-none hit area with its head shown on touch.
The row is play/pause, Back by position, Next only with a next item, mute,
time, tracks, a fixed ⋯ (settings, media info, stats, shortcuts, download)
and fullscreen; Stop, Restart and the ±10 s buttons are gone.
A started card shows the video card's Continue + Restart pair (one shared
MediaResumeButtons, beside the picture's button), and its menu lists the
restart; the player opens that item at 0 (fromStart). YouTube modal: the
description opens from an ⓘ, the queue arrows sit inside the screen.
The rollback of a refused watched mark guarded against Plex's REPORTED
duration. On a file shorter than its metadata the end sits outside the
finish margin, so playing to the end and having the mark refused stored the
very end as a resume point on an unwatched row: a ~99% bar that reopened in
the last seconds. The media's own ended flag now decides.
Two ways round 6's own fixes did not bound what their comments said they bounded.
The reclaim budget's window anchor was written only where the window RESET, so it marked the window's
start rather than the last loss — a tumbling window, not the rolling one the constant is named for.
Any loss cadence slower than half the window satisfied the reset on every second loss, so the budget
never reached its bound: measured over 200 loss cycles, 61/70/90/119s apart all gave 200 reclaims and
never an error, while 5s and 30s apart correctly gave two and then the honest answer. The failing
band is exactly the case the ERROR handler names — a transcode that falls behind realtime — and both
committed tests spaced their losses 0s and 10min apart, i.e. outside it. The anchor now moves with
every loss.
And `finish`'s refusal handler lowered the play-through latch, which is the only gate on the 10s
interval, the page-hide beacon and `settle`. All three post `absRef`, which on the play-to-the-end
path IS the end of the media, and the backend reads a position within `_FINISH_MARGIN_S` of the
duration as a finish — so within ten seconds of the toast saying the mark had failed, the item was
marked watched, its position cleared and a scrobble sent to Plex. Round 6 closed the explicit
rollback write and left the other three open; the test it added set `upNext: false`, which tears the
effect down before any of them can fire. The refusal now takes back the CLAIM rather than the latch:
a second flag stops `settle` re-asserting watched, and playing again clears both.
`FINISH_MARGIN_S` duplicated the backend's constant in a second language with nothing relating them,
and its comment had the asymmetry backwards — if the BACKEND's margin grows, this guard starts
admitting a rollback the backend reads as a finish, i.e. re-opens the defect above. Pinned by a
contract test that reads the Python, and the comment corrected.
`MAX_SESSION_RECLAIMS` was cleared by the first fragment of any session, and a
reclaimed session essentially always delivers one — `start_session` does not
return until its first segment exists. So the budget only ever bit where a
session parsed its manifest and then died before a single fragment, which is not
either case its own comment names. Measured: 40 loss cycles produced 41 sessions
and never an error. A transcode falling behind realtime, or two viewers of one
rating_key taking turns, respawned ffmpeg indefinitely — the round-5 behaviour,
still there behind the guard added to stop it.
It counts within a rolling window now. Two losses inside two minutes is a
session that keeps being lost; one an hour apart is not. And the window is reset
per item, because the player stays mounted across a queue advance — otherwise a
budget spent on one episode would deny the next its first legitimate reclaim.
Separately: `finish`'s rollback re-performed the write it was taking back. On
the play-to-the-end path the position it restores IS the end of the media, and
the backend reads a position within its finish margin as a finish — so the
branch named "take the finish back" set watched, cleared the position and
scrobbled to Plex through a second route, while the caller's error toast was
already on screen saying the mark had failed. There is no resume point at the
end of the media to restore; the cache drop is the whole of the rollback there.
The credits-skip caller captures a mid-episode position and still restores it,
which is the case that needs it.
7 tests, mutation-checked: the FRAG_LOADED reset, the missing window, and the
unguarded rollback each red on the test that names them.
Deep-review round 5, over round 4's own fixes.
- Round 4 added a `finish` latch so a played-through item records no checkpoint at the credits.
On a NATURAL play-through it was raised a beat too late: per the HTML spec the browser sets
`paused` and fires 'pause' BEFORE 'ended', so the pause checkpoint went out while the latch was
still down and raced the watched mark — both requests read "not watched yet" from their own
snapshot, so Plex counted one watch twice, and where Plex's reported duration runs more than the
finish margin past the real media the checkpoint wrote a resume position AFTER the scrobble. The
pause that ends the media no longer flushes. The regression test that was meant to cover this
modelled the end as a bare 'ended' event — a browser that does not exist — and is now the real
order.
- The watched mark was fired and forgotten (`.catch(() => {})`) while the latch patched the cached
detail to watched / position 0 regardless, and round 4's once-per-id start guard meant the
corrected detail arriving later was never used: an episode whose mark failed reopened at 0:00
with a Watched badge the server disagreed with. `finish` now takes the in-flight write and takes
itself back if the server refuses it — the real position is reported, the lying cache entry is
dropped, and the failure is said out loud instead of swallowed. Both callers (the natural end
and the credits auto-skip) hand it over.
- The reclaim of a 404'd HLS session had no bound. `parsed` cannot provide one — it belongs to one
hls instance and every restart builds a fresh one — and the server answers 404 both for "the
session is gone" and for "that segment is not there yet", so a transcode falling behind realtime,
or two viewers of one item taking turns, respawned ffmpeg forever behind a spinner that never
became an error. Two consecutive reclaims, reset by the first fragment that actually loads, then
the honest failure.
Five regression tests, each mutation-checked red on the assertion it is named after.
Deep-review round 4, the Plex player.
- A 404 on an HLS session that WAS playing means the server reaped it (a long pause, a deploy);
hls.js never retries a 4xx, so playback ended with "couldn't play". A new session at the playhead
now takes its place (the frontend half of the paused-viewer reap fix). A session that 404s before
its manifest is still a plain failure, so it cannot restart itself in a loop.
- Leaving an item that ended, or that the credits auto-skip left, sent a final checkpoint at the
credits (racing the watched mark, and pushing a resume point to Plex after the scrobble) and
patched "new, at 49:55" into the cache — Prev reopened it at its last seconds. `finish` settles it
as watched at 0, said before the pause whose own checkpoint could land first.
- An audio switch, an A/V offset change and every seek control read `abs`, which is 0 until
playback ticks: a resume at 20:00 restarted from 0:00. They use the shared `playhead`.
- A seek while a restart is pending always restarts (the old media's `seekable` described the old
session, and the pending answer overrode the newer seek).
- A superseded direct-play session's loadedmetadata/canplay are generation-gated and detached (they
seeked the next item to the previous one's resume point).
- The session starts once per item: a reconnect refetch, the info panel's watched toggle or a
language switch no longer restarts the film at the last checkpoint.
- Tests for the session generation's failure paths and the item-change bump, which had none.
Deep-review round 3 of bug hunt 2026-09.
- loadSession checks, after its await, that it is still the newest call and the player is still
mounted. A late answer used to replace what was playing (Next twice quickly: the slower transcode
landed last and played the middle item under the last one's title, recording its progress there)
or attach a stream to the detached <video> after Back, never destroyed.
- The <video>'s clock is trusted only once the new session has answered. go()'s pause() fires a
timeupdate AFTER the reset to 0 (measured in Chrome), so the previous item's position was sent as
the next item's subtitle position and saved as its progress (final, pushed to Plex).
- Next settles the item being left (final checkpoint + reopen-cache patch) before switching: the
progress cleanup ran with the position already reset and skipped, so every Next dropped the last
stretch watched.
- A seek-restart puts its target into the position state too; the ref alone was re-synced back to
the pre-seek spot by the restart's own render.
- The unmount teardown captures the <video> at mount: React detaches refs before an unmount's
cleanups, so the stop/detach never ran.
- The tracks panel exposes the selected audio/subtitle track via aria-pressed.
Verified in real Chrome on localdev (Westworld S1E6 → Next): the item left was settled at 783 s, the
next asked for subtitles at its own start (0), and no progress was written for it.