UX-7 — hover-only card actions were `opacity-0 group-hover:opacity-100`: fine on
a mouse, but invisible AND still tappable on a touch device (no hover). New
`.reveal` primitive (index.css) gates the hide on `@media (hover: hover)`, so a
touch device keeps the control visible; its partner `.reveal-idle` is the idle
badge a control replaces (watched/in-progress pill under the watched-toggle),
faded on hover and dropped on touch so the two don't collide at the same corner.
Migrated the true controls — feed card action toolbar (VideoCard), Plex poster
card watched-toggle/info/add across all card variants + their swap badges
(plexCards), message pop-out (Messages), edit-interval pencil (Scheduler), and
saved-view star/rename/delete (SavedViewsWidget). Pure play-scrim overlays (the
whole card is the tap target) stay hover-only by design.
FE-9 — Modal.tsx had aria-modal but no focus management. Adds: a Tab/Shift+Tab
focus trap (topmost layer only, wraps at the edges and pulls escaped focus back);
initial focus into the dialog unless an autoFocus child already placed it; focus
restore to the trigger on close (captured in a useState initializer during render,
before commit runs autoFocus and moves activeElement inside); and aria-labelledby
wiring the dialog to its title.
Gate green (tsc, knip, lint 0-err, 247 vitest). Self-E2E (localdev): FE-9 trap
both directions + pull-back + Escape-restore-to-trigger + aria-labelledby verified;
UX-7 feed toolbar opacity 0 on desktop / 1 under mobile (hover:none) emulation,
Plex reveal buttons opacity 1 + reveal-idle badges display:none on touch.
Add a paint-only .btn-primary recipe (solid accent bg + accent-fg text +
hover:opacity dim) in index.css @layer components, alongside the selection-paint
recipes (.pill/.chip/.is-current). Migrate ~38 primary/action buttons across 24
files off the hand-rolled 'bg-accent text-accent-fg hover:opacity-90', keeping
each site's geometry (padding/radius/font/gap/disabled/shadow).
Deliberately NOT migrated: accent BADGES/labels (spans), the chat message bubble,
selection toggles (tableHeader — R8 popover territory), and the round play FAB
(hover:scale, not the opacity-dim primary idiom). Three previously hover-less
primary buttons (SettingsPanel/SetupWizard/DraftSaveBar) gain the standard hover
dim for consistency.
Gate green (tsc/eslint-0/prettier/knip/vitest 79); self-E2E confirmed a migrated
button computes to accent/accent-fg and both recipe rules load.
Unify text inputs onto the form.tsx inputCls look (surface bg, rounded-lg, 2px accent
RING focus), replacing the settings-family border-focus style app-wide:
- deleted 3 duplicate local `const inputCls` (KeyGate/SettingsPanel/SetupWizard) → import
the shared one; a 4th (Welcome, py-2.5) kept local but re-styled to match.
- ~30 inline settings inputs: default full-size fields → inputCls; size variants (pager/
table-filter/chat textarea/plex/glass-card) keep their width/radius/padding but swap
bg-card→bg-surface and border-focus→ring-focus. glass-card/bg-transparent bgs left as-is.
- refreshed the form.tsx doc-comment (the old two-style split is gone).
The ring is the more visible / a11y-correct focus cue, matching R9's focus foundation.
The ~124 px-frozen text-[Npx] labels didn't track the Settings font-scale slider
while their rem-sized neighbours did. Add text-2xs (0.6875rem) / text-3xs
(0.625rem) font-size-ONLY tokens (no paired line-height -> matches the arbitrary
they replace, zero vertical-rhythm shift) and codemod every text-[Npx] to a rem
class (rare 8/9/12/13px -> rem arbitraries).
Also: --hdr-h 68px -> 4.25rem so header content clears the rem-sized pills at
scale 1.3 instead of sliding under; NavSidebar/SidePanel slot widths + their
icon/badge px sizes go rem so the rails keep pace with their (now-scaling)
labels; a w-24/h-[54px] thumb -> h-13.5 to preserve 16:9 at scale. Media
thumbnails, page-width caps and fixed container widths deliberately stay px.
Verified via getComputedStyle at scale 1.06/1.3: text-2xs 11.66->14.3px, header
clearance 72->88px, nav slot 246->302px — all scale proportionally.
Root-fixes the opacity-modifier seed bug behind R10 S0: the theme colors were
bare `var(--x)` hex with no <alpha-value>, so `bg-accent/40`, `ring-accent/40`,
`border-border/60`, `text-muted/70`, … (~99 sites across 45 files) emitted no
CSS rule at all — latent no-ops. v4 implements the opacity modifier via
`color-mix`, so the modifier now works with the existing hex vars, no per-scheme
token duplication needed.
- `npx @tailwindcss/upgrade`: `@tailwind` directives → `@import "tailwindcss"`,
JS config → CSS `@theme` (colors, --font-sans, the z-index tokens preserved),
classname renames (rounded/shadow/blur scale, outline-none→outline-hidden,
ring→ring-2) across 56 files; PostCSS plugin → @tailwindcss/postcss,
autoprefixer removed (v4 prefixes for you).
- `@theme` → `@theme inline` (load-bearing): the color vars are redefined at
runtime under html[data-scheme]/[data-theme]; inline resolves them at the use
site so per-scheme opacity tints track the active scheme (the shadcn v4 pattern).
- Revert one codemod false-positive: it rewrote the English word "rounded" →
"rounded-sm" inside a releaseNotes.ts prose sentence.
Gate green: tsc(app+node) / eslint 0-err / prettier / vitest 79 / knip.
Verified in-browser: bg-accent/15 now computes a scheme-tracking color at 0.15
alpha across all 6 schemes × 2 themes; the hand-rolled glass border/shadow/
radius/backdrop-filter render unchanged under v4.
Extend lib/queryKeys.ts to the remaining ~34 key roots and migrate every
remaining literal (queryKey: [...] AND the positional useLiveQuery keys) in
36 files. All ~200 React Query keys across the app now route through the
factory; zero raw key literals remain outside queryKeys.ts.
The heterogeneous composite plex keys (plex-library/facets/collections/
playlists carry a filters object, a ratingKeys array, or a union/group
discriminator) take a variadic pass-through — the factory centralizes the
ROOT string; single-id keys stay precisely typed. Nullable keys (thread,
playlist, ytSearch) accept null so a null segment is preserved.
Pure substitution — byte-identical key arrays, so TanStack prefix matching
is unchanged. Gate green: typecheck (app+node+e2e), eslint (0 err),
prettier, 68 vitest. Runtime-verified on a fresh dev server: Feed + Plex
modules load, feed/facets/tags/my-status/plex-library/plex-facets/
plex-collections/plex-playlists all 200, full UI renders.
Replaces the plain "Loading…" text in every R3 loading branch with a single shared LoadingState
(a spinning lucide Loader2 in the accent colour + label, centered, role=status/aria-live) — one
component so all loads read the same and can be swapped for skeletons later in one place. Applied
across Feed, Channels, ChannelDiscovery, AuditLog, NotificationsPanel, Messages, Scheduler, Stats,
PlexBrowse (grid + subviews), PlexPlaylistView, ConfigPanel, DownloadCenter, AdminUsers, ChatThread.
Left the small "load more" footer and lazy Suspense fallbacks as-is.
- The honest-state branch now guards on `isError && !data`, so a background/window-focus refetch
failure keeps already-visible content instead of replacing the list with a full error screen
(regression the bare `isError` introduced). Applied to AuditLog, Channels, ChannelDiscovery,
PlexBrowse, PlexPlaylistView, Messages(people), Feed — matching the guard already used in
Messages(conversations)/NotificationsPanel/Scheduler.
- Drop the unused DataTable loading/error/onRetry props (every table page uses the outer
StateMessage branch, not the props) — reverts DataTable to its simple empty block.
- StateMessage announces errors with role=alert/aria-live=assertive (was polite for all tones).
- Remove the now-unused common.empty string (en+hu), left over from the removed QueryState render-prop.
The error state didn't exist as a concept: a failed main query rendered as an "empty" list
("No channels" while the request actually died), so a backend restart read as "everything is
empty". Add the convention that an empty state may NEVER show while a query is erroring.
- New components/QueryState.tsx: shared StateMessage (loading / error+Retry, house style, with
role=status/aria-live — the app had zero live regions).
- DataTable gains loading/error/onRetry props (suppresses empty-text on error).
- isError branch (before the empty branch) added across the false-empty pages: Feed (retry),
Channels, ChannelDiscovery, AuditLog, NotificationsPanel, Messages (conversations + people),
Scheduler, Stats, PlexBrowse grid, PlexPlaylistView. ChannelPage's main content is Feed, now
covered. common.loadError/empty strings (en+hu).
Prettier 3 (pinned), printWidth 100, double quotes — chosen to match the existing
hand-formatting and minimise reflow. This commit is ONLY the mechanical format pass
(`prettier --write`) plus the config/ignore/scripts, isolated so it never pollutes a
feature diff. Verified behaviour-neutral: typecheck, eslint (0 errors), and vitest
all green before and after. See .git-blame-ignore-revs — `git blame` skips this sha.
- player YB2: keepalive pagehide beacon (api.saveProgressBeacon) so the resume
position isn't lost on F5/close within 5s of the last checkpoint (mirrors Plex).
- player YB4: bound consecutive unplayable items in auto-advance so an
auto-advancing/loop=all queue can't spin over a run of dead videos.
- downloads B6 (client): localise structured quota/edit errors centrally in
api.req() via localizeDetail() + Intl.NumberFormat (fixes HU/DE + decimal sep);
+ 3-locale download error strings.
- channels FB1: focusChannelToken bump so re-clicking the same channel re-seeds
the search box; FB2: syncSubs invalidates feed/feed-count (set can change now).
- config CB2: reseed the ConfigPanel draft on a key-set dataVersion + explicit
post-save token, so a mid-edit refetch can't clobber an in-progress edit.
- config AB3 (UI): a blank allow_empty field stores "" instead of resetting.
- admin SB2/SC2: confirm + success toast on demo-whitelist remove and deny-invite
(+ trilingual strings); SC1: disable only the acted-on row (pendingId), not all;
SB3: pause the 1s scheduler countdown ticker while the tab is hidden.
- messages CT4: only invalidate conversations/unread when the incoming-message
count actually changed, not on every 20s poll; MB3 (client): react to the live
unread ping (onUnread → invalidate); MC3: extract e2ee installKey (setup/unlock);
CC2: hoist POLL_MS to messaging.ts; MB4: document the reload-scoped socket.
- ChatThread send had no onError: a 404 (recipient gone) or 429 (rate-limited)
send failed silently (api.req shows no modal for those "caller-handled" statuses).
Added onError → toast for 404/429 (400/409/500 already raise the global dialog);
draft is kept for retry. New trilingual messages.sendFailed key.
- ChatThread scroll-to-bottom effect keyed on `plain` too, so every 20s poll's
decrypt pass yanked a scrolled-up reader back to the bottom. Key on items.length.
- ChatThread + Messages decrypt effects keyed on `items` (a fresh `?? []` array
every render) → a render storm while loading. Key on q.dataUpdatedAt.
- chatDock.ts: use LS.chatDock(userId) instead of the bare "siftlode.chatDock.*"
literal (matches the storage LS registry).
tsc green, re-review clean, localdev boots, Messages renders (locked-state) w/o console errors.
Switching accounts does location.reload(), which preserves history.state — so the new
account re-mounted the Messages module from the previous account's _sub sub-view, whose
partnerId belongs to the OLD identity (often the new account's own id → an empty
self-thread). Symptom: after switching to the recipient you land on a blank thread and
the just-received message never shows (F5 keeps history.state); only going back to the
list and reopening the real conversation works.
Fix: (1) strip _sub/_ov from history.state before the switch reload so the new account
starts at the module root; (2) guard Messages so a thread view with partnerId === meId
falls back to the conversation list (can't message yourself).
In-app history only tracked the top-level page, so Back from a module sub-view
(e.g. a Messages thread) or with a modal open jumped straight to the previous
module. Add two history primitives: useHistorySubview (a module's sub-view rides
in history.state, so Back returns to its root first) and useBackToClose (a
mounted overlay occupies one history entry; Back closes the topmost, nesting-safe
so a button-close doesn't trip the modals underneath). Apply to the Messages page
views and to PlayerModal + the shared Modal. setPage now pushes a clean entry so
each page starts at its root.
The Messages UI trusted only the per-device IndexedDB key, so if the server's
key record was gone (deleted, DB-restored, admin-reset) while a stale private
key lingered in the browser, the app looked 'unlocked' but no one could be
messaged and no setup was offered. Add useKeyState (server 'configured' AND
local unlock): show setup when the server has no key (setup overwrites the stale
local key), unlock when it has one this device hasn't opened, ready otherwise.
ChatThread is now self-contained. Also fix the header title on the Messages and
Notifications pages (was falling through to 'Channel manager').
Move messaging out of the notification center into its own left-nav module
(own page, own unread badge), so a reload returns to it and notifications stay
separate. Add a Messenger-style floating dock (bottom-right): pop a conversation
out from the page, keep chatting across navigation, minimise (rollup) or close.
- Messages is now a routed page; NotificationsPanel reverts to inbox-only and the
nav badge no longer mixes in messages.
- Extract shared KeyGate + ChatThread (used by both the page and dock windows);
e2ee exposes a shared unlock subscription so page and dock agree.
- ChatDock (always mounted for human users) owns the app-wide live-message
subscription and per-device key restore. EN/HU/DE strings.
A Messages tab in the notification center (hidden for demo): set up secure
messaging with a passphrase (key generated + wrapped in-browser via WebCrypto,
stored non-extractable per device), unlock on other devices, then chat with
end-to-end encrypted, live-delivered messages. The server-authored Siftlode
welcome is readable before any key setup.
- lib/e2ee.ts: ECDH P-256 + HKDF + AES-GCM, PBKDF2-wrapped key, IndexedDB.
- lib/messagesSocket.ts: WebSocket client with backoff reconnect.
- Messages.tsx: key gate, conversation list with decrypted previews, directory,
thread with client-side decrypt + encrypt-on-send. Unread feeds the nav badge.
EN/HU/DE strings.