Commit Graph
80 Commits
Author SHA1 Message Date
peter ca9dd54923 fix(channels,datatable): address R13 S2a review + unify tag chips with the Tags column filter
Review fixes (user /code-review high):
- DataTable: hoist a stable EMPTY_FILTERS fallback so a controlled caller that omits
  `filters` doesn't churn a fresh {} each render.
- DataTable: the persistKey blob now stores only the slices this table OWNS — a
  controlled sort/filter is written as null/{} instead of a stale never-read duplicate.
- useFilterState: optional `migrate` seed (used only when storage is empty);
  ChannelsProvider carries the retired LS.channelFilter sync chip forward via migrateSyncChip.
- Channels: guard the sync-chip read with typeof instead of an `as string` cast.

Also unify the tag filter, same as the sync one: the top "YOUR TAGS" chip row is now a
controlled view over the Tags COLUMN filter (`filters.tags`), replacing its own tagFilter
state — so the chips and the Tags funnel share one state bidirectionally, the card layout
applies it via filterRows, and it persists with the rest of the map.
2026-08-14 02:19:44 +02:00
peter 837fdcd408 feat(channels,datatable): unify sync-status into one controlled DataTable filter (R13 S2a)
The top sync chips and the Sync column's own select filter were two independent
states with different vocab (all/needs_full/fully_synced vs fully/needsFull) and
subtly different semantics. DataTable gains a controlled filters/onFiltersChange
pair (symmetric to the existing controlled sort); ChannelsProvider now owns the
filter map via a new useFilterState hook, so the top chips, the Sync column
funnel, the card layout, and the header "full history" deep-link all drive ONE
filters.sync. The card layout reuses the exported filterRows predicate instead of
its own status pre-filter. Vocab unified on the column's fully = recent_synced &&
backfill_done, which now matches the Sync cell's own "fully synced" badge.
2026-08-14 02:00:17 +02:00
peter 665bc6f7b5 fix(plex,channels): address R13 S2 review findings
- Shared usePlexClearFilters hook replaces the duplicated clearAll (was copied in
  PlexBrowse and PlexSidebar) — one "reset every Plex narrowing" both call.
- The Plex duration chip's minutes unit is localized (plex.filter.durationUnit:
  "min"/"perc") instead of a hardcoded "m".
- The Plex collection chip falls back to the "Collection" label, not the raw
  rating_key id, when collectionTitle is missing.
- Dropped the dead rowClassName that dimmed hidden rows in the subscribed table
  (hidden channels are excluded there now — they live in the Hidden tab).
- Renamed the misleading `set` null-check predicate to `has`.

Gate green: tsc/eslint-0/prettier/knip clean, vitest 106.
2026-08-14 01:34:48 +02:00
peter 002ef0ab84 feat(channels): proper channel cards for Hidden + Blocked tabs (R13 S2)
The Hidden and Blocked tabs were a bare row of name chips ("two withered
chips"). Both now render a responsive grid of real channel cards via a shared
ExcludedChannelList: avatar + name + open-on-YouTube (reusing ChannelLink) and
one labelled reversing action (Unhide / Unblock). One presentation, parameterised
by icon/label/action/copy — the two "excluded channel" tabs now match.

Gate green: tsc/eslint-0/prettier/knip clean. Self-E2E'd: Hidden tab renders both
channels as cards with avatars, YT links, and Unhide buttons.
2026-08-14 00:49:09 +02:00
peter 6062007947 feat(channels): add a Hidden tab; move hidden channels out of Subscriptions (R13 S2)
Hidden subscriptions get their own tab (mirroring Blocked): a flat list with an
Unhide action, instead of dimmed rows scattered through the Subscriptions table.
- ChannelsView += "hidden"; the subscribed table now EXCLUDES hidden channels,
  so hiding a channel (the eye button) moves it to the Hidden tab and unhiding
  (Eye) returns it — both via the existing patch mutation.
- The "Hidden" top-level status chip is dropped (ChannelStatusFilter loses
  "hidden"); the status row is now purely sync-status (all/needs_full/fully_synced).
- Bilingual i18n (en/hu): channels.tabs.hidden + a channels.hidden block; the now
  unused channels.filters.hidden removed.

Hidden = out of the personal (Mine) feed only, still in the shared Library — a
softer exclusion than Blocked (hidden everywhere). Gate green: tsc/eslint-0/
prettier/vitest 106. Self-E2E'd: hide → appears in Hidden tab → unhide → back,
all /api 200.
2026-08-14 00:38:47 +02:00
peter 69d34f7fa3 refactor(channels): move cells + column defs into channelColumns.tsx
R12 S4c. Channels.tsx shed its ~150-line column block and 3 cell components
into the co-located channelColumns.tsx:

- SyncBadge / SyncCell / ActionsCell move verbatim (prop-driven, self-contained).
- the column array becomes a buildChannelColumns(deps) factory next to
  subsColumn — the manager owns the state/mutations and passes them in; the
  inline patch.mutate wrappers become onHide/onDeep callbacks so the factory
  doesn't couple to the mutation type.

Channels.tsx 905 -> 628 lines; no behaviour change. Gate green (tsc / eslint 0
errors / prettier / knip / vitest 79) + self-E2E: the manager renders every
column and cell (priority stepper, actions, sync badges, tags) with no console
errors.
2026-08-11 23:27:16 +02:00
peter 02754f479f refactor(ux): address /code-review high findings on the fixpack
- Extract the optimistic + debounced-flush feed-priority flow into a shared
  useChannelPriority hook (mirrors useChannelTagActions); the manager and the
  channel-detail page now share it instead of two drifting copies.
- NavSidebar: drop the always-true `slim` const and its dead expanded-rail
  branches; refresh the now-stale pinned/collapsible comments.
- Remove the orphaned `navCollapsed` localStorage key (no readers/writers left
  after the always-slim rail).
- Channel page: drop the wrapper native `title` that duplicated PriorityStepper's
  own Tooltip.

The keyboard-focus nav-label finding needed no change: the popover platform
already wires useFocus (visibleOnly), so a real Tab press shows the flyout label
(verified in-browser).
2026-08-11 03:29:08 +02:00
peter 9d7a2a75d8 feat(ux): card unification, slim icon nav, filter/plex fixes (7-item batch)
1A ChannelPage "Full history" button no longer wraps (whitespace-nowrap).
1B Extract the manager's press-and-hold priority stepper into a shared
   PriorityStepper and add it to the channel detail header (subscribed, non-demo);
   backend channel_detail now returns the per-subscription `priority`.
2  Unify YouTube + Plex media cards onto one look/behaviour: drop the whole-card
   hover LIFT (VideoCard) — which also fixes the clipped-top bug — and instead the
   inner thumbnail/poster ZOOMS on hover (both); give the flat Plex posters the same
   glass-card 3D depth + accent hover border as the feed cards (shadow-md is a
   transparent no-op here, so it's glass-card that provides the depth); clamp Plex
   card titles to a fixed 2-line height so 1- vs 2-line titles align.
3  Nav rail is now always a slim icon-only column, flush to the left edge; each icon
   reveals a floating name label on hover (Tooltip gains `always` + `openDelay`, and
   a right side). Removed the pin/unpin toggle, the expand-on-hover mode and the
   navCollapsed pref plumbing.
4  Scope the side-panel peek-open HOVER to the tab handle + the card (not the whole
   full-height slot next to the rail), so approaching the nav no longer pops the
   filter open; focus stays container-wide. useHoverFocusWithin gains a hover-out
   grace period + split hover/focus handler groups.
5  Plex art backdrop fills the whole viewport (a fixed inset-0 layer behind the
   transparent app) instead of only the inset <main> box.
6  Plex season binge continues across seasons: the season view's play queue now
   spans the whole show (allKeys), so a season's last episode rolls into the next
   season's first (seasonKeys stays for "add season to playlist").
7  When a Plex video/episode ends with nothing queued next, the player returns to
   the previous page (onEnded → onClose) instead of stranding a black screen.
2026-08-11 02:20:52 +02:00
peter 90b33fc325 refactor(ui): R10 S4 — complete the selection-paint sweep (all pill idioms)
The first S4 pass migrated a subset, which left same-idiom selection pills
hand-rolled and made adjacent controls inconsistent (a /code-review finding).
This completes the sweep so every selected-among-options control shares the
recipe:

- plain pills → .pill (+ aria-pressed): Channels status filters + view tabs,
  Sidebar filter-tag chips + date presets + custom-dates, Stats tabs + ranges.
- glass-card-resting pills → .pill with the resting `glass-card glass-hover` kept
  in the non-pressed branch (solid accent when pressed): PlexSidebar library
  scope + the facet Chip (retired the round-1 "deferred" note — the recipe
  already expresses this via the resting branch, no new variant needed).
- custom-dates aria-pressed is coerced with !! so a date string can't leak into
  the attribute and miss the [aria-pressed="true"] paint.
- drop the dead `border` on ChannelTags' chip-solid (accent border on accent bg).

Out of scope (a separate concern, NOT selection-among-options): primary/action
buttons that share the accent fill — Banner action, ConfirmProvider primary,
PlexBrowse primary, PlayerModal watched-toggle — these want a future .btn-primary
recipe. Left by-design: tableHeader filter options (PopoverItem + keepSelectedPaint,
owned by the popover platform).
2026-08-11 00:27:04 +02:00
peter dcb91066f5 refactor(ui): R10 S4 — unify selected-paint into .pill/.is-current/.chip recipes
The ~14 hand-rolled "this is the selected/current/active one" idioms each
repeated the same `sel ? "bg-accent text-accent-fg border-accent" : "…"` inline
ternary, which had drifted. Three attribute-driven recipes in @layer components
now own that paint, keyed on the ARIA the control already carries: .pill
(aria-pressed segments/toggles), .is-current (aria-current nav/list items), and
.chip / .chip-solid (tag & filter tokens). The JSX just toggles the ARIA; the CSS
paints, so one control's selected look can't diverge from the next's. No
focus-visible in the recipes — the @layer base rule already rings every button/a.

Migrated 15 sites (Feed show/content, Channels tag filter, Sidebar or-and +
scope, PlexSidebar match, Tabs, SettingsPanel tab-rail, PlexPlaylistView layout
[soft], NavSidebar nav + settings, ActiveFilterChips, PlexSidebar RemovableChip,
ChannelTags, ChannelPicker). Deliberately left: PlexSidebar facet Chip and
PlexPlaylistView already covered; SavedViews row (paint split across two
elements), the scheme swatch (border-only on a coloured swatch), and
ChannelPicker's option rows (text-only selection) — noted for a follow-up.
2026-08-09 21:06:58 +02:00
peter ab873bbcaa feat(theme): R10 S2 — re-close the rem system (px-frozen labels/chrome -> rem)
The ~124 px-frozen text-[Npx] labels didn't track the Settings font-scale slider
while their rem-sized neighbours did. Add text-2xs (0.6875rem) / text-3xs
(0.625rem) font-size-ONLY tokens (no paired line-height -> matches the arbitrary
they replace, zero vertical-rhythm shift) and codemod every text-[Npx] to a rem
class (rare 8/9/12/13px -> rem arbitraries).

Also: --hdr-h 68px -> 4.25rem so header content clears the rem-sized pills at
scale 1.3 instead of sliding under; NavSidebar/SidePanel slot widths + their
icon/badge px sizes go rem so the rails keep pace with their (now-scaling)
labels; a w-24/h-[54px] thumb -> h-13.5 to preserve 16:9 at scale. Media
thumbnails, page-width caps and fixed container widths deliberately stay px.

Verified via getComputedStyle at scale 1.06/1.3: text-2xs 11.66->14.3px, header
clearance 72->88px, nav slot 246->302px — all scale proportionally.
2026-08-09 03:18:04 +02:00
peter d794524adf feat(theme): R10 S1 — semantic status colors (danger/warn/success)
Add theme-scoped --danger/--warn/--success (+ -fg) tokens wired into the v4
@theme inline, replacing ~110 raw red/amber/emerald/green palette refs across
34 files. Fixes light-theme contrast failures (fixed Tailwind shades fell to
~1.7-3:1 on white). Status colors are scheme-independent — recognised by hue,
shifting only by theme to hold contrast (bright on dark bg, darkened on light).
Solid fills use the paired -fg text; @source inline guarantees the full -fg set
exists. IMDb rating gold kept as a deliberate decorative non-status exception.
2026-08-09 01:03:53 +02:00
peter 70bda98868 build(deps): migrate Tailwind CSS v3.4 → v4
Root-fixes the opacity-modifier seed bug behind R10 S0: the theme colors were
bare `var(--x)` hex with no <alpha-value>, so `bg-accent/40`, `ring-accent/40`,
`border-border/60`, `text-muted/70`, … (~99 sites across 45 files) emitted no
CSS rule at all — latent no-ops. v4 implements the opacity modifier via
`color-mix`, so the modifier now works with the existing hex vars, no per-scheme
token duplication needed.

- `npx @tailwindcss/upgrade`: `@tailwind` directives → `@import "tailwindcss"`,
  JS config → CSS `@theme` (colors, --font-sans, the z-index tokens preserved),
  classname renames (rounded/shadow/blur scale, outline-none→outline-hidden,
  ring→ring-2) across 56 files; PostCSS plugin → @tailwindcss/postcss,
  autoprefixer removed (v4 prefixes for you).
- `@theme` → `@theme inline` (load-bearing): the color vars are redefined at
  runtime under html[data-scheme]/[data-theme]; inline resolves them at the use
  site so per-scheme opacity tints track the active scheme (the shadcn v4 pattern).
- Revert one codemod false-positive: it rewrote the English word "rounded" →
  "rounded-sm" inside a releaseNotes.ts prose sentence.

Gate green: tsc(app+node) / eslint 0-err / prettier / vitest 79 / knip.
Verified in-browser: bg-accent/15 now computes a scheme-tracking color at 0.15
alpha across all 6 schemes × 2 themes; the hand-rolled glass border/shadow/
radius/backdrop-filter render unchanged under v4.
2026-08-08 00:50:05 +02:00
peter 2984aa3240 fix(popover): resolve the R8 platform code-review findings
Correctness:
- Escape is now strictly topmost-only for EVERY mode. Hover popovers register in
  the shared layerStack too (and floating-ui's own Escape is off for all modes), so
  an open tooltip/hover-card no longer either swallows the Escape from a Modal/player
  underneath (its document-level stopPropagation vs their window listeners) or
  double-closes both. A player's own overlay hover-card now takes Escape before the
  player, keeping it alive.
- An invisible (referenceHidden, scrolled-out) surface is no longer a dismissable
  layer, so it can't silently eat an Escape aimed at what's actually on screen, nor
  make a player defer.
- PopoverSurface splits into a wrapper that returns null before any hook and an inner
  that holds them, so a mounted-but-closed popover (≈10 per table row) subscribes no
  fullscreen listeners — was ~1800 document listeners on a 100-row table.
- The fullscreen portal no longer remounts on a key: one persistent container is
  re-parented body↔fullscreen-element with appendChild (atomic move), so the open
  panel's focus/caret/scroll/animation survive a transition and an element SWAP is
  handled by the element-identity dependency.
- AddToPlaylist drops `disabled={busy}` on its items (it blurred the focused item to
  <body> and permanently killed roving focus); re-entrancy is already guarded in
  toggle(), and aria-busy conveys the pending state.
- New `hostsInput` option turns off BOTH typeahead and focus-item-on-hover for the two
  menus with an inline text field, so a pointer passing over a list item no longer
  steals the field's caret and mis-routes the next Enter. Replaces their `typeahead:false`.
- ChannelTags' single-pass fit loop gains a whole-set fast path, so it stops collapsing
  chips into "+N" when they would all have fitted.
- `initialFocus={-1}` is applied only when a `selectedIndex` is set (the sync-focus race
  it works around); a plain nav menu now lets the focus manager focus normally, so an
  item-less menu (first-run tag editor) still has a keyboard entry point.

a11y:
- `ariaLabel` now wins on menu-role panels — the surface strips useRole's competing
  `aria-labelledby` when an explicit label is given (verified: the filter/View menus
  are named by their column/label, not the trigger).
- PopoverItem routes caller props THROUGH getItemProps and applies its own
  tabIndex/disabled/data-active/className last, so a caller handler or tabIndex can no
  longer be silently dropped or clobber the roving model.

Regressions / consistency:
- Tooltip shows/hides on contact again (explicit 0/0 hover delay) instead of inheriting
  the platform's 120/140 ms intent delay.
- ChannelTags' editor list regains its useScrollFade overflow mask.
- ChannelTagsControl takes a `bounded` prop; the channel detail page passes false so
  tags show inline in the wide header instead of collapsing to "+N".
- ChannelPage's tag-catalog query is gated on subscribed && !demo (matches the only
  consumer's render condition); the manager's tag toggle now also invalidates
  qk.channel(id) so the detail page's cached tags stay in step.
- DetailCustomizeMenu + PrefToggle revert off the platform to the pre-R8 inline
  `absolute` menu: in the player's overlay it renders inside a transform:scale(1.25)
  subtree, and portalling out to <body> painted it at 1×. Same reason the player's own
  menus stay hand-rolled; this also restores PrefToggle to plain buttons (the rows are
  independent toggles, not a radio group). The stale PlayerModal fullscreen comment is
  corrected too.

Gate green (tsc/eslint/76 vitest). Self-UAT in-browser: hover-over-item no longer
steals the tag input's caret; text filter keeps caret while narrowing; menu aria-label
is the label not the trigger; selectedIndex lands focus on the checked item; roving +
Escape-close+refocus intact; add-to-playlist items never disabled. NOT verified here
(needs a device / playing media): the fullscreen portal reparent and the player-overlay
paths — owed device UAT, as they already were.
2026-07-31 02:10:14 +02:00
peter f091247624 refactor(channels): shared tag-mutation hook + a channel_detail tag_ids test (R8 review)
Address the two remaining review findings on the tag work:
- extract useChannelTagActions — the optimistic attach/detach + create-and-attach flow that
  the channel manager and the channel detail page had copy-pasted; the cache-shape-specific
  optimistic update is injected (manager maps a ManagedChannel[]; detail patches one
  ChannelDetail), so the two stay in sync;
- add a DB-lane test asserting GET /api/channels/{id} returns exactly this user's personal
  tag links — not another user's, not the auto/system (user_id NULL) links.
2026-07-30 23:33:50 +02:00
peter 8ae06ea1fe fix(channels): center table, kill popover top-left flash, exact "+N" count (R8 S1 UAT)
Second UAT pass on the tag cell + popover platform:

- Popover top-left flash (real root cause): the popIn keyframe animates `transform`,
  which overrode Floating UI's positioning `transform: translate(x,y)` for the animation's
  duration, parking the popover at (0,0). Move the animation to an INNER wrapper so the
  positioned element's transform stays clean (verified: menu is at the correct spot from
  frame 0). The isPositioned visibility gate is kept as a belt-and-suspenders.
- Table shifted right / not centered: my previous fixed-15rem tags column + nowrap Sync
  pushed the table past the max-w-[96rem] wrapper so it overflowed. Trim to 12rem tags and
  shorten the long "full history queued/coming" sync labels to "queued"/"coming" so the
  table fits the wrapper (1594 <= 1628) and centers again.
- "+N" count wrong/missing while adding tags: replace the iterative shrink (which lagged a
  render and could clip the pill's digits) with a deterministic measure — a hidden measurer
  lays out all chips + a sample pill, and we compute the exact fit in one pass. The count is
  always correct now (verified across varied rows), and a bare "+" with no number is
  structurally impossible.
2026-07-30 23:33:50 +02:00
peter 0fd95c15a1 fix(channels): stable tag column width, no popover flash, no sync wrap (R8 S1 UAT)
Three UAT refinements on the tag cell + popover platform:

- Fixed tag-column width (w-[15rem], was max-w): under table-layout:auto a content-
  driven cell re-solved every column's width on each chip added, so the table visibly
  shifted (and the "+N" count flickered) until the cap was hit. A fixed footprint makes
  adding/removing tags move nothing (verified: column x unchanged, "+N" count stable).
- No popover flash: gate the floating surface's visibility on Floating UI's isPositioned
  so it never paints at (0,0) top-left for a frame before the transform lands.
- Sync cell no longer wraps: flex-nowrap so the recent/full badges stay on one line
  (the column grows to fit them instead of breaking to two rows).
2026-07-30 23:33:50 +02:00
peter cfa8be950d feat(channels): fixed-width tag cell with "+N" overflow + inline create (R8 S1)
Redesign the channel tag cell (the popover pilot's first real consumer) to fix two
UAT-reported bugs and two UX gaps:

- Jumping editor (bug 1): the "+" edit trigger now sits in a STABLE slot at the end,
  so toggling a tag (which grows the chip row) no longer moves the anchor — the editor
  popover stays put (verified dx/dy = 0).
- Whole-table reflow (bug 2): the cell is width-bounded (max-w inside the cell, since
  table-layout:auto ignores the column width — the documented channel/About trap) and
  single-line, collapsing overflow into a hoverable "+N" pill. Rows no longer wrap and
  reflow (verified uniform row heights).
- The "+" is ALWAYS present (even with zero tags), and its menu can CREATE a tag inline
  (type + Enter → create + attach) — tagging no longer requires the top-of-page dialog.

New shared ChannelTagsControl (used by table + cards; the detail page is Part 2) over the
R8 popover platform: a `menu` editor popover + a `hover` reveal-all popover. Greedy rem-safe
fit via ResizeObserver. `api.createTag` now returns Promise<Tag>.
2026-07-30 23:33:50 +02:00
peter e644b4f7d7 feat(popover): add the Floating UI anchored-popover platform + migrate TagsCell pilot (R8 S1)
Introduce useAnchoredPopover + PopoverSurface over @floating-ui/react — one primitive
replacing the hand-rolled measured engines: flip() (two-way flip), shift() (width clamp),
hide() (hide-and-follow when the trigger leaves its scroller), autoUpdate (scroll follow),
FloatingPortal (escape ancestor stacking contexts). Supports menu + hover modes; focus
management lands in S2.

Wrap the app and the public watch page in <FloatingTree> so Escape / outside-press dispatch
is topmost-only across nested layers (S3 folds in the Modal + players).

Migrate the richest engine, TagsCell, as the pilot — ~140 lines of bespoke positioning
(coords state, flip layout-effect, scroll rAF loop, useDismiss, Overlay) collapse into one
hook call. Verified in-app: click opens, portals to <body>, positions below the trigger,
role=menu + aria-expanded/haspopup, Escape and outside-click close, no console errors.
2026-07-30 23:33:50 +02:00
peter 7765d19813 fix: code-review round 1 — 4 findings
- og: guard safe_abs_path's None (missing/gc'd poster) before _jpeg_size, else the public /watch OG
  render crashed with an uncaught AttributeError
- channels: hoist the priority step button to module scope so it no longer remounts on every
  hold-repeat tick (which dropped the pointer capture and could let a hold run away on pointer drift)
- watch: only route audio through Web Audio on iOS (where a backgrounded <video> is suspended);
  other platforms keep their reliable native audio, avoiding a foreground-silence risk if the
  AudioContext can't resume
- share: drop the unstable `create` mutation object from the auto-create effect deps (it changes
  every render); the links.data trigger + autoTried ref already fire it exactly once

The clipboard-on-focus finding is intended (the user explicitly asked for auto-paste on focus; the
read is best-effort and browsers reject it without a gesture, so no real prompt fires).
2026-07-28 02:49:34 +02:00
peter 9d3d69f0e9 feat(channels): press-and-hold priority stepper + inline-editable value
The priority arrows changed one step per click, so setting a large value meant many clicks. Now a
press-and-hold auto-repeats at an accelerating rate (a quick tap still steps once; keyboard path
kept), and the PATCH is debounced per channel so a hold sends one request with the final value, not
one per notch (flushed on unmount). The value also sits LEFT of the arrows (cursor never covers it)
and is click-to-edit — type any integer directly, negatives allowed — via an absolutely-positioned
input that overlays without disturbing the table row layout.
2026-07-28 02:22:36 +02:00
peter ad86d6d126 refactor(fe): query-key factory + migrate feed/channels/playlists (R7 S2a)
Introduce lib/queryKeys.ts as the single source of truth for React Query
keys — the R7 driver was ~200 hand-written key literals across 51 files
(`["feed"]` alone in 15+), where one typo silently orphans a key so an
invalidate never matches.

S2a migrates the three highest-traffic domains (feed/video, channels,
playlists) plus the shared me/my-status/tags roots: ~90 literal sites in
18 files now call qk.*(). Pure substitution — each factory fn returns the
byte-identical array the call sites used before, so TanStack's prefix
matching is unchanged (qk.feed() still invalidates qk.feed(filters)).
Co-invalidation clusters are deliberately NOT bundled into helpers (they
differ per site), so no query's refetch scope changes.

Nullable keys (playlist(selectedId), ytSearch(q)) accept null so a null
segment is preserved (["playlist", null]) while a no-arg call is the bare
prefix key — guard is `!== undefined`.

Gate green: typecheck, eslint (0 err), prettier, 68 vitest. Smoke: app
boots, feed/facets/tags/my-status all 200, no console errors. Factory
extended to plex/messaging/admin/downloads/notifications in S2b.
2026-07-27 21:48:35 +02:00
peter b5573b62d1 feat(ui): shared LoadingState — a centered accent spinner instead of plain loading text
Replaces the plain "Loading…" text in every R3 loading branch with a single shared LoadingState
(a spinning lucide Loader2 in the accent colour + label, centered, role=status/aria-live) — one
component so all loads read the same and can be swapped for skeletons later in one place. Applied
across Feed, Channels, ChannelDiscovery, AuditLog, NotificationsPanel, Messages, Scheduler, Stats,
PlexBrowse (grid + subviews), PlexPlaylistView, ConfigPanel, DownloadCenter, AdminUsers, ChatThread.
Left the small "load more" footer and lazy Suspense fallbacks as-is.
2026-07-22 04:35:02 +02:00
peter a393fd2fb1 fix(ui): R3 S1 review fixes — don't blank data on transient refetch errors
- The honest-state branch now guards on `isError && !data`, so a background/window-focus refetch
  failure keeps already-visible content instead of replacing the list with a full error screen
  (regression the bare `isError` introduced). Applied to AuditLog, Channels, ChannelDiscovery,
  PlexBrowse, PlexPlaylistView, Messages(people), Feed — matching the guard already used in
  Messages(conversations)/NotificationsPanel/Scheduler.
- Drop the unused DataTable loading/error/onRetry props (every table page uses the outer
  StateMessage branch, not the props) — reverts DataTable to its simple empty block.
- StateMessage announces errors with role=alert/aria-live=assertive (was polite for all tones).
- Remove the now-unused common.empty string (en+hu), left over from the removed QueryState render-prop.
2026-07-22 04:14:46 +02:00
peter d9a08892a5 feat(ui): R3 S1 — honest error states across the pages
The error state didn't exist as a concept: a failed main query rendered as an "empty" list
("No channels" while the request actually died), so a backend restart read as "everything is
empty". Add the convention that an empty state may NEVER show while a query is erroring.

- New components/QueryState.tsx: shared StateMessage (loading / error+Retry, house style, with
  role=status/aria-live — the app had zero live regions).
- DataTable gains loading/error/onRetry props (suppresses empty-text on error).
- isError branch (before the empty branch) added across the false-empty pages: Feed (retry),
  Channels, ChannelDiscovery, AuditLog, NotificationsPanel, Messages (conversations + people),
  Scheduler, Stats, PlexBrowse grid, PlexPlaylistView. ChannelPage's main content is Feed, now
  covered. common.loadError/empty strings (en+hu).
2026-07-22 03:58:51 +02:00
peter e257e2aca0 style(frontend): Prettier config + one-time repo-wide format pass
Prettier 3 (pinned), printWidth 100, double quotes — chosen to match the existing
hand-formatting and minimise reflow. This commit is ONLY the mechanical format pass
(`prettier --write`) plus the config/ignore/scripts, isolated so it never pollutes a
feature diff. Verified behaviour-neutral: typecheck, eslint (0 errors), and vitest
all green before and after. See .git-blame-ignore-revs — `git blame` skips this sha.
2026-07-21 02:26:40 +02:00
peter 307ab96d84 fix(managers): two-way menu flip + extract useCardPager
- The tag menu's flip was one-way: once anchored above it stayed there, so a row
  scrolling toward the top dragged the menu off the screen. It now re-decides both
  ways each pass — prefer the side it is on (no flapping), leave it as soon as that
  side stops fitting and the other does. Verified: trigger at y=229 (no room above)
  flips back below, menuTop 253 = btnBottom 249 + 4, nothing off-screen.
- Extract the card pagination into lib/useCardPager: size (persisted, validated),
  page, the out-of-range clamp-commit, the slice and the Pager props lived twice,
  and every review round had to fix both copies in lockstep. The two tabs now keep
  only what differs — which rows, which storage key, and when to reset.
  The clamp is gated on the card layout too, so it no longer rewrites card state
  while the table is the one on screen.
2026-07-20 01:24:31 +02:00
peter ab5f3c9fbb fix(managers): address the E4 S3 code-review round 3 findings
- The tag menu's "trigger is gone" test now measures against the SCROLLER, not the
  window. The page scroller starts ~230px down (measured), so a row that slid under
  the fixed toolbar was still "on screen" by window coords and the menu floated over
  the chrome, anchored to something invisible.
- Scroll-repositioning keeps whichever side the menu is anchored to instead of
  resetting it to "below" every frame — that reset made the layout effect flip it
  back, costing two renders and two forced layouts per frame near the bottom edge.
- One placement rule (`coordsFrom`) now serves the initial open, the layout
  correction and every reposition, so those can no longer drift apart.
- Card page: reset on the filter/sort INPUTS only, and separately COMMIT the clamp
  when the page falls out of range. Keying the reset on the row count (round 2) was
  too blunt — a background refetch that merely added a channel threw the reader off
  page 7 for something they didn't do.
- Pager derives `pageCount()` once and `hasPagerContent` reuses it, instead of the
  same expression twice in one file.
- Re-indent the pagerNode JSX left dangling by round 2's ternary edit.
2026-07-20 01:10:13 +02:00
peter c630d29ff6 fix(managers): address the E4 S3 code-review round 2 findings
- The portalled tag picker now FOLLOWS its trigger on scroll (rAF-coalesced)
  instead of closing. Closing on every wheel tick was a regression for the table,
  where the menu used to travel with its row; it still closes once the trigger
  leaves the viewport (nothing left to anchor to) or on resize.
- Place the menu by MEASUREMENT, not a px estimate: it opens below, then the
  layout effect flips it above only if the real box overflows. The old
  `rows * 30px` guess read short at font-scale 1.3 (the rows are rem), which
  could leave a fixed menu hanging off the bottom with no way to reach it.
- `toggle` only opens once a position exists, so the `open && coords` gate can
  never show a stale anchor.
- One owner for "is there anything to page": `hasPagerContent()` lives in Pager
  and DataTable calls it, instead of both re-deriving the rule — that drift is
  what left empty control bands behind in the first place.
- Reset the card page on the row COUNT too, not just the filter inputs, so an
  unsubscribe or a shrinking refetch can't leave a stale page to spring back.
- `parseCardSize` clamps to the sizes the pager actually offers (like clampView /
  clampStatus), so the select can't display one value while the grid pages by another.
- VirtualGrid's docblock now carries the stacking-context constraint: its rows are
  transformed, so anything floating an item renders must portal out.
2026-07-20 00:56:47 +02:00
peter 260de48f41 fix(managers): the tag picker drew under the next card
In the card layout every VirtualGrid row carries a `transform`, which makes it a
stacking context — so the tag menu's z-index was scoped to its own row and the
NEXT card (a later DOM sibling) painted over it. Same hazard that buried the
players in E3, so the same blessed fix: render the menu through <Overlay> (i.e.
at <body>) with fixed coords instead of `absolute` inside the cell.

The flip-up case anchors the menu's BOTTOM to just above the button so it lands
exactly whatever its real height is, and the horizontal clamp measures the
rendered width rather than assuming px — `w-44` grows with the text-size slider.
Closes on outside click (dismiss now watches the cell AND the portalled menu),
and on page scroll/resize, where a fixed menu would otherwise strand at a stale
anchor. Verified in both layouts by hit-testing the menu's own pixels.
2026-07-20 00:42:33 +02:00
peter be9d17ebb1 fix(managers): address the E4 S3 code-review findings
- DataTable: keep `pagerNode` NULLABLE. Extracting Pager made it an always-truthy
  element, so the `controls` / `bottomControls` guards always fired and a table with
  nothing to page rendered empty `my-3` bands (plus an empty in-band PageToolbar).
- ChannelsProvider: `setView` bails when the tab is unchanged (re-selecting the
  active tab, or goToFullHistory forcing "subscribed", stacked dead Back entries),
  and pushes a FRESH state like setPage does instead of spreading `_chan`/`_yt`
  markers into the tab entry.
- Lift the layout into its own narrow context (`useChannelLayout`): App read the
  whole ChannelsState for the fade, so every keystroke in the manager's search box
  re-rendered the app root.
- Reset the card page when the row set or sort changes (both tabs) — the clamp only
  hid a stale page, which came back when the filter was cleared.
- Sort + slice the card rows only in cards mode; table mode was copy-sorting ~300
  rows per render for a result nothing read.
- Validate persisted `cardSize` / `sort` (`parseCardSize`, `parseSortState`), matching
  the clamp-on-read convention the module's other persisted values already follow;
  a corrupt size made the page count NaN and emptied the grid.
- Pager: page-size changes scroll to the top too (they re-slice from a new first item).
- ColumnSortControl: a stored sort naming a column this table no longer offers is
  treated as no sort, instead of showing a direction arrow for a sort that isn't applied.
- Drop the stale "rows" layout comments (that variant was retired this sprint).
2026-07-20 00:34:38 +02:00
peter dff4152522 feat(managers): paginate the card layout + its top scroll-fade
UAT round 3 feedback on the card layout:
- Add a pager + "Cards per page" to the card view (it infinitely-scrolled before).
  Extracted the pager cluster out of DataTable into a reusable Pager component
  (the table now renders it too — no behaviour change); the card view slices the
  sorted rows and drives its own per-account page size (subscribed + discovery).
- Restore the top edge-fade in the card layout. The channels page registers
  fadeTop:false for its sticky-header table; the card layout has no sticky header,
  so App now re-enables the top fade when the channel layout is cards.
2026-07-19 23:28:43 +02:00
peter 9c4dd0163a feat(managers): shared sort across the table and card layouts
Cards have no column headers to sort by, so lift the sort out of DataTable into
one shared state that BOTH views drive and reflect. New lib/columnSort.ts holds
the comparator + click-cycle (one source of truth); DataTable gains an optional
controlled sort (sort + onSortChange) and falls back to its internal persistKey
sort when they're omitted, so every other table is untouched. The subscribed
sort lives in ChannelsProvider, discovery keeps its own (its columns differ);
a new ColumnSortControl dropdown (options derived from the columns' sortable
metadata, feed-style + asc/desc toggle) drives it in cards mode. Per-account,
persisted, per-tab.
2026-07-19 23:09:54 +02:00
peter 875c7ad741 feat(managers): richer channel cards + drop the rows layout, cap the channel column
UAT round 1 feedback:
- Retire the `rows` layout — it barely differed from the table; keep Table + Cards.
- The card now shows the About cell (+ its hover overlay) and the priority stepper
  in every layout, not just the table: ChannelLayoutGrid gains named slots
  (lead / about / actions) and stops hiding the `hideInCard` columns, since the
  roomy desktop card has space the cramped mobile fallback did not.
- Fix the table losing its centering with "Rows per page: All": a long-titled
  channel stretched the uncapped Channel column (~289→429px) and overflowed the
  centered table. Cap it with a max-w element inside the cell (table-layout:auto
  ignores a cell max-width), the same trick AboutCell already uses. Gaps now 163/162.
2026-07-19 22:42:09 +02:00
peter 1703d4ab5e feat(managers): table / cards / rows layouts for the channel manager (E4 S3)
A generic ViewSwitcher (reused from the feed) drives a per-account layout
shared by the Subscriptions + Discovery tabs. `table` keeps the DataTable
(numbered pager); `cards` and `rows` render a virtualized grid over the same
client-side list via the new ChannelLayoutGrid, which composes cells straight
from each table's Column<T> render closures (cardPrimary/hideInCard/cardLabel),
so both tabs — with their different columns — get the views for free. Status
chips surface in the fixed band when the table's own controls row is gone.
2026-07-19 21:52:16 +02:00
peter 8abb78b0bd refactor(managers): full About overlay + center the wider channel content (E4 S2 follow-up)
- The About overlay now shows the FULL channel About (description, external links,
  country, language, topics, keywords) — the same content as the detail page's About
  tab, via a new shared ChannelAboutContent component (reused by ChannelPage + AboutCell)
- AboutCell fetches the channel detail ON DEMAND on hover (shared [channel,id] react-query
  cache with the channel page), so the list stays light; the overlay is interactive
  (scrollable + clickable links) via a small hover-bridge, and closes on page scroll/resize
- Center the content: max-w-7xl -> max-w-[96rem] on the channel tables + header, so the
  wider About table stays symmetric with the header (mx-auto handles the responsive centering)
- Topic chips are display-only for now; the future search epic makes them clickable
2026-07-19 20:25:06 +02:00
peter 9db1d3fba3 feat(managers): About column with hover overlay on both channel tables (E4 S2)
- Backend: add channel description to the shared _channel_summary projection, so both
  the subscribed list and the discovery list carry it (no migration; description is
  already stored from the channels.list call)
- New AboutCell: one truncated line in the table + full text in a portalled, always-on
  glass hover/focus overlay (wider than Tooltip, flips above the anchor near the bottom,
  closes on scroll/resize)
- About column (after Channel) on both the subscribed and discovery tables; hidden in the
  mobile card fallback
2026-07-19 19:35:07 +02:00
peter 669dc3f2a6 refactor(managers): tidy channel header + column filters + move Actions (E4)
- Drop the intro blurb (+ its orphan channels.intro i18n key and Trans import)
- Header is now two tight rows: tabs + stats (right), your-tags + sync/backfill (right),
  leaving room on the tab row for future tabs
- Add a funnel filter on the Prio / Channel / Sync / Tags columns (client-side, like
  the discovery table's Channel filter)
- Move the Actions column to 2nd position (after Prio, before Channel), left-aligned
2026-07-19 18:24:25 +02:00
peter 83b60df112 feat(managers): bottom pager on the channel tables (E4 S1)
DataTable gains a working controlsPosition="both": the leading controls
(e.g. the status chips) stay ONLY at the top; the bottom row is pager-only
(no duplicated chips). The subscribed + discovery channel tables opt in, so
the 33-page list has a pager at the bottom too — no scroll back up.
2026-07-19 15:45:09 +02:00
peter a42e0a9e3e feat(app): the module registry drives the render (S6b DoD)
Replace App's page-render ternary and the three side-rail page conditionals with
a data-driven lookup: components/moduleRegistry maps each page to a prop-free
content component (+ optional side rail + shell fadeTop), and App renders
PAGE_CONTENT[page]/PAGE_RAIL[page] gated by moduleDef(page).gate (an unreachable
gated page falls back to the feed, as the old ternary did). Content modules and
the two rails are now prop-free: they read `me` via the new useMe() hook and
their module-local state from the scoped providers; FeedPage/MessagesPage are the
only wrappers (they wire the global feed scope / meId). App.tsx 796->431 lines,
zero `page===X` chrome conditionals — closes the Platform epic DoD. (Platform S6b.3)
2026-07-19 01:25:32 +02:00
peter dd921e3209 refactor(wizard): move onboarding wizard state into WizardProvider
Lift the onboarding wizard's open state, first-login auto-open effect, and the
wizard render itself out of App into WizardProvider. Feed, Channels, and
SettingsPanel trigger it via useWizard() instead of an onOpenWizard prop; App
and ChannelPage drop the prop plumbing. First step of S6b.3 — removing the
per-module props that block a uniform registry render. (Platform S6b.3)
2026-07-19 00:55:34 +02:00
peter a303f307cd refactor(channels): scope module state in ChannelsProvider
Lift the Channels manager's shared local state (name filter, status chip,
active tab, column-reset token, focus-a-channel intent) out of App into a
split-context ChannelsProvider, nested inside NavigationProvider so its
focusChannel/goToFullHistory actions can drive navigation. The Channels page,
the header search box + sync chip, the feed filter sidebar, and the
notifications inbox all read it via useChannels()/useChannelsActions() instead
of props drilled through App. Channels also internalises onViewChannel /
onFilterByTag / onFocusChannel (nav + feed-filters straight from providers) and
takes only { me, onOpenWizard } now. App loses five useStates, the focusChannel
helper, the focus-clear effect, and a large block of per-page prop plumbing.
(Platform S6b.2)
2026-07-19 00:08:34 +02:00
peter c91caffa5e refactor(z-index): name the stacking layers as a token scale
Replace ~48 magic z-index values (z-10..z-[9999] + 2 inline zIndex) with named
tailwind zIndex tokens (base/menu/chrome/paneltab/panel/rail/overlay/popover/
tooltip/tuner). Values are UNCHANGED — a rename, not a renumber — so layering is
identical; the names give one source of truth for the stack.
2026-07-18 19:11:25 +02:00
peter af915883f9 fix(datatable): the sticky header no longer shifts or fades on first scroll
The sticky <thead> jumped up ~8px and picked up the scroller's top fade
the moment you scrolled 1px — so it read as 'not fixed'. Two causes:
- the table sat under a pt-2 gap, so its natural position was 8px below
  the sticky top:0 it snapped to. Drop the top padding (the fixed band's
  controls row already gives the visual gap) → no shift.
- the page scroller's top edge fade turned on with the first scroll and
  masked the header's top. Add a fadeTop flag (PageShell → PageScroller →
  useScrollFade), off for the Channels + Audit pages whose scroll region
  starts with a sticky header. Feed/channel keep the top fade (it fades
  cards under the fixed toolbar, as intended).

Verified: header stays at a fixed offset with no fade change from scroll 0
through scrolled, on both the manager and the audit log. Suite 15/15.
2026-07-18 05:43:19 +02:00
peter 867daa0dcf feat(channels): pager into the chip row, Blocked as its own tab
Address manager UAT:
- The DataTable controls row (status chips + pager) now portals into the
  fixed band via a new controlsInBand prop, so it stays put above the
  sticky header instead of scrolling away — and the pager fills the empty
  space next to the status chips, on one row.
- The tab bar is always fixed chrome now (not just on Subscriptions), so
  it doesn't jump when switching tabs; on Subscriptions the stats/intro/
  tags ride with it.
- Blocked channels moves off the bottom of the Subscriptions list into its
  own 'Blocked' tab (with an empty state), alongside Subscriptions and
  Discover.

Verified with a 90-channel test account: everything above the rows stays
fixed while the rows scroll under the sticky header. Suite 15/15, tsc +
knip clean.
2026-07-18 05:34:07 +02:00
peter dcadbe346d feat(channels): fix the manager header, scroll only the table rows
Lift the whole subscribed-view header — tabs, sync stats + actions, the
intro, the tag chips and the sync-status chips — into the shell's fixed
band via PageToolbar. Combined with the sticky table header row, only the
channel rows scroll now; everything above them stays put.

The status chips move out of DataTable's controlsLeading into the fixed
chrome (they belong above the header, not in the scrolling controls row).

Note: the DataTable pager (rows-per-page / pagination) stays in the
scroller for now — it rarely shows on the manager (few channels = one
page). The discovery sub-view's chrome is still inline (separate
component, handled in the sweep). Suite 15/15, tsc + knip clean.
2026-07-18 05:15:01 +02:00
peter 0ed58e3cb1 improvement(scroll): fade every capped list's clipped edges
The sweep's own three (the thread, the Plex collections filter, the tag manager)
plus the seven the spec missed — the playlist picker, the row tag menu, the Plex
playlist/collection dialogs, the player's track menu, the video description and
the table's multi-select filter. Same idiom throughout: a height-capped list that
silently clipped its content now says so, and hides its scrollbar like the rail
and the panels already do.

The table's option list is its own module-level component because it owns a hook:
FilterPopover is redeclared per DataTable render, so React remounts it.
2026-07-17 03:14:48 +02:00
peter d159f35f31 feat(header): floating module header with cyclic nav and shared search
Replace the full-width top bar with a fixed floating header of glass pills: a
fixed-position ModuleName (accent dot + label + prev/next cyclic module stepper)
and a shared SearchBar. The header's left edge is anchored as if the nav rail
and filter sidebar were both open, so it never shifts on collapse or module
change; the right edge leaves a 10% margin.

- ModuleName label width is measured live from the reachable modules' titles in
  the current language, recomputing on a language or account change.
- Module names come from a shared moduleLabelKey (the same short labels as the
  nav rail); NavSidebar and the header now read from one source (lib/modules.ts).
- The arrows step cyclically through moduleOrder(me) — dynamic, no hard-coded
  targets, wrapping at both ends.
- Search is hoisted into the SearchBar for feed (YouTube search), plex, channels
  (including the Discovery tab) and playlists (new); Go button, Enter triggers it.
- The Playlists left rail now reaches the top; header clearance via --hdr-h.
2026-07-13 02:28:06 +02:00
peter 0c26464c90 feat(channel): enrich the About tab + fix the tab-switch header shift
- fix: reserve the scrollbar gutter (scrollbar-gutter:stable) on the channel
  page's scroll container, so switching between the tall Videos tab and the
  short About tab no longer shifts the banner/avatar/buttons a few px sideways
  (the vertical scrollbar was appearing/disappearing between the two tabs).
- About tab now shows Country (flag + localized name), Language, Topics
  (topicCategories → readable chips), and Keywords (brandingSettings keywords
  parsed into chips, quoted multi-word tags kept whole). country/language/topics
  were already stored; keywords is new (migration 0055_channel_keywords, mapped
  in apply_channel_details, returned by channel_detail).
- Discovery → channel page: the Channel-manager "Discover from playlists" tab now
  links each channel name to its in-app channel page (ChannelLink onView), so a
  discovered channel's About/videos can be inspected BEFORE subscribing (was
  subscribe-only, plain text before).

Note: the channel info-card epic itself was already delivered in v0.19.0; this is
the About-tab enrichment follow-up + the header-shift fix. external_links stays
empty by design (YouTube removed the field from the Data API ~2023).
2026-07-12 16:12:39 +02:00
peter 5ac30abe1f fix(deferred): close frontend UI/UX tails from the hygiene sweep
- player YB2: keepalive pagehide beacon (api.saveProgressBeacon) so the resume
  position isn't lost on F5/close within 5s of the last checkpoint (mirrors Plex).
- player YB4: bound consecutive unplayable items in auto-advance so an
  auto-advancing/loop=all queue can't spin over a run of dead videos.
- downloads B6 (client): localise structured quota/edit errors centrally in
  api.req() via localizeDetail() + Intl.NumberFormat (fixes HU/DE + decimal sep);
  + 3-locale download error strings.
- channels FB1: focusChannelToken bump so re-clicking the same channel re-seeds
  the search box; FB2: syncSubs invalidates feed/feed-count (set can change now).
- config CB2: reseed the ConfigPanel draft on a key-set dataVersion + explicit
  post-save token, so a mid-edit refetch can't clobber an in-progress edit.
- config AB3 (UI): a blank allow_empty field stores "" instead of resetting.
- admin SB2/SC2: confirm + success toast on demo-whitelist remove and deny-invite
  (+ trilingual strings); SC1: disable only the acted-on row (pendingId), not all;
  SB3: pause the 1s scheduler countdown ticker while the tab is hidden.
- messages CT4: only invalidate conversations/unread when the incoming-message
  count actually changed, not on every 20s poll; MB3 (client): react to the live
  unread ping (onUnread → invalidate); MC3: extract e2ee installKey (setup/unlock);
  CC2: hoist POLL_MS to messaging.ts; MB4: document the reload-scoped socket.
2026-07-12 05:59:25 +02:00