A request hls.js got no answer to in time (no status) was taken for a server
away: a new session, the same first segment lost again, a restart every half
minute that never ended, since every session answer reset the away window.
Measured on prod: a work network at ~4 Mbit/s against 11-16 MB remux segments.
A timeout now resumes loading in the same session; the away window ends only
when media arrives (or a direct stream answers), and runs out in a 'too slow'
error. A segment gets 30 s to its first byte. After 5 s of stalling on a link
measured slower than the stream, the player says so with both rates.
hls.js emptied the cues of every text track on the element when a manifest
loaded or the media attached, our own <track> included, so a VTT that loaded
first showed nothing for the session; its subtitle and caption controllers are
no longer built. A remounted default <track> was switched to showing by the
browser after the hide had run, drawing the cues natively under ours; the hide
now follows every added track and mode change.
PlexPlayer's session logic (generation, pending play intent, clock ownership, session offset, reclaim
budget, listener teardown) moves into lib/hlsEngine.ts, a plain class with hls.js behind lib/hlsPort.ts
and its own unit tests.
- A seek, track change or reclaim asked for while a session request is out replaces the queued
target; it is sent once the in-flight answer settles. A burst of 20 presses past the buffer was 20
requests and 20 ffmpeg spawns; it is now 2-3, and plays again ~2 s sooner.
- The player stops its server session when it leaves the item, closes or the page unloads
(POST /api/plex/stream/{rk}/session/{sid}/stop, identity-aware). A left transcode used to run to
the end of the film first.
- A restart asked for after a new session attached but before it played no longer reads the emptied
media as the viewer's pause.