Commit Graph
11 Commits
Author SHA1 Message Date
peter 51193105a7 fix(player): first-class maximise/fullscreen view (UAT round)
UAT feedback on the F-maximise view — three fixes:
- Own control bar in the big views (maximise + our fullscreen): previous/next +
  N/M, auto-advance, loop, add-to-playlist, download, mark-watched, exit, and a
  true-fullscreen toggle. Auto-hides on idle. Add/download are hidden in true
  fullscreen (their popovers portal to <body>, outside the fullscreen element).
- Wheel volume works in the big views again: the centre interaction overlay is
  now armed in maximise/fullscreen (it only yields to YouTube's own settings
  menu), so the wheel bubbles to our handler instead of the bare iframe. F also
  offers true fullscreen that WE own (Fullscreen API on the stage), so wheel/
  arrow volume and our controls work inside it too — YouTube's own fullscreen
  button, which we never surface, is not involved.
- Back (mouse/browser) steps out one level at a time via nested history layers
  (useBackToExit): fullscreen -> maximise -> the modal -> closed, instead of
  closing the whole player at once.

Verified in Chrome: wheel volume in maximise + fullscreen, the control bar, and
the full Back ladder (fullscreen -> maximise -> modal -> closed).
2026-07-26 02:48:46 +02:00
peter a5336d20e0 fix(r5): address the seventh /code-review high round — 7 findings
Five of them sit where round 6 turned F from a Fullscreen API call into a CSS
maximise: the guards around it still asked `isFullscreen`, which that pivot made
permanently false.

- Arrow-key volume was dead in the maximised view: the scroll-deference checked
  only `isFullscreenRef`, so the (now hidden but still scrollable) card kept
  swallowing Up/Down. Both flags now count as "the video fills the screen".
  Measured: 87px of scroll room on the focused card, ArrowDown moves 80 -> 75
  and scrolls nothing.
- The maximised view had no way out once the pointer touched the video. Reaching
  YouTube's controls means clicking into the cross-origin iframe, which takes
  keyboard focus with it, and the re-arm paths (stage mouseleave, window focus)
  need the pointer to leave the browser entirely while the stage fills it. So
  the exit now lives on screen, in our DOM: a button that un-maximises AND pulls
  focus back, re-arming every shortcut.
- WebKit fires only `webkitfullscreenchange`/`webkitFullscreenElement`, so on
  Safari/iPadOS YouTube's own fullscreen never registered — no overlay yield, no
  focus reclaim. One `fullscreenEl()` reader, both event spellings.
- The stage claimed `z-index: 9999`, the glass tuner's reserved level, for a job
  that only needs to beat the modal chrome it is nested in (its siblings top out
  at z-menu). Dropped to rail-level; nothing escapes the modal's stacking
  context either way.
- `inset: 0` already sizes a fixed layer — the inherited `100vw`/`100vh`
  over-constrained it, which is how a classic scrollbar gets a horizontal
  overflow and a mobile URL bar hides the bottom edge (YouTube's control bar).
- The shortcut hint still promised "F: fullscreen" in both locales.

Backend, both "the fix stopped one layer short":
- The startup HLS sweep was awaited inside lifespan, so uvicorn still served
  nothing until it finished — a thread doesn't help when nothing is listening
  yet. Fire-and-forget task instead, cancelled on shutdown. Measured with 200
  planted segments: "Application startup complete" now precedes "swept 1".
- An RSS poll where every channel failed returned normally, so the scheduler
  recorded `ok` with the outage buried in the summary string. `failed == total`
  now raises: a run that reached nothing is a failed run.

Suites: backend 147 -> 150.
2026-07-24 03:41:29 +02:00
peter 45654fc7ec fix(player): F maximises without the Fullscreen API, so YouTube's own controls work
Root cause, measured in Chrome/Brave/Firefox alike (so: spec behaviour, not a
browser bug): a cross-origin embed reads its fullscreen state from ITS OWN
document. While we hold the browser's fullscreen lock — on our wrapper OR on the
iframe element — the YouTube player never learns it is fullscreen, so its own
fullscreen button stays in the "enter" state and clicking it changes nothing
visible. Every other YouTube control works, which is exactly what the user saw.

So we stop taking the lock: F now toggles a CSS layer (`player-stage--max`) that
fills the viewport. The page stays non-fullscreen, so the embed's own fullscreen
button behaves natively, and our own overlays and shortcuts keep working because
our DOM is what's on screen. Escape steps out of maximise before closing.

Verified end to end in real Chrome:
- F -> stage 1920x889, document.fullscreenElement null (no lock taken)
- YouTube's own fullscreen button -> real fullscreen (innerHeight 889 -> 1024,
  fullscreenElement becomes the IFRAME) and its icon flips to "exit"
- clicking it again -> back to the maximised view, our class still applied
- wheel volume while maximised: 100 -> 85, with the level flash visible

Drops the "YouTube fullscreen" toolbar button added earlier today: with the lock
gone, YouTube's own button does that job correctly.
2026-07-24 02:46:42 +02:00
peter d8d82e47d0 fix(player): give YouTube's own fullscreen a working path + round-6 findings
The reported bug: after F, the embed's own fullscreen button is dead. Root cause
measured in Chrome — the browser's fullscreen lock sits on OUR wrapper, so
YouTube's button would need a nested request from a cross-origin frame. Handing
the lock to the iframe fixes it, but `iframe.requestFullscreen()` only resolves
from a CLICK (from a key press the promise stays pending forever, and awaiting
it spends the activation so a fallback is denied too).

So: F keeps fullscreening our wrapper (unchanged, our overlays stay visible) and
a new toolbar button hands the lock to the iframe — verified in real Chrome:
document.fullscreenElement is the IFRAME at 1920x1024, i.e. a plain YouTube
fullscreen where its own controls work.

Round-6 review findings, all fixed:
- one _rate_limiter + one _cancel_poll shared by the yt-dlp hook and run_ffmpeg
  (was three hand-rolled throttles; cancel latency differed 2s vs 1s)
- stepVolume takes {delta, fallback} — two adjacent number args were silently
  transposable
- volume gestures before the player is ready are honoured instead of dropped
- normalizeVolume's fallback is typed unknown (its guard was unreachable) and
  applyVolume takes a number again
- the throttle tests inject a clock instead of patching global time.monotonic
2026-07-24 02:16:58 +02:00
peter 5130584d0a fix(player): R5 S3 — fullscreen controls, volume memory, Ctrl+wheel zoom
- the interaction overlay yields fully in fullscreen: YouTube only reveals its
  control bar while the iframe itself sees the mouse, so after pressing F the
  native fullscreen button was unreachable
- remember the volume per account (a YT.Player is created per video and always
  starts at 100), plus ArrowUp/ArrowDown volume keys that work in fullscreen
- Ctrl/Cmd+wheel falls through to the browser's zoom instead of the volume
2026-07-23 22:56:42 +02:00
peter ba08f741b1 feat(player): open YouTube's native settings menu fully + push higher quality
The transparent interaction overlay (click=play/pause, wheel=volume, keeps
keyboard focus off the cross-origin iframe) also blocked YouTube's own settings
menu, which expands down over the video past the overlay: items below the first
few were unclickable, and 'More options' made it worse.

Now the overlay yields to native controls. Clicking a native control (gear/seek/
CC) moves focus into the player iframe — the only cross-origin signal available —
which we detect (window blur + getIframe() focus check) to drop the overlay's
pointer-events, so the whole menu is navigable at any height. A discreet badge
signals native mode; moving the pointer off the video (or the window regaining
focus) re-arms the click/scroll/keyboard shortcuts.

Quality: the IFrame API's setPlaybackQuality/suggestedQuality are hard no-ops now,
so the real lever is the rendered player size — bump the modal max-w-4xl -> 6xl so
YouTube's ABR targets a higher resolution — plus a best-effort 'vq=hd1080' URL hint.
i18n (en/hu/de) for the native-mode badge.
2026-07-10 15:52:34 +02:00
peter b5af67af4e feat(player): persistent auto-advance + loop playback modes
Two saved-to-account playback settings on the player's prev/next bar (any queued
player — feed or playlist): Auto-advance (Off/Next/Prev/Random — what plays when a
video ends) and Loop (Off / One = repeat the current video / All = wrap the list
at its ends; a single-item list repeats). Stored in users.preferences
(playerAutoAdvance/playerLoop), read from the cached me + written via savePrefs so
they apply everywhere and survive reloads.

The feed's player queue is now the live filtered feed with the watch-state filter
NOT applied — marking the current video watched keeps it in the sequence (no
reindex/reload mid-play), while a hidden video still drops out. Removes the old
frozen-queue workaround and the boolean autoAdvance prop. i18n en/hu/de.
2026-07-05 00:20:50 +02:00
peter 291da99a2c feat(player): keyboard + scroll-wheel controls in the video modal
Adds player-modal shortcuts and keeps keyboard focus on the modal (not the
cross-origin player iframe) on open and on player-ready, so they work until you
click into YouTube's native controls:
- F: toggle fullscreen (the player stage element, so the volume flash stays
  visible; a :fullscreen CSS rule drops the 16:9 letterbox). Esc in fullscreen
  exits fullscreen only, without also closing the modal.
- Space: play/pause (ignored while a button/input is focused).
- Scroll wheel over the video: volume up/down with an auto-fading volume-bar
  overlay. A transparent interaction layer over the iframe catches the wheel
  (the cross-origin iframe otherwise swallows it) and maps click to play/pause;
  it leaves the bottom strip uncovered so YouTube's native control bar (seek /
  settings / captions / fullscreen) stays usable, and is hidden on an embed
  error so the 'Open on YouTube' CTA stays clickable.
i18n shortcutsHint EN/HU/DE.
2026-06-29 23:37:18 +02:00
peter c2d9e7b5a9 fix(player): friendly fallback when a video can't be embedded
The in-app IFrame player showed YouTube's bare 'Video unavailable' screen
with no way out when a video couldn't be embedded (auto-generated Topic
art-tracks disable embedding -> error 101/150; removed/private -> 100).
Catch the IFrame onError and overlay a clear message + 'Open on YouTube'
button, with a tailored note for embedding-disabled videos.
2026-06-16 10:45:57 +02:00
peter 4689d2cbbd feat(playlists): queue playback in the player (auto-advance + prev/next)
PlayerModal now accepts an optional queue + startIndex. The active item drives the
player; it recreates per item (reusing the single-video resume / auto-watch / progress
logic), auto-advances to the next item when one ends, and shows Previous / Next controls
with an N / M indicator. The Playlists page passes the playlist as the queue from Play all
or a clicked row. Trilingual previous/next strings.
2026-06-15 16:11:37 +02:00
peter ea317c0009 feat(i18n): translate remaining components (HU/EN/DE)
Feed, VideoCard, Sidebar, PlayerModal, Channels, Stats, SettingsPanel,
OnboardingWizard, NotificationCenter, Toaster, ErrorBoundary and the relativeTime
helper are now fully translated in Hungarian, English and German, each with its own
locale area file (auto-loaded). Key parity verified across all three languages.
2026-06-15 00:47:04 +02:00