Commit Graph
92 Commits
Author SHA1 Message Date
peter cca3315836 feat!: remove direct messaging (chat)
E2EE direct messages, the chat dock, the Messages module, the message
WebSocket and its realtime registry, and the messages / message_keys
tables (migration 0097; the downgrade restores the empty schema). Prod
held two welcome notes, no message between people and one key — never
used (owner decision, E34). WebSocket now has no owner module: the lint
bans it everywhere. Privacy policy updated: it no longer promises E2EE
for a feature that is gone.
2026-10-05 00:19:38 +02:00
peter 922d589b09 fix(ui): Tabs is an ARIA tab list with roving focus and a wired panel
The rail was a row of aria-pressed toggles: every tab a Tab stop, no arrows,
nothing tying a tab to its content. tablist/tab/aria-selected, one Tab stop,
arrows on either axis, Home/End, and useTabPanel for aria-controls/labelledby.
2026-09-27 14:22:37 +02:00
peter d3e1d8219c docs(design): Fjord stays a fifth scheme beside Midnight
The trial is over: the owner kept it. The trial wording goes from the
tokens, the scheme list, the lab and DESIGN; B2's own-hue rule still
binds any new scheme.
2026-09-27 06:46:52 +02:00
peter ef343dbec0 feat(design): side panels open as a drawer on touch and below 768 (E28 S3f3)
C2 as decided: on a coarse pointer, or a window below 768, the panel's
tab (shown at every width, 44 wide on touch) opens the panel as a
start-edge drawer over the content, with a scrim. It is ui/Modal's new
drawer-start placement, so Esc, Back, the scrim, the focus trap and the
scroll lock are the dialog's own. A tap never peeks; pinning is a button
in the drawer's header, offered only at 1024 and up; a pin saved on a
desktop is left alone below that. A mouse on a wide window keeps
hover-to-peek and click-to-pin.

DESIGN: C2 as built, rows answer to their own width, phone-only layout
deferred to its own epic (principle 2).
2026-09-27 04:38:42 +02:00
peter 3ef2c38eb4 feat(design): dialogs open by purpose and keep their commit row pinned (E28 S3f1)
Modal takes a required initialFocus (field / close / action), a field that
loads late takes the focus while it still rests on the close button, and
ModalFooter portals a dialog's commit row under the scrolling body from any
depth. The header and footer fades follow the body's scroll timeline, and the
viewport's interactive-widget=resizes-content keeps the footer above an
on-screen keyboard.
2026-09-27 01:33:37 +02:00
peter a453b77f04 feat(design): one media card, and Home's hero and shelves as cards (E28 S3h)
- ui/MediaCard + mediaCardStyles: one frame for every video, Plex title and
  Home tile; the meta line pinned to the bottom edge, the length a badge on
  the picture, the media Play only where the click plays, the hover row at
  the picture's bottom-right (the owner's pick C).
- Shelf density: on any strip a one-line title over one meta line; mixed
  Home shelves are landscape; rails turn content-visibility off (a card's
  reserved height had become the strip's). Home slot 232px, so the Play
  and the hover row no longer touch; a landscape shelf takes the small Play.
- Home hero is a card (hover row, the whole menu, a touch "…"), three
  quarters wide and centred; channel / playlist tiles get Play, open and
  "…"; a show tile acts on its next episode, ⓘ opens the show.
- Plex preview: a ~0.9 s mouse rest opens a passive panel with the whole
  title, facts and synopsis (popover `pointerOnly`); the synopsis and title
  tooltips are gone.
- Compact list row B: the title leads, "…" at the end, toggles over the
  date on hover.
- Media-info layout B (collections, crew, cast beside the facts sidebar;
  an empty column is not drawn); filtering values are chips there and on
  the show page; "Cast" over the cast-only strips.
- Browse tiles hover like a card; prose capped by the `measure` utility.
2026-09-27 00:54:19 +02:00
peter 3e7c79fa69 fix(design): the keyboard ring of a flush row stays visible (E28)
A list item's ring sat 2 px outside it. On a table row it ran under the
sticky head and past the table's sides; on a Plex playlist show header, flush
in its clipping card, it was cut away and the focus was invisible. A table row
(by its tag), a log line and the Plex show header and episode rows now ring
inside themselves, the show header with its card's corners.

The sticky header's fade-below was drawn at rest, over the first row's top
16 px, hiding the ring's top edge: it now fades in with the first 1rem of
scroll (a scroll-driven animation; no fade where unsupported).
2026-09-26 20:01:04 +02:00
peter a4737b92e4 feat(design): a Plex title's one action list (C1) — the poster's "…", details and the pin in its menu (E28 S3e2)
Every Plex poster list (library, Discover rails, person, show, season, collection, Home's rails)
now opens one menu per list from the right-click, the long-press, Shift+F10 and the card's "…":
play/open, watched, add to playlist, media info, copy title, the pin (usePlexCardActions +
PlexMenu, replacing the pin-only PlexPinMenu). The card keeps its state at rest and shows
watched / add to playlist / "…" on its picture on hover (ui/reveal.ts, shared with the video
card); on touch the toggles are gone and a 44px "…" sits beside the title, while the watched pill
stays. The hover ⓘ left the card; an episode's add button moved from its caption to the hover
row. Seasons get their own short menu (open, watched, add, copy), labelled "Open season" (the
card's overlay said "Open show"). Related shows are ordinary poster cards now. A collection's
admin "Remove" X moved into its menu, still behind the confirmation. The collection grid is two
columns on a phone. The unused .reveal-idle rule is gone.
2026-09-26 01:51:53 +02:00
peter 75ae810866 feat(design): a video's one action list (C1) — the card's "…", the menu holds the rest (E28 S3e1)
- useContextMenu gains buttonProps (a row's visible "…" opens the same menu under the button; a
  second press closes it) and anchor (the element the menu came from, for a panel a row opens).
- ui/MoreButton; ActionMenu rows can run inGesture (a clipboard write inside the click, Safari).
- useVideoActions: one builder for a video's menu (play / restart, channel, watched, save, add to
  playlist, download, details, copy title / link, hide, reset, pin), composed by the feed and by
  Home's rails; the playlists and details panels open anchored beside the card (VideoFollowUp).
- The card keeps watched / save / add to playlist and the "…": on the picture on hover (the
  duration steps aside), in the rows' action column; on touch only a 44px "…" beside the title.
  Download, hide, reset and the hover info card leave the card.
- The title is selectable: a click ending a selection neither plays nor follows the link.
- DESIGN.md: how C1 is built + the log row.
2026-09-26 01:23:44 +02:00
peter 113da76c36 fix(design): a user row answers as a whole card — the hover layer under its badges and buttons, a click anywhere opens the account (E28)
The layer was the name button's own and ended at the row's first badge or button. The card now paints
the B3 layer under its content (isolate + a new z-under level), the name button's hit layer spans the
card, and the actions sit above it.
2026-09-25 23:43:26 +02:00
peter e13d93a3ed fix(design): a toggle is pressed, never a bare aria-pressed; static labels are flat Badges with a tone, edged label spans lint-refused (E28) 2026-09-25 17:04:08 +02:00
peter 905a9f2856 feat(design): Fjord, a trial fifth scheme — Midnight's navy with a steel-blue accent and steel rules (E28) 2026-09-25 15:39:49 +02:00
peter e9ccd9bc98 fix(player): the YouTube player's full window filled only its card — a blurred ancestor trapped the fixed stage (E28)
E28 S3d1 moved the modal's card from `.glass-card` (no blur) to the `.glass` panel role, whose
`backdrop-filter` makes the card the containing block of the fixed "full window" stage: F showed a
894×161 strip inside the card with a scrolling, wrapped control bar. While the stage is maximised the
card now drops its blur (`html .glass:has(> .player-stage--max)`, outranking the dark theme's rule);
measured live: the stage 1268×861 = the viewport, the blur back on exit.
2026-09-25 14:20:23 +02:00
peter cc8e0648db fix(design): the button and chip hover colours were never generated — an act: variant instead of a runtime prefix (E28)
buttonStyles/chipStyles glued the hover guard on at runtime (`${ACT}hover:text-fg`). Tailwind emits CSS
only for a class it finds whole in the source, so all 22 guarded hovers shipped with no rule: no text or
edge colour on hover for ghost/outline/danger buttons, no white layer on the player's control row, no
underline on a link button, no accent hover on token/suggest/ghost chips. The stylesheet had 0 rules
for `not-aria-disabled`.

- `@custom-variant act` (index.css): the same guard as the state layers; `:disabled` never matches an
  <a>, so one variant serves buttons and links and the per-element variant maps go.
- ui/tailwindScan.contract.test.ts: every class the primitives can emit stands whole in their source.
- a lint rule refuses a variant right after an interpolation; the `enabled:hover:` rule now points at
  `act:hover:`.
2026-09-25 14:13:51 +02:00
peter ff80cc96fd fix(design): rating and live colour tokens, the player's menus over its notices, the info overlay on a light theme (E28)
- F16: --rating (theme-scoped gold, 4.5:1 on the page and its chip), --rating-media, --live/--live-fg,
  --media-chrome replace 14 palette literals; a lint rule refuses palette classes; the theme contract
  measures them.
- The Plex player's notices drew over its open settings/tracks popovers: notices z-base, popovers z-menu.
- The player's info overlay rendered theme tokens on its always-dark panel: on a light theme the score
  (2.6:1), collection years (3.2:1) and cast initials (1.05:1) were unreadable; onDark variants now.
- The lint-rule contract tests share one ESLint with a one-off warm-up (a cold first lint took 8 s,
  past vitest's 5 s).
2026-09-25 13:55:26 +02:00
peter 295c1db5f1 fix(design): claim audit part 1b — whole-row switches, the field-family edge, state-layer hovers, icon links, reason-disabled controls, 24/44 targets (E28)
- F12 (owner: A): SwitchRow, the whole settings row toggles; a Config boolean toggles from its title
  and hint (a label pointed at the switch).
- F14 (owner: B): the form dropdown trigger wears the field frame (see-through, the >= 3:1 edge);
  labelled pills keep the faint edge and the accent-edge hover. DESIGN says so, with log rows.
- F6: ~15 bg-card / bg-border / opacity hovers onto the B3 state layer; a lint rule (HOVER_SWAP)
  refuses the swap, contract-tested.
- F10: bare 14px icon links onto IconLink / LinkButton; a local lint rule refuses a glyph-only <a>.
- F13: reason-disabled controls are aria-disabled (Users, Channels backfill, Discovery, Scheduler
  runs, Config tests); FocusSafeButton now swallows the click of a caller's aria-disabled; the
  Config tests say why while dirty (testDirty, HU/EN).
- F5/F11: every control measured live at 24 (mouse) and 44 (coarse) across every page; touch-target
  is a utility that wins over a caller's min-h-6; link variants carry it too; SegmentedToggle,
  Tabs, NavRail, menu rows, PriorityStepper, sliders, CheckRow, InnerInput, card links and the rest.
- F9: DismissibleChip's label reaches the chip's 24; the Combobox chips are DismissibleChips.
- F15: the "+N" / "More..." open state worded as it renders.
2026-09-25 03:58:17 +02:00
peter 0521149cf1 fix(design): claim audit part 1 — a closing key no longer re-presses its trigger, the Switch box and name, named z-levels (E28)
- In-place editors (Playlists heading + rail rename, Plex collection + playlist rename, PriorityStepper,
  Scheduler interval): a real Enter closed the editor, returned the focus to the trigger, and the same
  keystroke's activation pressed that trigger again - re-opening the editor, or in the rail selecting
  the renamed playlist. useReturnFocus.arm(e) now cancels the key's default (type-enforced); the rail and
  Scheduler editors do the same. The earlier tests dispatched a synthetic keydown, which has no default.
- Plex playlist rename: an unchanged or empty title closes with no write, as the collection rename does.
- Switch: a 36x24 box around the track (the 24 floor), 44 on a coarse pointer; `label` is required, and
  the Plex two-way-sync switch had no name.
- z-index: numeric z-10/z-20 and a literal 40 moved onto the named layer scale; a lint rule + contract.
- The /watch file card's Download is the filled primary: the page's one action.
- Stale comments: the 1024x768 floor, the retired glass tuner.
2026-09-25 02:25:54 +02:00
peter 1833f594cb fix(design): an audit of the S3d claims — the float shadow, filter hints, one action size per row (E28 S3d)
- A glass role's shadow is one token (shadow-float); the header search's drop-shadow utility had
  replaced its top highlight, and the debug pill's shadow-lg did the same. The surface-role lint
  rule now refuses a shadow size beside a role.
- Plex: every value that filters carries a hint (genre, certificate, studio had none), and the facts
  panel's year and certificate filter like the header's. filterKeyword -> filterValue.
- Downloads: the row resized its buttons with a [&_button] override that the save link escaped
  (28px beside 32px); the size is the primitive's md rung now.
2026-09-25 01:16:20 +02:00
peter 7fa8f4ebde feat(design): the NavRail primitive with optional short labels, the flat surfaces onto roles (E28 S3d3, B7/B5) 2026-09-25 00:47:46 +02:00
peter 81936e9f56 feat(design): every button on its family, the chip primitive, the lint rule (E28 S3b2)
The second half of the button sweep: the remaining hand-rolled buttons in
feature components, the design lab and the components/ui composites now
stand on Button, IconButton, Pressable, Chip or DragHandle.

- Chip + DismissibleChip (filter / token / tag / suggest / ghost, 24px
  floor, 44 on touch) replace five chip geometries; FilterChipGroup
  renders Chips; overflow lanes measure a mirror painted by chipClass.
- The Plex control row is IconButton's player rung (36, 20px glyph,
  round, overlay; 44 on touch); the YT modal bar is on the sm rung with
  pressed cycle toggles and names that survive a folded label.
- New variants: IconButton ghost-accent, danger-soft; Button warn on a
  new state-warn utility. The .btn-{tone} recipes and btnCls are gone.
- Fixed on the way: membership rows (collection editor, Plex playlist
  add) announce checked/mixed; a one-letter tag chip was 21px wide;
  descriptionLinks moved out of lib/ (it renders components).
- local/button-primitive: a raw <button>/<FocusSafeButton> outside the
  control-primitive files is a lint error (contract-tested, seen red).
2026-09-24 23:03:23 +02:00
peter 86f467bd65 feat(design): the button families on the decided ladder, first half of the sweep (E28 S3b1)
Button is rebuilt to A1/B1/B3: explicit heights (xs 24 / sm 28 / md 32, lg 40 for a hero CTA), r8 (a
pill on media), state layers instead of opacity and bg-card hovers, a `pressed` toggle, `overlay`,
`media` and `link-muted` variants. The icon-only sizes move to the new IconButton (28 / 32, 48 only for
the Play on a picture; a required label). Pressable (a card, row or tile that is the control) and
DragHandle join them. The state-* utilities now stand down on a disabled, busy or pressed control, held
by theme.contract.test.ts.

Swept onto them: the Button icon-size callers and 16 files (Plex playlist, Plex detail, the YT player
modal chrome, Welcome, Plex and video cards with AddToPlaylist and DownloadButton, the video editor,
Feed, personal views, Scheduler, Users, the nav rail, Plex detail parts, Settings): 268 raw buttons are
153. Fixed on the way: FocusSafeButton overwrote a caller's aria-disabled (the "unavailable, here is
why" state; adminInvites caught it), a season toggle and a Plex settings switch had no name/state, and
the video card's overlay follows the C5 card (Resume pill, From the start pill, a round Play).
2026-09-24 05:25:55 +02:00
peter 7d480e2ad0 feat(design): Matrix toned down to moss, text on an accent fill held to --accent-fg
The lime accent was the loudest of the four (OKLCH L 0.85, C 0.21) and read as neon; the owner chose the
moss variant at Midnight's lightness with near-neutral greys, and the Matrix backdrops follow it. Fixed
white/black parts on a solid accent fill (two switch knobs, three play buttons, the Up next pill) now use
--accent-fg, and theme.contract.test.ts refuses a fixed white or black next to a solid bg-accent.
2026-09-24 04:49:07 +02:00
peter ad136c3fe8 feat(design): the scheme set, the colour contract and the token utilities (E28 S3a)
Four schemes (Midnight; Forest cyan, Slate fuchsia, Matrix lime), YouTube
and Starship retired with no data migration: normalizeTheme maps a stored
retired scheme to Midnight. A vitest contract measures every scheme x mode
(text 4.5:1, control edge 3:1, status text, the accent's 30-degree hue gap);
it caught light-mode danger at 4.43:1, now red-700. The state layers, the
strong edge, the touch target and the fades are index.css tokens and
utilities the lab now reads. Backdrops recoloured to the new accents, with
a grey overlay grain that actually breaks the banding (longest flat run
15-26px -> 4-8px). The glass tuner is retired.
2026-09-24 04:33:13 +02:00
peter d2e40dcffb feat(design): design lab + DESIGN.md skeleton (E28 S2a)
- docs/DESIGN.md: the written source of truth for the UI. Decided chapters
  (principles, device adaptation, action placement, text stays selectable,
  interaction rules, copy, anti-patterns, decision log); controls and
  surfaces are marked Pending until the owner picks from the lab.
- /design-lab (dev only): renders each open decision's variants with the
  app's real CSS, themes and font scale. Batch A = six control decisions.
- devOnlyGuard: a production build fails if anything under src/design-lab
  reaches the bundle (seen red with an unguarded import).
- Size contract: tablet portrait + landscape and up, replacing the
  1024x768 floor with its never-built "too small" message.
2026-09-24 01:34:12 +02:00
peter 046ff735cf test: close the last coverage debt the roadmap still listed
- `overflow-clip` gets a safelist anchor in index.css (its only occurrence is a `.ts` constant),
  and the chip-lane contract keeps it there.
- PlexPlayer's Backspace ownership rule is pinned on all three branches: nothing above, a foreign
  layer above (it defers), and its own panel open under a layer (it still closes the panel).
- Removing a playlist item bumps the list's `updated_at`, like the three other item-only writes.
- Seen in a real browser on localdev: an exhausted comfort-shelf tile (an empty pinned playlist) is
  focusable, aria-disabled, and its Shift+F10 menu offers Play off and Remove from shelf.
2026-09-19 18:14:18 +02:00
peter 7a47223a58 fix(ui): no button drops the keyboard focus when its own action disables it
A focused button that turns natively disabled loses the focus to <body> in
Chrome. The app disables the very button that was pressed on ~60 sites — a
mutation pending, a pager at its last page, undo with nothing left, a player
at the end of its queue, a form gone clean — so a keyboard user was thrown
out of the page on every such press.

One primitive instead of a fix per site: ui/FocusSafeButton renders a
focused-and-disabled (or busy) button as aria-disabled with a click guard,
and applies the native attribute again once the focus is elsewhere. It asks
the document at render time as well as listening for focus events, because
a window without focus fires none (measured). ui/Button and ui/form's Switch
are built on it; 57 hand-rolled buttons swapped their tag for it keeping
their classes, and three hand-copies of the rule (the channel page's Block
and Hide, ChannelDiscovery's Subscribe) now pass `busy`. The soft state's
dim look is one rule in index.css.

`local/focus-safe-disabled` refuses a new raw <button disabled>, pinned by
focusSafe.contract.test.ts. lib/plexDetailUi moved to components/: it is
components, and lib may not import the primitive.

Measured on localdev in Chrome: the audit log's Next button keeps the focus
on reaching the last page, reads aria-disabled, and the guarded click does
nothing.
2026-09-19 08:07:25 +02:00
peter eb0507f942 fix(keys): a card reached by Tab rings the whole card, not just its poster
Owner report: on the Plex browse grid, Tab onto the first card ringed only the poster, and the first
arrow key then moved the ring round the whole card. The poster is the card's own role=button Tab stop,
so Tab gave it the app-wide button ring, while listNav's arrows focus the card root (D2: the ring goes
round the whole item).

The card's "open" element (`data-nav-open` — the Plex poster, a video card's title link) now stands
for the card: when it holds keyboard focus the card root wears the ring and the element's own ring is
transparent. Controls inside the card (watched toggle, actions) keep their own ring.

Measured in Chrome (jsdom evaluates neither :focus-visible nor :has): Plex browse, Tab from the sort
control → poster focused, card outline 2px accent, poster outline transparent; → moves to card 1 with
the same ring. Feed, Tab onto a card's title link → the card is ringed, the link is not.
2026-09-13 05:47:43 +02:00
peter 6d09b94bbb feat(keys): j/k and the arrows walk Home's rails and every Plex grid and rail
Second slice of the E11 keyboard layer (S4b). S4a gave the feed, the library and the channel page
`j`/`k`, the arrows and Enter; Home's shelves and the whole Plex module were still Tab-stop country —
a Plex poster is its own Tab stop, and a rail's cards sat behind every control of the cards before.

- `lib/listNav`: a list that mounts every item no longer declares a count or columns — both are
  measured off the DOM when a key is pressed, so an auto-fill grid's columns follow its width and a
  rail is one row. ↑ on a list's top row and ↓ on its bottom row go on to the neighbouring list, onto
  the item horizontally nearest the one left (owner decision D4: ←→ within a rail, ↑↓ to the rail
  above or below). The first `j` skips cards a rail has scrolled out to the left.
- `Carousel keyboardNav` registers the scroller; the scroller gets a 4px inset (against a -4px margin,
  layout unchanged) so the focus ring is not clipped, and `[data-nav-index]` a 2.5rem inline scroll
  margin so a card stepped into view clears the rail's edge fade and paging arrow.
- `ui/NavGrid`: the plain, fully mounted grid that registers itself.
- `navIndex` on PlexPosterCard / SeasonCard / EpisodeCard (the card root is the item, the poster the
  open element — the ring goes round poster and title, D2), PosterTile and Home's ShelfTile (the button
  is the item); cast, related and collection-strip buttons carry the attrs directly.
- Wired: Home's comfort and resume rails; Plex Browse titles + episodes, Discover rails + genres,
  collection view, playlists/collections browse, person known-for + filmography, show seasons, season
  episodes, cast/related strips, info-page cast + collection strips.
- `listNav.wiring.contract.test`: every `Carousel` says `keyboardNav`, every card says `navIndex`, and a
  card with `navIndex` sits inside a NavGrid / Carousel / VirtualGrid — both halves are opt-in, and
  either one missing leaves a list the keyboard silently skips.
2026-09-13 05:38:36 +02:00
peter 8fb276aa90 feat(keys): j/k walk the feed, s finds the search box, g jumps to a module
A feed card cost ~10 Tab stops, so the tenth card sat ~135 Tabs from the top of the page, and the
only keyboard focus ring (a 60% accent outline on the thumbnail) all but vanished on the dark glass.
First slice of the E11 keyboard layer (S4a); Home, Plex and the tables follow in S4b/S4c.

- `lib/listNav`: one window listener over every registered list, walked in document order. `j`/`k`
  step item to item (on into the next list — owner decision D4), the arrows move around a grid, Enter
  clicks the item's own `data-nav-open` element, so it opens exactly like a click. An item root is
  never a Tab stop: it gets `tabindex=-1` only while the keyboard is on it, and keeps it until the next
  item takes it, so the player's focus restore lands back on the card. The first `j` takes the first
  card you can see, not the top of the list.
- `VirtualGrid` takes part with `keyboardNav` (column count + scrolling an unmounted row in);
  `VirtualFeed` turns it on, so the feed, the library and the channel page all have it.
- Keymap: two-step sequences (`g h`) whose pending step belongs to the scope that started it; the
  page-level scopes (`page`, `search`, `list`) are quiet while a layer that owns the keyboard is open,
  enforced in `dispatch`. A test pins the owner's rule that none of them needs a modifier on the
  Hungarian layout.
- `g h/f/c/p/x/n/m/d/s/,` jump to a module this account can reach; `s` focuses the header search box
  and selects the old query; Escape in it hands the keyboard back to the page (Plex's typeahead spends
  its first Escape on its panel).
- Hover popovers are passive layers: an open tooltip still takes Escape first but no longer silences
  the page keys.
- Focus ring (owner decision D2 = B): solid 2px accent around the whole item; the app-wide button/
  link/row ring goes from 60% to solid too. The item keeps a transparent resting outline because the
  video card transitions `all` — without it every `j` flashed a 3px white ring (measured in Chrome).
- Help sheet: the new keys, in a fixed order after the surface's own; a `g` chord only for a reachable
  module; opened over a player or dialog it leaves out the page-level keys and the context-menu key,
  which nothing can reach there (the latter pre-existing since E10).
- CLAUDE.md: a canonical-patterns row for list/grid keys (`useListNav` + `navItemAttrs` +
  `data-nav-open`, not a private arrow-key handler).
2026-09-13 04:16:20 +02:00
peter 4b33036e7c fix(e10): review round 2 — revert what round 1 got wrong, narrow what it got too broad
Round 2 reviewed round 1's own fix diff, which is where a fix round does
its damage. It found 15 issues in 792 lines — a much higher density than
round 1 found in the whole epic — and most were regressions round 1
introduced. So this follows the rule rather than fighting it: revert the
fixes whose mechanism was wrong, narrow the ones whose guard was too
broad, and stop reaching for a third variant.

REVERTED, because the mechanism does not work:

- The `inert` menu item. Round 1 swapped a native `disabled` for
  `aria-disabled` so a row's "why is this off" tooltip could be reached.
  floating-ui's list navigation skips `aria-disabled="true"` exactly as it
  skips `disabled` (isListIndexDisabled) — and AnchoredPopover's own
  comment, written before this branch, already said so. The swap fixed
  nothing and made the mouse worse: without native `disabled` the row took
  pointer events, the full active highlight and DOM focus, then no-opped
  on click. The underlying finding is logged where the prop was, unfixed
  and honest: the reason has to go somewhere a disabled row is not.

- `useContextMenu` owning the focus restore. Turning floating-ui's
  returnFocus off platform-wide traded one bug for two: Playlists spreads
  triggerProps on a bare <tr>, so restoring to it is a spec no-op and
  Escape stranded focus on <body>; and with dismissOnScroll now on, the
  restore's plain focus() scrolled the row back into view, undoing the
  scroll that closed the menu. Patching that needs three more guards on
  one fix. The original bug — the rail's rename field dying on arrival —
  is fixed at the field instead: it focuses from an effect, which is
  scheduled after the microtask that was blurring it.

NARROWED, because the fix was right and the guard was not:

- PlexPlayer's Backspace deferred to `anyLayerAbove`, but the player's own
  gear and tracks menus register layers via useDismiss — so Backspace
  stopped closing them and did nothing at all. Only the cheat sheet and
  the palette own that key, so it names them.
- `historyDepth = 0` also desynced the counter from overlays the
  navigation does NOT unmount (About and ReleaseNotes live outside the
  page column), leaving one Back to both navigate and close them. The
  entries are marked buried and consumed silently by reconcile instead.
- The move's error toast fired for every status, so a transport fault
  surfaced twice on top of req's own dialog. Scoped to 403/404.
- The palette's moved-pointer guard could not judge the FIRST move of a
  session and went stale across a close. `e.movementX/Y` asks the browser
  directly and needs no state.
- `useKeyScope("contextMenu")` runs once per hook, and the Playlists page
  mounts two — so the cheat sheet rendered the chords twice under a
  duplicated React key. The scope stack dedupes.
- The `enabled:hover:` sweep missed the half that lives in CSS, so a
  disabled glass button still lifted. `.glass-hover:not(:disabled):hover`.
- ShareDialog's migrated buttons passed a colour className that the
  variant's own colour class outranks under clsx, so Revoke hovered
  neutral and a password-protected link looked unprotected. The colour
  goes on the icon, as the Copy button beside them already did.
- `matchesShortcut` took an untyped id and ids are only unique within a
  scope, so `back` would have answered for the wrong player. Keyed on
  scope + id, both literal.

And the systemic one: round 2 reverted eight of round 1's behaviour fixes
as a single mutation and all 763 tests still passed. Round 1 tested the
three fixes that were easy to test and none of the rest. So the guards
with the widest blast radius are pinned now, each mutation-checked to
fail for its own reason: the global keymap's repeat/allowInInput/disabled
handling (a new dom test), the cheat sheet bound to the real
useContextMenu rather than a scope stub, the scope dedupe, the history
burial, and the Button accessible-name union — whose @ts-expect-error
fixtures turn a widened type into a red typecheck lane.

The chipLane contract test that round 1 rewrote to count per lane counted
the import line as a lane, giving every file one free mirror — so the
exact hole it was rewritten to close was still open. Mutation-checked
both ways this time.
2026-09-06 01:57:32 +02:00
peter 928eac4c89 feat(e10): open the app's menu with a right-click, starting with playlist rows
S2's headline was never a new Menu: `ActionMenu` already sits on `AnchoredPopover`
(arrows, typeahead, Escape, anchor-flip). What was missing is an INPUT PATH into it, so
this adds `useContextMenu` + `<ContextMenu>` over the same `ActionMenuItem[]` and the same
`MenuItemList` — a row cannot grow a right-click menu that looks or behaves unlike its own
⋯ menu. Three ways in: right-click anywhere on the row, long-press on touch/pen, and
Shift+F10 / the Menu key. The LEFT button is untouched and keeps the row's own action.

One popover per list, anchored to a virtual element at the pointer (native behaviour, and
a table of 200 rows would otherwise mount 200 floating contexts to keep 199 shut).

Platform bits it needed: `hoverAlso` on AnchoredPopover (a submenu falls open under a
mouse and is tapped by a finger — mouse-only, so a tap's synthetic mouseenter can't race
the click toggle) and `elementRef` on PopoverItem (the submenu anchors to the very
menuitem that opens it, where aria-haspopup/expanded belong). `ActionMenuItem` becomes a
discriminated union — a row either fires or opens a submenu — plus `danger` and
`separatorBefore`.

First consumers, both in Playlists:
- item rows: play · move to another list (a submenu of every other playlist, one gesture)
  · to top / up / down / bottom · remove. Reordering goes through the same undoable store
  as the drag handle and is disabled under a view for the same reason, with the same
  explanation rather than silence.
- rail rows: rename (in the row that was right-clicked, keeping its cover so the rail
  doesn't jump) · delete. Both now run through `usePlaylistActions`, which also takes over
  the detail header's pencil and trash — the delete dialog's YouTube branch and the
  "what gets selected next" rule exist once, not twice.
- the rail gains a "recently changed" sort key off the new `updated_at`. NOT the default:
  a rail that reshuffles itself while you look at it costs more than it saves.
2026-09-05 19:59:56 +02:00
peter 7e97559615 feat(e10): put the 1024x768 size contract inside the primitives
S1c, the last part of S1. The contract now lives in components/ui/ and
in one CSS recipe instead of in ~160 call sites:

- Minimum target 2.75rem, on coarse pointers only (.touch-target). A
  32px icon button is fine with a mouse -- precise pointer, hover to
  confirm the aim -- and not fine with a thumb, so it grows exactly where
  there is no precise pointer, which on this app's real second device is
  the tablet. It grows the real box rather than painting an invisible
  ::after hit area, because two expanded hit areas on icon buttons 4px
  apart would overlap and the overlap fires the WRONG button. `link` is
  excluded: it is text inside a sentence.
- 2.75rem rather than 44px so the target obeys the text-size slider like
  everything else; verified that the type/geometry ladder was already
  rem-derived off --font-scale, so nothing else was needed there.
- The ladder is documented as a closed set in Button.tsx, with the site
  counts it was derived from, and ui/README.md states the contract.

Measured in the browser: fine pointer 36x36 and 34px-tall buttons
(unchanged), coarse pointer the same buttons at 44x44 and 44px tall.
1024x768 renders identically. 3x tsc, eslint, knip, prettier and 690
vitest green.
2026-09-05 18:49:48 +02:00
peter f98b060e2b feat(admin): an account panel, and a set-password link that needs no email
Design option C, chosen by the user 2026-09-05. Nothing in the admin UI
ever showed an account's GATE STATE: an admin could see a "Pending
approval" chip but not whether the address was confirmed, whether SEC-10
had cleared the password, or which Google account was attached — so
every support conversation started by guessing. Clicking a row now opens
a drawer that says which gate the person is actually stuck behind, with
the recovery actions under that readout rather than in the row.

The drawer is `Modal placement="drawer"`, not a second dialog: the layer
stack, ESC, the focus trap, Back-to-close and the scroll lock are the
hard parts, and duplicating them is how two shells drift apart. It
slides in, and honours prefers-reduced-motion like the rest.

The link itself (SEC-15, SEC-16, and the everyday "no SMTP and someone
forgot theirs") reuses the existing token machinery and the SAME
`#reset=` entry the mailed link uses, so the signed-out card consumes it
with no new flow. It is a distinct token KIND for one reason: a mailed
reset arrives in the mailbox, so completing it proves ownership and
confirms the address; an admin-issued link proves nothing about the
mailbox — the admin hands it over by whatever means they choose — so it
must not satisfy the email gate. Claiming otherwise would be the same
false attestation SEC-15 is about.

Issuing does not revoke the current password: a misclick must not lock
anyone out. USING it rewrites the hash and bumps the session epoch,
which is what evicts a squatter — SEC-16's actual remedy. Spending
either kind burns the siblings of both, so a completed reset cannot
leave a live admin link behind. The non-consuming probe learned the new
kind too, or every admin link would have opened onto "this link is
spent". The audit log records that a link was issued, by whom, for whom
— never the link, which is a live credential-setting secret and the last
thing that belongs in a long-lived log a human reads.

Not gated on account state on purpose: it is useful for a pre-empted
address, a revoked password, a Google-only account that wants one, and a
plain forgotten password. Narrowing it would only make it refuse exactly
when the admin needs it. The shared demo account is the one exception.

Verified on localdev, both languages, end to end: issue from the panel
-> the signed-in tab shows the honest "reset links open in a signed-out
window" banner with the token still in the address bar -> signing out
draws the "Set a new password" form, which is only possible because the
probe recognises the new kind. Gate: pytest 925 -> 942, vitest 676.
2026-09-05 01:46:58 +02:00
peter 5051809940 fix(a11y): touch/keyboard reveal tail + single-Escape layer coordination (UX-7/UX-8)
UX-8: one Escape must close only the topmost layer, never both an open
popover AND the player beneath it. The popover's Escape listener is on
`document` and fires before the player's on `window`; closing the popover
flushes its layer off the shared stack synchronously, so the player's
`anyLayerAbove()` lookup read "nothing above" and closed too. Add a
consumed-event flag to layerStack (`markEscapeHandled`/`escapeHandled`):
the acting topmost layer stamps the shared KeyboardEvent, and both players
check the stamp before the (now-mutated) stack. Immune to listener order
and mid-dispatch stack mutation. Cover with layerStack.dom.test.ts.

UX-7: the E4 `.reveal` sweep already covered the card action rows; two
residual hover-only traps remained — invisible-but-tappable/Tab-focusable
on touch. Add a group-agnostic `.reveal-hover` recipe (display:none under
`(hover: none)`) paired with each site's own hover/focus-within reveal:
- VideoCard play/Continue/Restart overlay: also reveal on
  group-focus-within (keyboard), and drop it on touch — the card tap
  already plays/resumes, so no permanent scrim over every mobile thumbnail.
- Carousel prev/next arrows: gone on touch, where the strip swipes.
2026-08-23 21:59:58 +02:00
peter 1801a58f6b feat(layout): centre the header on each page's content width, centre the playlist table
Every page's floating header (search bar + sync chip) and the toolbar band now centre on the SAME
max-width the content column uses, instead of spanning the whole column while a max-w page centres
its grid. So the search bar lines up with the left edge of the cards/table on every page, and sits
centred with the content — not against the full page width.

- PageShell takes a `maxWidth`, published as --content-mw; the header adds max-w-[--content-mw] mx-auto
  inside its left-4 / right-(1rem+scrollbar) span, so it centres on that width (`none` = full width).
- moduleRegistry PAGE_CONTENT carries each page's content max width (plex 1600px, channels 96rem,
  playlists 64rem, downloads 56rem, notifications/users 48rem; feed stays full width) — one source.
- Playlists: its content (header, filter row, table) was left-aligned max-w-5xl → now mx-auto, so the
  table is centred and the header lines up with it.

Verified at 1920px: header left edge == content left edge — feed 340, channels 213, playlists 487.
2026-08-21 21:38:49 +02:00
peter 45d8b47366 feat(toolbar): fixed-width ItemCount pill, lead the toolbar with it, align chrome to the cards
- New ItemCount: a generic, FIXED-WIDTH count pill (glass, non-interactive) — "192,050 items"
  (neutral noun, dynamic plural), min-w-[9rem] so a changing number never shifts the controls
  beside it; a million or more collapses to "1M+" with the exact figure in the title tooltip.
- Feed toolbar: ItemCount is the fixed leading element now; dropped the mx-1 separators so every
  gap is a uniform 1.5 (Content-types↔Source used to be wider than Watch-state↔Content-types).
- Chrome-to-card alignment (app-wide, via the shared Header + PageShell): the floating header and
  the toolbar band now span exactly the card grid's width — left-4, and a right edge of
  1rem + the scrollbar gutter (measured once into --sbw), so the fixed chrome lines up with the
  scrolled cards instead of running ~15px past them. Wraps cleanly to multiple rows on mobile.

Renames the count testid feed-result-count → item-count (E2Es updated).
2026-08-21 20:33:55 +02:00
peter 23ac884b42 fix(e4): address deep-review findings — bookmark popstate, focus trap, touch a11y
Deep-review (6 dimensions, 3-verifier adversarial pass) surfaced 7 findings, all
verified; fixed here.

- NavigationProvider + history.ts (medium, correctness): the popstate handlers
  restored the open channel / Plex sub-view from history.state ONLY, but a fresh
  ?chan / ?v bookmark lives in the URL with no marker in state — so any overlay's
  programmatic history.back() (closing a modal/player) silently closed the
  bookmarked channel or collapsed the sub-view to the grid. Give onPop the same
  URL fallback the initializers already use (history.ts extracts a shared readView
  so seed and popstate can't diverge again).
- plexCards SeasonCard (medium, a11y): the "In progress" season badge was a
  reveal-idle swap-badge → display:none on touch, and a season has no progress bar,
  so an in-progress season was indistinguishable from unwatched on touch. Moved it
  to the top-left (the toggle owns top-right) and made it always visible.
- plexCards watched toggle (low, a11y / WCAG 1.4.1): watched state was color-only
  on touch (green vs white CheckCircle2). New WatchedIcon distinguishes by SHAPE —
  CheckCircle2 (watched) vs an empty Circle (not) — used by all three card toggles.
- Modal.tsx (low, a11y): the focus trap leaked on Shift+Tab when focus rested on
  the panel container itself (Node.contains(self) is true, so the pull-back branch
  never ran). Guard now also checks `active === panel`.
- index.css (low, a11y): .reveal-idle faded only on .group:hover though .reveal is
  revealed on hover AND focus-within → the badge overlapped the control on keyboard
  focus. Added the focus-within fade.
- PlexBrowse.tsx (low, correctness): the ?v=playlist decoder accepted a non-integer
  id (Number.isFinite); tightened to Number.isInteger(n) && n > 0, matching the ?pl
  guard.

Gate green (tsc, knip, lint 0-err, 247 vitest). Self-E2E (localdev): ?v=show and
?chan bookmarks survive a modal open+close (were collapsing/closing before); Modal
Shift+Tab from the panel stays inside; in-progress season badge visible on touch;
watched toggle shows an empty-circle-vs-check shape difference; 0 console errors.
2026-08-20 03:26:19 +02:00
peter 94a608053a feat(a11y): touch-visible card controls + modal focus trap/restore (E4 S6)
UX-7 — hover-only card actions were `opacity-0 group-hover:opacity-100`: fine on
a mouse, but invisible AND still tappable on a touch device (no hover). New
`.reveal` primitive (index.css) gates the hide on `@media (hover: hover)`, so a
touch device keeps the control visible; its partner `.reveal-idle` is the idle
badge a control replaces (watched/in-progress pill under the watched-toggle),
faded on hover and dropped on touch so the two don't collide at the same corner.
Migrated the true controls — feed card action toolbar (VideoCard), Plex poster
card watched-toggle/info/add across all card variants + their swap badges
(plexCards), message pop-out (Messages), edit-interval pencil (Scheduler), and
saved-view star/rename/delete (SavedViewsWidget). Pure play-scrim overlays (the
whole card is the tap target) stay hover-only by design.

FE-9 — Modal.tsx had aria-modal but no focus management. Adds: a Tab/Shift+Tab
focus trap (topmost layer only, wraps at the edges and pulls escaped focus back);
initial focus into the dialog unless an autoFocus child already placed it; focus
restore to the trigger on close (captured in a useState initializer during render,
before commit runs autoFocus and moves activeElement inside); and aria-labelledby
wiring the dialog to its title.

Gate green (tsc, knip, lint 0-err, 247 vitest). Self-E2E (localdev): FE-9 trap
both directions + pull-back + Escape-restore-to-trigger + aria-labelledby verified;
UX-7 feed toolbar opacity 0 on desktop / 1 under mobile (hover:none) emulation,
Plex reveal buttons opacity 1 + reveal-idle badges display:none on touch.
2026-08-19 21:35:52 +02:00
peter b52c87b336 polish(ui): tighter header gap, stronger row hover, readable tag chips (R13 S3)
- Channel-manager tab row: pt-4 -> pt-2, closing the too-wide gap under the
  fixed header.
- Row hover was barely visible (--card sits close to --bg in dark schemes). New
  shared --hover token (a 9% foreground mix, clear in every scheme + theme,
  auto-adapting via --fg); the .selectable recipe and the DataTable row both use
  it, so every hoverable row app-wide (tables, nav rail, menu rows) reads.
- Channel tag chips: text-3xs -> text-2xs + font-medium, so the tiny labels stay
  legible on the accent fill across all colour schemes.

Self-E2E'd: tighter gap, a table-row hover now clearly visible. gate green
(tsc/eslint-0/vitest 147/knip/prettier/build).
2026-08-15 03:40:35 +02:00
peter 61ee7af9e4 fix(ui): snap scaled root font-size to a whole pixel
The root font-size was calc(16px * var(--font-scale)); a non-integer scale
(1.02 -> 16.32px) made every rem-derived box height fractional. When a filter
section's visible row count changes on a facet refetch, its fractional height
shifts everything below it by the sub-pixel remainder — a deterministic ~0.5px
CSS move that snaps to a visible 1px jitter of the whole filter rail at DPR=1.

round(calc(16px * var(--font-scale)), 1px) keeps the font-scale feature but
quantises the root to an integer pixel, so metrics land on integers and the
sub-pixel reflow jitter is gone app-wide. Verified: root 16.32->16px, chip row
26.453->26px, build + Lightning CSS pass round() through intact.
2026-08-15 00:07:25 +02:00
peter fc186e1230 refactor(ui): address /code-review on .btn-primary — tone family + doc fixes
- Generalize the recipe into a .btn-{tone} family: add .btn-danger / .btn-warn
  siblings sharing one hover-dim, and migrate the two hand-rolled tone-action
  buttons (ConfirmProvider danger confirm, Banner warning action) onto them, so
  primary/danger/warn action paints can't drift.
- Reword the recipe comment: it owns paint + one standard hover-dim (not
  'PAINT-ONLY' — that mislabel obscured the hover behaviour).
- Drop the now-redundant hover:opacity-90 from Banner's action-button base (each
  tone's recipe supplies the hover).

The 3 previously hover-less primary buttons keep the standard hover-dim gained in
the prior commit (intentional consistency; now accurately documented). Gate green
(tsc/eslint-0/prettier/knip/vitest 79); self-E2E confirmed btn-danger/btn-warn
compute to their tone/tone-fg tokens.
2026-08-11 04:20:10 +02:00
peter 76f8de258c refactor(ui): R10 — .btn-primary recipe for the primary/action buttons
Add a paint-only .btn-primary recipe (solid accent bg + accent-fg text +
hover:opacity dim) in index.css @layer components, alongside the selection-paint
recipes (.pill/.chip/.is-current). Migrate ~38 primary/action buttons across 24
files off the hand-rolled 'bg-accent text-accent-fg hover:opacity-90', keeping
each site's geometry (padding/radius/font/gap/disabled/shadow).

Deliberately NOT migrated: accent BADGES/labels (spans), the chat message bubble,
selection toggles (tableHeader — R8 popover territory), and the round play FAB
(hover:scale, not the opacity-dim primary idiom). Three previously hover-less
primary buttons (SettingsPanel/SetupWizard/DraftSaveBar) gain the standard hover
dim for consistency.

Gate green (tsc/eslint-0/prettier/knip/vitest 79); self-E2E confirmed a migrated
button computes to accent/accent-fg and both recipe rules load.
2026-08-11 04:04:06 +02:00
peter cb168c800a fix(ui): R10 S4 review r3 — preserve glass-card edge on pills, ease transform
Two low-severity follow-ups from the third /code-review round:
- .pill's resting border-color is now scoped `.pill:not(.glass-card)`, so a
  glass-card-resting pill (PlexSidebar scope/facet, PlexPlaylistView layout)
  keeps glass-card's own border incl. its lighter top-edge specular highlight,
  instead of having it flattened to a uniform var(--border).
- add `transform` to the recipe transition so the `active:translate-y-px` press
  nudge on the Sidebar tag/date pills eases again (it lost the utility transition).

Verified plain pills keep their resting border (Feed + YOUR TAGS) and active
pills still paint solid accent.
2026-08-11 00:45:14 +02:00
peter 90b33fc325 refactor(ui): R10 S4 — complete the selection-paint sweep (all pill idioms)
The first S4 pass migrated a subset, which left same-idiom selection pills
hand-rolled and made adjacent controls inconsistent (a /code-review finding).
This completes the sweep so every selected-among-options control shares the
recipe:

- plain pills → .pill (+ aria-pressed): Channels status filters + view tabs,
  Sidebar filter-tag chips + date presets + custom-dates, Stats tabs + ranges.
- glass-card-resting pills → .pill with the resting `glass-card glass-hover` kept
  in the non-pressed branch (solid accent when pressed): PlexSidebar library
  scope + the facet Chip (retired the round-1 "deferred" note — the recipe
  already expresses this via the resting branch, no new variant needed).
- custom-dates aria-pressed is coerced with !! so a date string can't leak into
  the attribute and miss the [aria-pressed="true"] paint.
- drop the dead `border` on ChannelTags' chip-solid (accent border on accent bg).

Out of scope (a separate concern, NOT selection-among-options): primary/action
buttons that share the accent fill — Banner action, ConfirmProvider primary,
PlexBrowse primary, PlayerModal watched-toggle — these want a future .btn-primary
recipe. Left by-design: tableHeader filter options (PopoverItem + keepSelectedPaint,
owned by the popover platform).
2026-08-11 00:27:04 +02:00
peter 7ff1ec1db0 fix(ui): R10 S4 review — guard .is-current against aria-current="false" + shadow transition
Follow-ups from the /code-review pass:
- .is-current[aria-current] now excludes aria-current="false" — the recipe is a
  shared primitive and a consumer using the common `x ? "true" : "false"` idiom
  would otherwise paint a non-current row as current.
- add box-shadow to the .pill/.is-current transition so the Tabs/SettingsPanel
  on-state shadow fades in instead of popping (it lost the utility `transition`).
- document that .chip-solid is intentionally paint-only (composes on a site's own
  geometry) so a truncating single-element chip isn't forced into inline-flex.

The 3 intentional visual changes (hover-border 55%, tag-filter transparent
resting, RemovableChip tint+border) were UAT-accepted as-is. PlexSidebar's facet
Chip (glass-card resting) deferred — wants a .pill soft-glass variant.
2026-08-10 23:25:21 +02:00
peter dcb91066f5 refactor(ui): R10 S4 — unify selected-paint into .pill/.is-current/.chip recipes
The ~14 hand-rolled "this is the selected/current/active one" idioms each
repeated the same `sel ? "bg-accent text-accent-fg border-accent" : "…"` inline
ternary, which had drifted. Three attribute-driven recipes in @layer components
now own that paint, keyed on the ARIA the control already carries: .pill
(aria-pressed segments/toggles), .is-current (aria-current nav/list items), and
.chip / .chip-solid (tag & filter tokens). The JSX just toggles the ARIA; the CSS
paints, so one control's selected look can't diverge from the next's. No
focus-visible in the recipes — the @layer base rule already rings every button/a.

Migrated 15 sites (Feed show/content, Channels tag filter, Sidebar or-and +
scope, PlexSidebar match, Tabs, SettingsPanel tab-rail, PlexPlaylistView layout
[soft], NavSidebar nav + settings, ActiveFilterChips, PlexSidebar RemovableChip,
ChannelTags, ChannelPicker). Deliberately left: PlexSidebar facet Chip and
PlexPlaylistView already covered; SavedViews row (paint split across two
elements), the scheme swatch (border-only on a coloured swatch), and
ChannelPicker's option rows (text-only selection) — noted for a follow-up.
2026-08-09 21:06:58 +02:00
peter 1955fc87ee refactor(glass): R10 S3a — glass-card notification rows + perf-aware .overlay-backdrop
- NotificationsPanel per-row .glass -> glass-card (the rows are cards, not panel surface).
- New .overlay-backdrop recipe (4px blur = backdrop-blur-xs) with a data-perf override that
  DROPS the blur. The viewport-sized modal scrim blur (Modal/PlayerModal/Welcome) was a raw
  backdrop-blur-xs utility that survived perf mode while every .glass had its blur dropped —
  the most expensive blur in the app. Overlays keep their bg-black/NN.
- gotcha: write ONLY the standard backdrop-filter; a manual -webkit- line makes lightningcss
  drop the standard prop (webkit-only output -> no blur in Firefox).
2026-08-09 17:43:42 +02:00
peter d93c465176 style(glass): tune the over-image tier — cards let the image show through
The app-wide 'glass over image' tier: panels stay near-opaque (surface 90%, menu 100%)
so chrome text is readable, but glass-card drops to 50% so the per-scheme backdrop image
gently shows through the feed cards (blur 22, inset 10). User-tuned via the live GlassTuner
and validated ("the image just barely shows through, text still readable"); supersedes the
uniform-88% pass that had killed the image-through-cards look. Only the data-backdrop=on
tier — :root (image off) and .glass-media (Plex art) unchanged.
2026-08-09 06:07:15 +02:00
peter 632da39619 chore(lint): R10 S2 review — guard against px-frozen font sizes + token convention note
- eslint no-restricted-syntax: a new text-[Npx] font size is now an error (matches
  strings + template chunks; rem arbitraries like text-[0.75rem] don't match). Keeps
  the rem system from silently rotting. Mutation-verified it fires on text-[Npx].
- index.css: document the token-vs-arbitrary split (name the two common small steps;
  rare 8/9/12/13px stay text-[Nrem]; never text-xs for 12px — it carries a line-height).
2026-08-09 03:52:11 +02:00
peter ab873bbcaa feat(theme): R10 S2 — re-close the rem system (px-frozen labels/chrome -> rem)
The ~124 px-frozen text-[Npx] labels didn't track the Settings font-scale slider
while their rem-sized neighbours did. Add text-2xs (0.6875rem) / text-3xs
(0.625rem) font-size-ONLY tokens (no paired line-height -> matches the arbitrary
they replace, zero vertical-rhythm shift) and codemod every text-[Npx] to a rem
class (rare 8/9/12/13px -> rem arbitraries).

Also: --hdr-h 68px -> 4.25rem so header content clears the rem-sized pills at
scale 1.3 instead of sliding under; NavSidebar/SidePanel slot widths + their
icon/badge px sizes go rem so the rails keep pace with their (now-scaling)
labels; a w-24/h-[54px] thumb -> h-13.5 to preserve 16:9 at scale. Media
thumbnails, page-width caps and fixed container widths deliberately stay px.

Verified via getComputedStyle at scale 1.06/1.3: text-2xs 11.66->14.3px, header
clearance 72->88px, nav slot 246->302px — all scale proportionally.
2026-08-09 03:18:04 +02:00