da74b8b9bf30ae9537723aaf1bb7be3b17a91b79
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Commits
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4b5b66343d |
fix(player): related marks survive, Restart restarts, and refused pages offer nothing to click
- Every state and Watch-later write goes through features/video/videoWrites, which marks the never-refetched lists (related lists, live searches) once the server has it; a contract test holds it. The Notification Center's undo, the feed's reset and the Watch-later toggles skipped it before. - Confirmed marks are also kept apart (qk.videoMarks) and laid over the related rows: a Show more page landing later rebuilt them from the pages it read when it started, and dropped a mark made meanwhile. - Restart on a related video starts at 0 (the session's stored position won before), and on the one already playing it seeks. - The watched toggle remembers each video's mark: Back showed the opened video's launch-time state after a related one was marked. - The help sheet leaves out the player's keys while a layer above it has them waiting. - After a refusal a retry cannot answer, neither Show more (related) nor Load more (live search) is offered; a failed live-search page keeps the results already read and says why under them. - The related cap message counts requests, as the cap does. |
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b5045165c0 |
fix(player): a related video played is tracked, and its list is honest about its state
A related video played in place is the player's item now: its title and its own watched / playlist / download controls, its progress checkpointed and resumed, marked watched at its end — and its end does not step the queue. Back returns to the opened video, where it was left. The related list: - its marks announce through the shared notice (the Notification Center finds them), join the host's player session (the feed refetches on close), and stay per write, so an earlier answer no longer undoes a later mark still on its way; - every host's state write patches the cached related lists, which are never refetched; - kept for the session (gcTime), a retry asks for the page that failed, a list read so far with nothing unseen says so, a refusal a retry cannot answer offers none, and the followed mark names itself on hover. Turned off on the instance (a limit of 0), the tab, the drawer button and the live-search buttons are left out. Keys: the player's keys and its focus reclaim defer to a layer above it (the drawer); going wide moves the drawer's list into the panel's tab; `j` goes on from the slot of a row removed inside the top layer; the help sheet lists the list keys over a layer that holds a list. |
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59b27467ab |
feat(player): the OS media controls, the basic keys and resume for the library and shared-link players
Plex, library and /watch tell the operating system what plays (title, line, picture) and take its
play / pause / skip / seek through one hook (lib/mediaSession); the Plex player drives it with its own
seek and clock, so the lock screen shows the film's position, not the stream's. The YouTube player is
left alone: its iframe already publishes all of it, and the OS routes to the frame that plays.
The library and /watch players get the basic keys (lib/mediaKeys, the keymap's mediaPlayer rows) and
open where the viewer stopped (lib/resume): the library keeps the point on the server, per user and
library item (library_states, POST /api/downloads/{id}/progress, listed back on both listings), the
shared link in this browser. A started library row continues, its menu can start it over, and its
picture carries the cards' progress bar. The resume rule (too early / near the end = from the start)
is one function shared with the YouTube route.
The library dialog opens focused on its panel (Modal initialFocus "player"): on the ✕, Space closed
the film. While the media element itself has the focus, Space and the arrows stay its own controls'
— the browser acts on them whatever a listener does, and one Space played and paused.
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4aaaaa7860 |
chore(comments): drop epic, sprint and review-round ids from the code
The code cited its plan instead of saying why: `E28 review J4`, `(R6 S3b)`, `S1 justified…`,
`deep-review round 5`. That plan lives in the private ops repo, so for every reader of this one the
citation was noise, and a sentence whose subject was the plan step ("round 2 showed…") hid its
lesson behind an id. Each one is gone and the "why" kept: a bare citation is deleted, a sentence
carrying a lesson is reworded around it ("a later attempt showed…").
Measured (`scripts/audit_metrics.py`, product code): 652 lines in 270 files carried an epic code by
the definition the next commit holds (507 / 241 by the old, two-digit-only one) -> 0. Across all
code, tests, scripts and configs: ~1100 epic-code lines plus ~320 sprint/round ids.
Behaviour unchanged, checked mechanically: every changed .py file has the same AST once docstrings
are blanked; css/sh/toml/yml/json files are identical once comments are stripped; the only
non-comment changes in TS/JS are test titles, one description string in a contract table, and five
ESLint messages, whose text is all the gates snapshot diff holds. Not touched: Markdown (docs and
the changelog keep their history), Alembic migrations, TV episode notation (`S2 · E5`), DESIGN.md
ids (`C1`, `B4`, `S3h`), tracker ids (`SEC-16`, `DX-17`).
One stale claim fixed on the way: test_hls_reaper's docstring said the player checkpoints "every
10 s whether or not it is playing", which plex/stream.py calls wrong; it now says what the code does.
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8fb276aa90 |
feat(keys): j/k walk the feed, s finds the search box, g jumps to a module
A feed card cost ~10 Tab stops, so the tenth card sat ~135 Tabs from the top of the page, and the only keyboard focus ring (a 60% accent outline on the thumbnail) all but vanished on the dark glass. First slice of the E11 keyboard layer (S4a); Home, Plex and the tables follow in S4b/S4c. - `lib/listNav`: one window listener over every registered list, walked in document order. `j`/`k` step item to item (on into the next list — owner decision D4), the arrows move around a grid, Enter clicks the item's own `data-nav-open` element, so it opens exactly like a click. An item root is never a Tab stop: it gets `tabindex=-1` only while the keyboard is on it, and keeps it until the next item takes it, so the player's focus restore lands back on the card. The first `j` takes the first card you can see, not the top of the list. - `VirtualGrid` takes part with `keyboardNav` (column count + scrolling an unmounted row in); `VirtualFeed` turns it on, so the feed, the library and the channel page all have it. - Keymap: two-step sequences (`g h`) whose pending step belongs to the scope that started it; the page-level scopes (`page`, `search`, `list`) are quiet while a layer that owns the keyboard is open, enforced in `dispatch`. A test pins the owner's rule that none of them needs a modifier on the Hungarian layout. - `g h/f/c/p/x/n/m/d/s/,` jump to a module this account can reach; `s` focuses the header search box and selects the old query; Escape in it hands the keyboard back to the page (Plex's typeahead spends its first Escape on its panel). - Hover popovers are passive layers: an open tooltip still takes Escape first but no longer silences the page keys. - Focus ring (owner decision D2 = B): solid 2px accent around the whole item; the app-wide button/ link/row ring goes from 60% to solid too. The item keeps a transparent resting outline because the video card transitions `all` — without it every `j` flashed a 3px white ring (measured in Chrome). - Help sheet: the new keys, in a fixed order after the surface's own; a `g` chord only for a reachable module; opened over a player or dialog it leaves out the page-level keys and the context-menu key, which nothing can reach there (the latter pre-existing since E10). - CLAUDE.md: a canonical-patterns row for list/grid keys (`useListNav` + `navItemAttrs` + `data-nav-open`, not a private arrow-key handler). |
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828dad015c |
feat(e24): reach the Home surface — the landing toggle, a palette command, Shift+W
S4's reachability half. Home already led the nav order; what was missing was every way IN other than the rail. - Settings → Appearance → Startup: "Start on Home", the documented escape hatch for the landing override. Deliberately still localStorage and not a server pref — `loadInitialPage` answers before /api/me lands, and a landing module decided after the first paint is a visible jump. Its two stored values are now ONE exported constant, so the writer and the boot-time reader cannot drift on a magic string. - The command palette gets "Meglepetés" / "Surprise me": it navigates to Home and rerolls the hero on arrival. No second "Mit nézzek?" row beside it — the Home module row already matches that phrase through its descriptive title. - A global Shift+W jumps to Home. A chord, not a bare `w`: the Plex player binds bare letters and `w` sits on `s`, so a blind reach for the subtitle key would have thrown a viewer out of the film. The palette's request crosses a lazy module boundary, so it is a token that waits (lib/homeIntent) rather than an event fired into an empty room. Browser-measured: taken with a compare-and-clear, because StrictMode's double-invoked mount effect otherwise rerolled twice and landed on the page two picks deep. HU/EN parity kept; UAT on localdev in both languages, including the empty shelf. |
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4b33036e7c |
fix(e10): review round 2 — revert what round 1 got wrong, narrow what it got too broad
Round 2 reviewed round 1's own fix diff, which is where a fix round does
its damage. It found 15 issues in 792 lines — a much higher density than
round 1 found in the whole epic — and most were regressions round 1
introduced. So this follows the rule rather than fighting it: revert the
fixes whose mechanism was wrong, narrow the ones whose guard was too
broad, and stop reaching for a third variant.
REVERTED, because the mechanism does not work:
- The `inert` menu item. Round 1 swapped a native `disabled` for
`aria-disabled` so a row's "why is this off" tooltip could be reached.
floating-ui's list navigation skips `aria-disabled="true"` exactly as it
skips `disabled` (isListIndexDisabled) — and AnchoredPopover's own
comment, written before this branch, already said so. The swap fixed
nothing and made the mouse worse: without native `disabled` the row took
pointer events, the full active highlight and DOM focus, then no-opped
on click. The underlying finding is logged where the prop was, unfixed
and honest: the reason has to go somewhere a disabled row is not.
- `useContextMenu` owning the focus restore. Turning floating-ui's
returnFocus off platform-wide traded one bug for two: Playlists spreads
triggerProps on a bare <tr>, so restoring to it is a spec no-op and
Escape stranded focus on <body>; and with dismissOnScroll now on, the
restore's plain focus() scrolled the row back into view, undoing the
scroll that closed the menu. Patching that needs three more guards on
one fix. The original bug — the rail's rename field dying on arrival —
is fixed at the field instead: it focuses from an effect, which is
scheduled after the microtask that was blurring it.
NARROWED, because the fix was right and the guard was not:
- PlexPlayer's Backspace deferred to `anyLayerAbove`, but the player's own
gear and tracks menus register layers via useDismiss — so Backspace
stopped closing them and did nothing at all. Only the cheat sheet and
the palette own that key, so it names them.
- `historyDepth = 0` also desynced the counter from overlays the
navigation does NOT unmount (About and ReleaseNotes live outside the
page column), leaving one Back to both navigate and close them. The
entries are marked buried and consumed silently by reconcile instead.
- The move's error toast fired for every status, so a transport fault
surfaced twice on top of req's own dialog. Scoped to 403/404.
- The palette's moved-pointer guard could not judge the FIRST move of a
session and went stale across a close. `e.movementX/Y` asks the browser
directly and needs no state.
- `useKeyScope("contextMenu")` runs once per hook, and the Playlists page
mounts two — so the cheat sheet rendered the chords twice under a
duplicated React key. The scope stack dedupes.
- The `enabled:hover:` sweep missed the half that lives in CSS, so a
disabled glass button still lifted. `.glass-hover:not(:disabled):hover`.
- ShareDialog's migrated buttons passed a colour className that the
variant's own colour class outranks under clsx, so Revoke hovered
neutral and a password-protected link looked unprotected. The colour
goes on the icon, as the Copy button beside them already did.
- `matchesShortcut` took an untyped id and ids are only unique within a
scope, so `back` would have answered for the wrong player. Keyed on
scope + id, both literal.
And the systemic one: round 2 reverted eight of round 1's behaviour fixes
as a single mutation and all 763 tests still passed. Round 1 tested the
three fixes that were easy to test and none of the rest. So the guards
with the widest blast radius are pinned now, each mutation-checked to
fail for its own reason: the global keymap's repeat/allowInInput/disabled
handling (a new dom test), the cheat sheet bound to the real
useContextMenu rather than a scope stub, the scope dedupe, the history
burial, and the Button accessible-name union — whose @ts-expect-error
fixtures turn a widened type into a red typecheck lane.
The chipLane contract test that round 1 rewrote to count per lane counted
the import line as a lane, giving every file one free mirror — so the
exact hole it was rewritten to close was still open. Mutation-checked
both ways this time.
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20e17c0ccb |
fix(e10): review round 1 — the boundary that did not bind, and 14 more
The epic-end review found 32 verified issues. This is the first fix round: the three highs, the user-facing mediums, and the tests that were passing for the wrong reason. Docs and the remaining low-severity tail are next. The boundary rule was the worst of them. Both `no-restricted-imports` regexes were written in plain "..." literals, where `\.` is an unknown escape that collapses to the any-char `.` — so the rule read like a boundary and matched far less than one. `../../lib/api` (the barrel every feature component imports) and `../../components/Feed` (the same file `../Feed` names) both sailed through a green gate. String.raw, a third pattern for the second spelling, and a vitest over ESLint.lintText so a rule that silently matches nothing can never look like a clean codebase again. closeThenNavigate waited for exactly one reclaim popstate. With a second Back-closable layer still mounted — a palette opened over the player — the navigation unmounted that layer too, and its reconcile backed over the entry the navigation had just pushed: "go to Channels" closed the player and landed on the feed. It now waits for the LAST programmatic back, then adopts the entries the navigation buried, and falls back after 250ms rather than hanging if no popstate is ever coming. The rail's inline rename died on arrival. With no domReference, floating- ui's returnFocus falls through to a module-global stack and restores some unrelated element from an earlier popover — blurring the field into its own commit-and-close, from the second popover of a session onward. The context menu now owns the restore: back to the row, but only if the row is still there and nothing else has claimed focus. Also: - Backspace under the cheat sheet stopped Plex playback and dropped to the grid; `back` now defers to any layer above, like `escape` beside it. - A move invalidated only the source list, so the target kept serving pre-move contents for 30s while the rail already counted N+1. - Every move error a user can reach is a 404, which `req` leaves to the caller — so the row snapped back in silence and the shipped moveErrors strings were unreachable. - swallowClick armed on long-press but was disarmed only by the click it was armed for; any press that produced no click ate the next tap on the whole list. - The context menu stayed parked over whatever row scrolled under it. - overflow-clip on the chip lanes ate the focus ring's top and bottom. - "Why is this off" rode on disabled rows, which show no tooltip and take no focus: a new `inert` item keeps the reason readable. - Shift+F10 was advertised app-wide but wired only on Playlists; it has its own scope now, and useContextMenu matches through the shared parser instead of its own literals. - Mod+K could not close the palette, `h` machine-gunned on auto-repeat, and both were bound above the branch that mounts their overlays. - Palette options were in the tab order under aria-activedescendant, and a scroll-synthesised mousemove stole the keyboard selection. - The OSD live region was created together with its own text. - Ending a rename stranded focus on <body>. - The Button variants' hover halves are `enabled:` — the one migrated site that had guarded its own lost the guard on the way in. - HU builtinLocked named the list "Watch later" in a Hungarian sentence. Tests: the chip-lane contract counted per FILE, so a second hand-rolled lane in an already-compliant file was invisible; the closeThenNavigate ordering test only passed on a popstate left behind by its neighbours and failed alone, so it moved to its own file. |
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cc8cf96c19 |
feat(e10): a jump-to palette on Ctrl/Cmd+K
Reaching a channel three modules away cost a rail, a page and a scroll. Now it costs a keystroke and half a word: Mod+K searches modules, channels, playlists, the saved views applicable where you stand, and the app-wide actions. Scope agreed with the product owner: navigation + actions, but only the reversible local ones (the shortcuts sheet, the theme). "Sync from YouTube" is deliberately absent — it is a long-running job against a quota, it wants the progress and error surface the Channels page already gives it, and one mistyped Enter is a worse failure than the walk it would have saved. Matching is word-wise and accent-folded, because this is a bilingual app and nobody reaches for the accent keys in a hurry: "pod thevr" finds TheVR Podcast and "penzugy" finds pénzügy. The arrows walk one flat result list so crossing a group heading is invisible, and the field carries the combobox/listbox aria tree that virtual selection needs. ui/CommandPalette is domain-free (items are a prop, per the ui/ import rule); AppCommandPalette supplies them. The shell is Modal again, with a new `top` placement so a search-first dialog grows downwards instead of jumping as results change. Also fixes a bug the palette hit on its first run, and that PlayerModal had already hit once: closing a dialog reclaims its Back-to-close history entry with a programmatic history.back(), which undoes any pushState made before it lands — so a command that navigates only closed the palette. The rule is now closeThenNavigate() in history.ts with a test, and PlayerModal's inline copy is gone. The global `h` moves out of KeyboardHelp into useGlobalKeymap beside Mod+K, so one listener owns the whole `global` scope and dispatch's exhaustiveness keeps meaning what it says. |
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86163958d6 |
feat(e10): one keyboard cheat sheet for the whole app
The Plex player had a shortcuts overlay nobody else did, so the YouTube player's Space/F/arrows and the Plex browser's Backspace were documented nowhere. ui/KeyboardHelp is that sheet for every surface, opened by a global `h` - not the conventional `?`, which is a Shift chord on a Hungarian layout, while `h` is the key this app's reader already has in their fingers from the player. It renders the shared table filtered to the scopes that are LIVE: a surface registers its scope with useKeyScope while mounted, and only while its keys really do something - PlexBrowse deactivates its own scope inside the player, where its Backspace no-ops, so the sheet cannot promise a "Back one level" the handler declines to perform. Same rule for the `when` rows: ⇧←/⇧→ are listed only inside a series, an answer the player publishes because the sheet cannot ask. No new overlay primitive, after checking: Modal already portals into document.fullscreenElement ?? document.body (so this works over a fullscreen player), registers an Escape layer, traps focus and handles browser Back. Third time this epic that the thing was already built. Shift+F10 is in the table as `handledLocally` - documented and sharing the chord parser, but matched by useContextMenu on the focused row. dispatch neither routes it nor demands a handler for it, so the exhaustiveness check stays honest about what it actually covers. Also: A/S have cycled the Plex audio and subtitle tracks since E5, but silently - the only way to see where you landed was to open the tracks menu, the exact round-trip the shortcut exists to avoid. cycleAudio and cycleSubtitle now return the track they moved to, and the player flashes it over the video. |