Files
siftlode/frontend/src/components/ChannelLayoutGrid.tsx
T
peter 1b946113c6 feat(design): a channel's and a Plex playlist's one action list (C1) — the row's "…", Delete + undo, an action toast's 8 s floor (E28 S3e2)
- Channels: the row's full-history, hide and unsubscribe buttons become its "…" at the row end
  (useChannelActions: open, pin, YouTube, copy name / link, full history or the admin reset,
  hide with an undo toast, unsubscribe behind its danger confirm); the card layout docks the "…"
  beside the name (ChannelLayoutGrid moreKey). The admin reset's confirm now names the reset.
- Plex playlist page: a title, a show group and a season each open the page's one row menu (a
  title's is its usePlexCardActions list plus the removal); no X at rest; removals take an undo
  toast whose Undo puts every row back at its own index in one request (bulk add `positions`);
  j/k walk the visible rows, Delete removes the walked one; rename and delete in the header's "…".
- notify: a toast with an action lives at least 8 s (the owner's call), whatever the toast setting.
2026-09-26 05:56:07 +02:00

111 lines
4.5 KiB
TypeScript

import { Fragment } from "react";
import { useTranslation } from "react-i18next";
import { type Column } from "./ui/DataTable";
import VirtualGrid from "./ui/VirtualGrid";
import { CHANNEL_LAYOUT_SPEC } from "../lib/channelLayout";
import { navItemAttrs } from "../lib/listNav";
import { SURFACE } from "./ui/surfaces";
// The channel manager's `cards` layout (E4 S3), built by reusing the SAME `Column<T>` render closures
// the DataTable draws — so the subscribed and discovery tables (which have different columns) both get
// the card view for free, and a cell's behaviour (priority bump, tag toggle, sync, actions) is defined
// once. The `table` layout keeps DataTable; this renders only when the manager's layout is `cards`.
//
// Named slots place the columns that need bespoke positions; everything else flows in the meta line.
// Unlike DataTable's cramped narrow-screen card fallback, the desktop card is roomy, so it shows the
// `hideInCard` columns too (About, priority) — the user wants those affordances in every layout.
//
// Each card is a keyboard item (lib/listNav): `j`/`k` and the arrows walk the cards, and Enter opens
// the channel — the name ChannelLink renders is the card's open element.
interface ChannelLayoutGridProps<T> {
rows: T[];
columns: Column<T>[];
rowKey: (row: T) => string;
/** Column key docked at the top-right of the card (the priority stepper). */
leadKey?: string;
/** Column key rendered as a full-width description line (the About cell + its hover overlay). */
aboutKey?: string;
/** Column key rendered as the action cluster, pinned to the card's bottom edge. */
actionsKey?: string;
/** Column key docked at the top-right corner after the lead: the card's "…" (E28 C1), which
* belongs beside the name it acts on, not under the card's last line. */
moreKey?: string;
rowClassName?: (row: T) => string;
/** Extra DOM props per card — same escape hatch, same single consumer, as `DataTable.rowProps`, so
* a channel answers the right-click in the card layout exactly as it does in the table. */
rowProps?: (row: T) => Record<string, unknown>;
emptyText?: string;
}
export default function ChannelLayoutGrid<T>({
rows,
columns,
rowKey,
leadKey,
aboutKey,
actionsKey,
moreKey,
rowClassName,
rowProps,
emptyText,
}: ChannelLayoutGridProps<T>) {
const { t } = useTranslation();
const spec = CHANNEL_LAYOUT_SPEC.cards;
const slotted = new Set([leadKey, aboutKey, actionsKey, moreKey].filter(Boolean) as string[]);
const primary = columns.filter((c) => c.cardPrimary);
const lead = leadKey ? columns.find((c) => c.key === leadKey) : undefined;
const about = aboutKey ? columns.find((c) => c.key === aboutKey) : undefined;
const actions = actionsKey ? columns.find((c) => c.key === actionsKey) : undefined;
const more = moreKey ? columns.find((c) => c.key === moreKey) : undefined;
// Everything else flows in the meta line: not the heading, not a slotted column.
const meta = columns.filter((c) => !c.cardPrimary && !slotted.has(c.key));
const renderCard = (row: T, index: number) => (
<div
{...rowProps?.(row)}
{...navItemAttrs(index)}
className={`${SURFACE.card} p-3 h-full flex flex-col gap-2 ${rowClassName?.(row) ?? ""}`}
>
<div className="flex items-start justify-between gap-2">
<div className="min-w-0 flex-1 font-medium">
{primary.map((col) => (
<Fragment key={col.key}>{col.render(row)}</Fragment>
))}
</div>
{lead && <div className="shrink-0">{lead.render(row)}</div>}
{more && <div className="shrink-0 -my-1">{more.render(row)}</div>}
</div>
{about && <div className="min-w-0 text-sm">{about.render(row)}</div>}
<div className="flex flex-wrap items-center gap-x-3 gap-y-1.5 text-sm min-w-0">
{meta.map((col) => (
<span key={col.key} className="inline-flex items-center gap-1">
{col.cardLabel !== false && <span className="text-muted text-xs">{col.header}</span>}
{col.render(row)}
</span>
))}
</div>
{actions && <div className="mt-auto pt-1">{actions.render(row)}</div>}
</div>
);
if (rows.length === 0) {
return (
<div className="text-muted py-8 text-center text-sm">{emptyText ?? t("datatable.empty")}</div>
);
}
return (
<VirtualGrid
items={rows}
getKey={rowKey}
minCol={spec.minCol}
colMaxWidth={null}
rowEst={spec.rowEst}
keyboardNav
renderItem={(row, _itemWidth, index) => renderCard(row, index)}
/>
);
}