The column filter panel, the nav's account panel and the header's sync read-out are
mixed content with their own tab order rather than lists of choices, so they migrate as
`dialog` popovers — trapping and returning focus, dismissing through the shared layer
stack instead of their own document listeners.
The column filter needed a structural change: its open state lived in the header row
while the panel rendered per column, which cannot work when the platform anchors a panel
to its own trigger. Funnel and panel are now one module-level component (module-level
still matters — declaring it inline once remounted the popover on every keystroke, which
broke the caret and IME composition). That retires three hand-rolled focus chores at
once: capturing the trigger element at open time because a per-column ref nulled out
before focus could return, the effect that stopped Escape stranding focus on <body>, and
the useDismiss registration that had to include the trigger so its own mousedown did not
close-then-reopen the panel.
The filter also stops being one undifferentiated panel: a text filter is a dialog whose
input takes initial focus, while the select and multi filters are real menus with roving
focus — select as radios, multi as checkboxes.
`menuitemcheckbox` is new to the platform, and the two existing multi-select toggle lists
(channel tags, add-to-playlist) move onto it as well: several tags or playlists can be on
at once, so they were never one exclusive choice. Role-only change, no interaction
difference.
Verified in-browser: all three anchor exactly where their hand-rolled placement did,
Escape closes and returns focus to the trigger, the text filter keeps focus and caret
position while typing narrows the table, and the multi filter opens as a checkbox menu
with roving focus.
AddToPlaylist, LanguageSwitcher, the Plex DetailCustomizeMenu and ViewSwitcher each
had their own anchoring, dismissal and (for ViewSwitcher) keyboard engine. All four now
use the platform, so their items are PopoverItems with real menuitemradio/aria-checked,
roving focus, typeahead and flip/shift anchoring.
Two platform additions this needed:
- `selectedIndex`: opening a single-choice menu must land on the choice already in
effect, which is what ViewSwitcher's hand-rolled engine did by seeding its roving
index to the current option.
- `ariaLabel` on PopoverSurface: an icon-only trigger leaves the panel with no name.
Fixed while wiring `selectedIndex` up: it stranded focus on the menu container. That
path focuses its item synchronously in a layout effect, and FloatingFocusManager's own
initial focus then ran afterwards and took focus back; the no-selectedIndex path only
escaped this because it defers focus to a microtask while waiting for the item list to
populate. On a roving list the list navigation owns initial focus, so the manager is now
told to take none (initialFocus -1).
Behaviour changes worth naming:
- The header LanguageSwitcher no longer opens on hover. The platform focuses the first
item on open, so a hover-open would yank focus off whatever the user was doing. Both
variants are now click-only, like every other menu in the app.
- PrefToggle became a PopoverItem, so the rows callers inject through the menu's `extra`
prop join the same roving list as the built-in ones.
- AddToPlaylist fetches its list on open, so on the first paint there are no items to
focus and focus stays on the trigger (as it did before the migration); arrows move
into the list once it lands.
Verified in-browser: ViewSwitcher opens on the checked mode, arrows rove, Escape closes
and refocuses the trigger; the ChannelTags pilot is unregressed; AddToPlaylist anchors
bottom-start without the click reaching the feed card underneath; the rail language menu
keeps its right-edge, bottom-aligned anchoring.
The platform's FloatingPortal targeted <body>, which is painted UNDERNEATH whatever
holds the fullscreen lock. That is why the player's in-bar menus were either
non-portaled (and clipped) or, for add-to-playlist / download, disabled outright in
fullscreen. PopoverSurface now portals into `document.fullscreenElement` while one
exists, via a new reactive `useFullscreenElement()` on the existing WebKit-aware
fullscreen lib.
Two floating-ui details this had to work around: a null `root` means "the container
does not exist yet" (no portal node is created at all), so the no-fullscreen case must
pass undefined; and the portal node is built once and ignores a later root change, so
the portal is keyed on the fullscreen state to remount on a transition.
Migrated the three hand-rolled hover engines onto the platform:
- Tooltip: kept as a passive caption via a new `passthrough` prop on PopoverSurface,
so it cannot swallow a click aimed at a control it overlaps during the close delay.
Gains aria-describedby wiring it never had.
- AboutCell: the 160 ms hide-timer hover bridge is now safePolygon; the close-on-page-
scroll is now hide-and-follow, so the card reappears when the row scrolls back.
- TagManager: same bridge removal; the scroll-fade moves to an inner scroller so the
mask rides the scrolling box rather than the glass panel.
Verified in-browser: tooltip flip + centering + pointer-transparency, About card flip-
above with the measured height, tag popover right-start anchoring, and the portal
round-trip body -> fullscreen element -> body on a live fullscreenchange.
Replace the three mutually-unaware Escape systems — Modal's private modalStack,
the popovers' document listeners with a blanket stopPropagation, and the two
players' modalCount() checks — with one shared lib/layerStack.ts. Every open
dismissable layer registers in open order; a layer acts on Escape only when it
is topmost, and reads anyLayerAbove() to decide whether to defer. Coordination
is now a stack lookup, not event-propagation order, so it no longer depends on
which listener happens to fire first.
- Modal + useDismiss register via the stack; useDismiss drops the blanket
stopPropagation (its documented side effect: it swallowed a player's own
Escape while any popover was open).
- Both players register as a layer and defer via anyLayerAbove() instead of
modalCount(); PlayerModal checks it before its maximise/fullscreen steps.
A player MENU is a layer too, so it closes first and the next Escape reaches
the auto-skip-cancel — fixing the documented PlexPlayer bug.
- AnchoredPopover routes non-hover Escape through the stack (floating-ui's own
escapeKey off there) and registers as a layer, so a player/modal underneath
defers once S4 migrates the in-player menus. FloatingTree still owns
popover-vs-popover ordering; the stack adds the cross-type ordering.
The tag editor's active row barely differed from the menu background. Drive
the highlight off the roving `data-active` attribute (reliable across click-
vs key-open, unlike :focus-visible, which a click-open's programmatic focus
doesn't trip) and tint it with the accent. `bg-accent/NN` can't be used —
the theme's --accent is a hex var and Tailwind v3 can't inject alpha into it
— so use a color-mix arbitrary value, matching the app's glass idiom.
Add the ViewSwitcher-grade menu model to the R8 popover platform, via
Floating UI's idioms rather than a second hand-rolled roving engine:
useListNavigation (↑/↓/Home/End roving, focusItemOnOpen so both click- and
key-opens land on the first item), useTypeahead, and FloatingFocusManager
(trap into the surface, return focus to the trigger on close). A new
<PopoverItem> self-registers for navigation and carries the right role
(menuitem / menuitemradio+aria-checked / option+aria-selected); menu/listbox
surfaces are focus-managed by default.
Wire the ChannelTags editor as the pilot: tag toggles become menuitemradio,
and the inline create-input stopPropagations non-Escape keys so arrows and
typed chars stay in the field (typeahead off for that menu).
Address the two remaining review findings on the tag work:
- extract useChannelTagActions — the optimistic attach/detach + create-and-attach flow that
the channel manager and the channel detail page had copy-pasted; the cache-shape-specific
optimistic update is injected (manager maps a ManagedChannel[]; detail patches one
ChannelDetail), so the two stay in sync;
- add a DB-lane test asserting GET /api/channels/{id} returns exactly this user's personal
tag links — not another user's, not the auto/system (user_id NULL) links.
attach_tag/detach_tag call _user_subscription, which 404s for a channel you don't
follow — but the tag control was rendered for any non-demo channel, so tagging an
un-subscribed/explored channel popped a global error + reverted the optimistic add.
Gate the control on ch.subscribed (personal tags are for your subscriptions anyway).
Bring the same tag control to the channel page, next to Subscribe:
- backend: GET /api/channels/{id} now returns this user's `tag_ids` for the channel
(added to _channel_detail_dict + the ChannelDetail interface), matching the manager
list shape;
- ChannelPage renders the shared ChannelTagsControl, wired to attach/detach/create with
an optimistic update on the channel-detail cache (reverting on failure) and a manager
list invalidation so a tag added here shows there too.
Reuses the R8 popover platform + ChannelTagsControl — no new tag UI.
Address the /code-review findings on the tag cell:
- key the overflow-fit measurement on tag id+name so a RENAME (which changes chip
width) re-runs the fit, not just add/remove;
- reserve the '+N' pill space using the MEASURED gap (gap-1 is rem, scales with the
font slider) instead of a px constant;
- force the reveal-all hover popover's state closed when nothing is collapsed, so it
can't linger open against an unmounted '+N' trigger.
Second UAT pass on the tag cell + popover platform:
- Popover top-left flash (real root cause): the popIn keyframe animates `transform`,
which overrode Floating UI's positioning `transform: translate(x,y)` for the animation's
duration, parking the popover at (0,0). Move the animation to an INNER wrapper so the
positioned element's transform stays clean (verified: menu is at the correct spot from
frame 0). The isPositioned visibility gate is kept as a belt-and-suspenders.
- Table shifted right / not centered: my previous fixed-15rem tags column + nowrap Sync
pushed the table past the max-w-[96rem] wrapper so it overflowed. Trim to 12rem tags and
shorten the long "full history queued/coming" sync labels to "queued"/"coming" so the
table fits the wrapper (1594 <= 1628) and centers again.
- "+N" count wrong/missing while adding tags: replace the iterative shrink (which lagged a
render and could clip the pill's digits) with a deterministic measure — a hidden measurer
lays out all chips + a sample pill, and we compute the exact fit in one pass. The count is
always correct now (verified across varied rows), and a bare "+" with no number is
structurally impossible.
Three UAT refinements on the tag cell + popover platform:
- Fixed tag-column width (w-[15rem], was max-w): under table-layout:auto a content-
driven cell re-solved every column's width on each chip added, so the table visibly
shifted (and the "+N" count flickered) until the cap was hit. A fixed footprint makes
adding/removing tags move nothing (verified: column x unchanged, "+N" count stable).
- No popover flash: gate the floating surface's visibility on Floating UI's isPositioned
so it never paints at (0,0) top-left for a frame before the transform lands.
- Sync cell no longer wraps: flex-nowrap so the recent/full badges stay on one line
(the column grows to fit them instead of breaking to two rows).
Redesign the channel tag cell (the popover pilot's first real consumer) to fix two
UAT-reported bugs and two UX gaps:
- Jumping editor (bug 1): the "+" edit trigger now sits in a STABLE slot at the end,
so toggling a tag (which grows the chip row) no longer moves the anchor — the editor
popover stays put (verified dx/dy = 0).
- Whole-table reflow (bug 2): the cell is width-bounded (max-w inside the cell, since
table-layout:auto ignores the column width — the documented channel/About trap) and
single-line, collapsing overflow into a hoverable "+N" pill. Rows no longer wrap and
reflow (verified uniform row heights).
- The "+" is ALWAYS present (even with zero tags), and its menu can CREATE a tag inline
(type + Enter → create + attach) — tagging no longer requires the top-of-page dialog.
New shared ChannelTagsControl (used by table + cards; the detail page is Part 2) over the
R8 popover platform: a `menu` editor popover + a `hover` reveal-all popover. Greedy rem-safe
fit via ResizeObserver. `api.createTag` now returns Promise<Tag>.
Introduce useAnchoredPopover + PopoverSurface over @floating-ui/react — one primitive
replacing the hand-rolled measured engines: flip() (two-way flip), shift() (width clamp),
hide() (hide-and-follow when the trigger leaves its scroller), autoUpdate (scroll follow),
FloatingPortal (escape ancestor stacking contexts). Supports menu + hover modes; focus
management lands in S2.
Wrap the app and the public watch page in <FloatingTree> so Escape / outside-press dispatch
is topmost-only across nested layers (S3 folds in the Modal + players).
Migrate the richest engine, TagsCell, as the pilot — ~140 lines of bespoke positioning
(coords state, flip layout-effect, scroll rAF loop, useDismiss, Overlay) collapse into one
hook call. Verified in-app: click opens, portals to <body>, positions below the trigger,
role=menu + aria-expanded/haspopup, Escape and outside-click close, no console errors.
Rebuild the landing preview into a per-module screenshot gallery (feed hero + channels, playlists, search, player, downloads, Plex), reusing the existing Preview/Lightbox. Rewrite the hero + feature copy in a plainer, concise tone that reflects the current modules (Download Center, Plex, two-way playlists), in EN and HU. Regenerate all screenshots name-free. Bring the README up to date: fix the broken landing image, add the Plex feature, and correct the now-temporary YouTube-search behaviour.
Reported: on iPad Brave a shared video's audio still stopped when backgrounded, while youtube.com
keeps playing. Root cause: routing the element's audio through createMediaElementSource pulls it out
of the normal media pipeline the browser's background-playback feature (and iOS) hooks into, and iOS
then suspends the AudioContext on background — the opposite of the goal. YouTube uses a plain media
element + Media Session and lets the browser background it. So drop the Web Audio graph entirely and
keep only the Media Session metadata + play/pause handlers, leaving native background handling in
charge. Frontend-only.
- og: guard safe_abs_path's None (missing/gc'd poster) before _jpeg_size, else the public /watch OG
render crashed with an uncaught AttributeError
- channels: hoist the priority step button to module scope so it no longer remounts on every
hold-repeat tick (which dropped the pointer capture and could let a hold run away on pointer drift)
- watch: only route audio through Web Audio on iOS (where a backgrounded <video> is suspended);
other platforms keep their reliable native audio, avoiding a foreground-silence risk if the
AudioContext can't resume
- share: drop the unstable `create` mutation object from the auto-create effect deps (it changes
every render); the links.data trigger + autoTried ref already fire it exactly once
The clipboard-on-focus finding is intended (the user explicitly asked for auto-paste on focus; the
read is best-effort and browsers reject it without a gesture, so no real prompt fires).
A shared /watch video stopped the moment you backgrounded the browser on iOS (Safari/Brave suspend a
<video>), while an audio-only share kept playing — the user wanted YouTube-style background playback
for video too. Route the element's same-origin audio through a Web Audio graph (once that graph is
live, iOS keeps the audio session running in the background while the frame freezes) and add Media
Session metadata + play/pause handlers for lock-screen controls. Set up lazily on first play (the
gesture an AudioContext needs) and only once. Best-effort — any unsupported bit falls back to the
plain <video>. Background continuation itself is an iOS behaviour only real-device UAT can confirm.
The priority arrows changed one step per click, so setting a large value meant many clicks. Now a
press-and-hold auto-repeats at an accelerating rate (a quick tap still steps once; keyboard path
kept), and the PATCH is debounced per channel so a hold sends one request with the final value, not
one per notch (flushed on unmount). The value also sits LEFT of the arrows (cursor never covers it)
and is click-to-edit — type any integer directly, negatives allowed — via an absolutely-positioned
input that overlays without disturbing the table row layout.
The catalog only stores the recent-backfill/RSS subset of a channel's uploads (video_count is
YouTube's raw total), so a subscribed channel looked like it was "missing" videos. Now the channel
page header shows "{stored} / {total} videos" when there's a gap, and a "Full history" action queues
the deep backfill (the same deep_requested trigger the channel manager uses) — showing a loading
state until done. Backend: channel_detail now returns deep_requested/backfill_done.
Failed downloads stored the raw yt-dlp/ffmpeg text and dumped it as a truncated red
one-liner in the queue. Classify the failure into a category (unavailable / login_required /
geo_blocked / format_unavailable / drm / postprocess / source_missing / network / unknown)
and surface it properly:
- backend: app/downloads/errors.classify maps the raw message to a category code; the worker
stores it in the new download_jobs.error_code (migration 0061) at both failure sites; resume
clears it; the serializer exposes it. Raw text kept as technical detail.
- frontend: the queue row shows a clean localized reason + a "details" link opening a modal
with the explanation, the raw text behind a disclosure, and a Retry only for transient
categories (network/postprocess/unknown).
- tests: classify() unit coverage over verbatim yt-dlp/ffmpeg message shapes.
- Always land on the Queue tab (drop the persisted last-tab) so new work/failures are the default view
- Show the download date (relative) on Library rows
- Share dialog opens with a default link already generated when none exists; all link controls stay available
- Thumbnail falls back to the self-hosted poster when a remote (i.ytimg/fbcdn) thumbnail 404s
- Add a clipboard-paste affordance to the add-URL box (explicit button + best-effort on focus)
Removes all 13 remaining `any`s and flips the ESLint rule from off to error so
new ones can't creep back:
- api.ts prefs/data JSON bags: Record<string, any> -> Record<string, unknown>,
narrowed at consumers (App language guard; NotificationsPanel shapes the
notification `data` per type behind its existing typeof guards)
- catch (e: any) -> catch (e) + `e instanceof HttpError` narrowing
(SettingsPanel, SetupWizard, PlexPlayer)
- the YouTube IFrame API boundary: new lib/youtube.ts types (YTPlayer/
YTPlayerEvent/YTNamespace + a Window augmentation) replace the 6 player anys;
tsc surfaced the exact method surface to declare
- NotificationsPanel `t` props: any-options -> i18next TFunction
Gate green: typecheck (app+node+e2e), eslint 0 errors (rule now enforced),
prettier, 74 vitest.
Video.status, Playlist.kind/source (+ PlaylistDetail), DownloadJob.job_kind
were bare `string`; type them as named unions verified against the backend
(VALID_STATES={new,watched,hidden}; kind user|watch_later; source local|
youtube; job_kind download|edit). VideoStatus then propagates through the
optimistic-override map, onState, and the VideoCard/VirtualFeed/PlayerModal
props — tsc now rejects a status typo (e.g. a stale "in_progress", which is a
derived filter, never a stored status) at every call site.
Extend lib/queryKeys.ts to the remaining ~34 key roots and migrate every
remaining literal (queryKey: [...] AND the positional useLiveQuery keys) in
36 files. All ~200 React Query keys across the app now route through the
factory; zero raw key literals remain outside queryKeys.ts.
The heterogeneous composite plex keys (plex-library/facets/collections/
playlists carry a filters object, a ratingKeys array, or a union/group
discriminator) take a variadic pass-through — the factory centralizes the
ROOT string; single-id keys stay precisely typed. Nullable keys (thread,
playlist, ytSearch) accept null so a null segment is preserved.
Pure substitution — byte-identical key arrays, so TanStack prefix matching
is unchanged. Gate green: typecheck (app+node+e2e), eslint (0 err),
prettier, 68 vitest. Runtime-verified on a fresh dev server: Feed + Plex
modules load, feed/facets/tags/my-status/plex-library/plex-facets/
plex-collections/plex-playlists all 200, full UI renders.
Introduce lib/queryKeys.ts as the single source of truth for React Query
keys — the R7 driver was ~200 hand-written key literals across 51 files
(`["feed"]` alone in 15+), where one typo silently orphans a key so an
invalidate never matches.
S2a migrates the three highest-traffic domains (feed/video, channels,
playlists) plus the shared me/my-status/tags roots: ~90 literal sites in
18 files now call qk.*(). Pure substitution — each factory fn returns the
byte-identical array the call sites used before, so TanStack's prefix
matching is unchanged (qk.feed() still invalidates qk.feed(filters)).
Co-invalidation clusters are deliberately NOT bundled into helpers (they
differ per site), so no query's refetch scope changes.
Nullable keys (playlist(selectedId), ytSearch(q)) accept null so a null
segment is preserved (["playlist", null]) while a no-arg call is the bare
prefix key — guard is `!== undefined`.
Gate green: typecheck, eslint (0 err), prettier, 68 vitest. Smoke: app
boots, feed/facets/tags/my-status all 200, no console errors. Factory
extended to plex/messaging/admin/downloads/notifications in S2b.
justify-center + overflow-x-auto stranded the left-end controls (Previous, the
N/M counter) when the bar overflowed a narrow window. justify-start makes the
overflow scroll from the start — and matches the conventional left-aligned
video-player control bar.
The overlaid, auto-hiding bar fought YouTube's seek bar for the same bottom
pixels: while ours showed it covered YT's seek + buttons, and reaching them
meant moving off the area and waiting for our bar to fade — a fiddly, "random"-
feeling dance keyed on mouse movement.
Now the bar is DOCKED and always visible: the video area is inset by the bar's
height (a wrapper around the mount, since YT.Player replaces the mount element
with its iframe and would drop a class set on it), so the bar sits in its own
strip and never overlaps the video. YouTube's seek/controls stay reachable by
hovering the video's bottom edge, just above ours. No auto-hide, no guessing,
no fight. Verified in Chrome: iframe.bottom == bar.top (no overlap), bar opacity 1.
UAT feedback on the F-maximise view — three fixes:
- Own control bar in the big views (maximise + our fullscreen): previous/next +
N/M, auto-advance, loop, add-to-playlist, download, mark-watched, exit, and a
true-fullscreen toggle. Auto-hides on idle. Add/download are hidden in true
fullscreen (their popovers portal to <body>, outside the fullscreen element).
- Wheel volume works in the big views again: the centre interaction overlay is
now armed in maximise/fullscreen (it only yields to YouTube's own settings
menu), so the wheel bubbles to our handler instead of the bare iframe. F also
offers true fullscreen that WE own (Fullscreen API on the stage), so wheel/
arrow volume and our controls work inside it too — YouTube's own fullscreen
button, which we never surface, is not involved.
- Back (mouse/browser) steps out one level at a time via nested history layers
(useBackToExit): fullscreen -> maximise -> the modal -> closed, instead of
closing the whole player at once.
Verified in Chrome: wheel volume in maximise + fullscreen, the control bar, and
the full Back ladder (fullscreen -> maximise -> modal -> closed).
The worst one was, again, the previous round's own fix.
- Round 7 stopped awaiting the HLS sweep so startup could serve immediately — which
also made it run CONCURRENTLY with playback, and `sweep_orphans` snapshotted the
live-session set BEFORE listing the root and rmtree'd outside the lock. Since
`start_session` reuses a directory path for the same (key, offset, tag), a stale
name can become a live session at any moment. Two guards now: nothing whose mtime
is newer than this process's start is ever deleted, and the live check + rmtree
happen together under the lock, one directory at a time.
- The sweep task is awaited after cancel, so shutdown can't leave it pending.
- `_rate_limiter` used a truthiness test on its timestamp, so a `now()` of exactly
0.0 read as "never ran" — unreachable in production, but `now` exists to be
injected and a test clock starting at 0 is the obvious choice.
- The RSS total-outage error now carries the first underlying error: "all N channels
failed" is also what ONE dead feed id looks like on a small instance, and a red
card the user can't act on is its own kind of dishonest.
- The WebKit fullscreen handling moved into `lib/fullscreen` and PlexPlayer uses it
too — it had the same unprefixed-only reads in three places, including an Escape
branch that would have closed the whole player instead of leaving fullscreen.
- The `--max` CSS comment claimed `inset: 0` did the sizing; Tailwind's `w-full` is
still on the element and wins. Comment now states the real mechanism.
Verified in real Chrome (the pane can't composite or do native fullscreen):
- F fills the 1920x889 viewport; the exit pill renders top-right on the letterbox
band and overlaps NO YouTube control — the collision this round suspected does not
reproduce in this embed (its own buttons sit bottom-left / bottom-right).
- Four real ArrowDown presses while maximised: persisted volume 100 -> 80, with the
level flash visible on screen.
- A real click on the exit pill un-maximises and returns focus to the card.
- lib/fullscreen driven from a real click: enter (innerHeight 889 -> 1024), the
change listener fires exactly once per transition, exit returns to 889.
Backend suite 150 -> 158; the new sweep tests are mutation-checked, and they read
their cutoff from the filesystem rather than a clock (the container VM and the
bind-mounted host disagree by enough to make a clock-based assertion flaky).
Five of them sit where round 6 turned F from a Fullscreen API call into a CSS
maximise: the guards around it still asked `isFullscreen`, which that pivot made
permanently false.
- Arrow-key volume was dead in the maximised view: the scroll-deference checked
only `isFullscreenRef`, so the (now hidden but still scrollable) card kept
swallowing Up/Down. Both flags now count as "the video fills the screen".
Measured: 87px of scroll room on the focused card, ArrowDown moves 80 -> 75
and scrolls nothing.
- The maximised view had no way out once the pointer touched the video. Reaching
YouTube's controls means clicking into the cross-origin iframe, which takes
keyboard focus with it, and the re-arm paths (stage mouseleave, window focus)
need the pointer to leave the browser entirely while the stage fills it. So
the exit now lives on screen, in our DOM: a button that un-maximises AND pulls
focus back, re-arming every shortcut.
- WebKit fires only `webkitfullscreenchange`/`webkitFullscreenElement`, so on
Safari/iPadOS YouTube's own fullscreen never registered — no overlay yield, no
focus reclaim. One `fullscreenEl()` reader, both event spellings.
- The stage claimed `z-index: 9999`, the glass tuner's reserved level, for a job
that only needs to beat the modal chrome it is nested in (its siblings top out
at z-menu). Dropped to rail-level; nothing escapes the modal's stacking
context either way.
- `inset: 0` already sizes a fixed layer — the inherited `100vw`/`100vh`
over-constrained it, which is how a classic scrollbar gets a horizontal
overflow and a mobile URL bar hides the bottom edge (YouTube's control bar).
- The shortcut hint still promised "F: fullscreen" in both locales.
Backend, both "the fix stopped one layer short":
- The startup HLS sweep was awaited inside lifespan, so uvicorn still served
nothing until it finished — a thread doesn't help when nothing is listening
yet. Fire-and-forget task instead, cancelled on shutdown. Measured with 200
planted segments: "Application startup complete" now precedes "swept 1".
- An RSS poll where every channel failed returned normally, so the scheduler
recorded `ok` with the outage buried in the summary string. `failed == total`
now raises: a run that reached nothing is a failed run.
Suites: backend 147 -> 150.
UAT found a dead end: F -> YouTube's fullscreen button -> Esc left the player
maximised with no way back, and a further F produced a second, control-less
fullscreen with the wheel driving YouTube's own volume box.
Measured cause: reaching YouTube's control bar means clicking INTO the player,
which moves keyboard focus into the cross-origin iframe — and it stays there.
Our window-level shortcuts then never fire (document.activeElement === IFRAME),
so F went to YouTube instead of toggling our maximise.
Fix: on fullscreenchange, when fullscreen ends, focus the modal card again.
Verified in real Chrome, step by step:
- F -> maximised, no browser lock, focus on our card
- YouTube's own FS button -> real fullscreen (innerHeight 889 -> 1024)
- leaving fullscreen -> focus back on our card (was: still the iframe)
- F -> back to the normal modal view (was: a second fullscreen with no controls)
Root cause, measured in Chrome/Brave/Firefox alike (so: spec behaviour, not a
browser bug): a cross-origin embed reads its fullscreen state from ITS OWN
document. While we hold the browser's fullscreen lock — on our wrapper OR on the
iframe element — the YouTube player never learns it is fullscreen, so its own
fullscreen button stays in the "enter" state and clicking it changes nothing
visible. Every other YouTube control works, which is exactly what the user saw.
So we stop taking the lock: F now toggles a CSS layer (`player-stage--max`) that
fills the viewport. The page stays non-fullscreen, so the embed's own fullscreen
button behaves natively, and our own overlays and shortcuts keep working because
our DOM is what's on screen. Escape steps out of maximise before closing.
Verified end to end in real Chrome:
- F -> stage 1920x889, document.fullscreenElement null (no lock taken)
- YouTube's own fullscreen button -> real fullscreen (innerHeight 889 -> 1024,
fullscreenElement becomes the IFRAME) and its icon flips to "exit"
- clicking it again -> back to the maximised view, our class still applied
- wheel volume while maximised: 100 -> 85, with the level flash visible
Drops the "YouTube fullscreen" toolbar button added earlier today: with the lock
gone, YouTube's own button does that job correctly.
The reported bug: after F, the embed's own fullscreen button is dead. Root cause
measured in Chrome — the browser's fullscreen lock sits on OUR wrapper, so
YouTube's button would need a nested request from a cross-origin frame. Handing
the lock to the iframe fixes it, but `iframe.requestFullscreen()` only resolves
from a CLICK (from a key press the promise stays pending forever, and awaiting
it spends the activation so a fallback is denied too).
So: F keeps fullscreening our wrapper (unchanged, our overlays stay visible) and
a new toolbar button hands the lock to the iframe — verified in real Chrome:
document.fullscreenElement is the IFRAME at 1920x1024, i.e. a plain YouTube
fullscreen where its own controls work.
Round-6 review findings, all fixed:
- one _rate_limiter + one _cancel_poll shared by the yt-dlp hook and run_ffmpeg
(was three hand-rolled throttles; cancel latency differed 2s vs 1s)
- stepVolume takes {delta, fallback} — two adjacent number args were silently
transposable
- volume gestures before the player is ready are honoured instead of dropped
- normalizeVolume's fallback is typed unknown (its guard was unreachable) and
applyVolume takes a number again
- the throttle tests inject a clock instead of patching global time.monotonic
- run_ffmpeg stops the process from ONE exit path (`except BaseException`), so
an exception out of on_progress (a DB write) can no longer orphan a live
ffmpeg after a 10s join on its pipes; _stop is now a no-op on a dead process
- both run_ffmpeg callbacks are throttled to ~1s (they were a DB round-trip per
output line: ~10^5 queries on a long re-encode), mirroring the download hook
- volume arithmetic extracted to lib/playerVolume with unit tests; a corrupt
level now falls back to the LAST GOOD one instead of full blast, and the
sanitising happens where the stored value enters
- RSS is back to two except clauses (the shared tail already sits after the try)
- new tests: callback-exception cleanup, the two throttles; the fake Popen grew
poll() and its wait count is now asserted
Mutation-checked: each new group goes red when its fix is reverted.
- Feed memoizes onClose (like Playlists already did): the inline closure re-ran
PlayerModal's keydown effect on every Feed render, which since the debounce
landed also flushed the volume write and re-stole focus
- the player reads its volume with readAccountMerged again — a partial stored
object made the level undefined -> NaN -> a persisted null; applyVolume also
refuses a non-finite level outright
- that read moved into a lazy useState initializer (was running per render)
- the two RSS except branches share one tail, so a counter can't drift again
- run_ffmpeg tests cover the SIGTERM->SIGKILL escalation and the lingering-
process path; dropped an assertion that only restated the fixture
- storage.ts documents the actual { volume } shape (0 IS muted)
- the sweep guard anchors the rating_key to digits: the round-2 widening had
degenerated to "anything ending in _<digits>" (backup_2024, release_10)
- RSS counts apply-side failures too, so a read-only database no longer reports
a wholly failed poll as "ok — new=0, failed=0"
- the player reads/writes its volume directly (readAccount/writeAccount): the
persisted-object hook rendered nothing and cost a second write per settle
- new tests: the sweep guard's accept/reject table, and run_ffmpeg's threading
(drain, cancel while silent, stall watchdog, stderr tail on a nonzero exit)
- the breaker sentinel is checked one way (isinstance) at all four sites
- run_rss_poll is typed dict[str, int]
All three new test groups were mutation-checked: reverting each fix turns them
red (or, for the cancel/stall pair, hangs — which is the bug itself).
- the volume keys no longer defer to a scrollable card while in fullscreen
(mirrored into a ref: the keydown handler is bound once and state would be stale)
- the debounced volume flush writes straight to storage; persisting inside a
setState updater is not guaranteed to run for an unmounting component
- the HLS sweep also matches the original {key}_{start} directory naming, which
is what the oldest leftovers on disk actually use
- run_rss_poll returns {new, failed} so an egress outage stops rendering as
"ok — 0" in the scheduler card and the audit log; /api/sync/rss reports it too
- drop the unused poll_rss_channel (it silently gained a new exception)
- _Breaker.run is generic, so a call site keeps its item-id type
- test helper instead of the generator-throw idiom
- HLS sweep only deletes directories matching the session-name shape; the root
is admin-configurable and may be a shared path
- playlist unwrap picks the first entry that actually downloaded, not entries[0]
- concat quoting keeps backslashes literal (ffmpeg treats them so inside '')
- ArrowUp/Down defer while the focused element can still scroll that way
- the staging fallback skips yt-dlp working files (.part-Frag/.ytdl/.temp/.fNNN)
- the boot HLS sweep runs off the event loop
- volume persistence is debounced (was a setItem per wheel notch) and a spin no
longer loses notches to the iframe's lagging getVolume
- _Breaker.run owns the whole open/call/record protocol; four call sites shrink
- should_prune extracted and unit-tested, plus RSS error-vs-empty tests
- the worker exits non-zero when the schema never lands
- the interaction overlay yields fully in fullscreen: YouTube only reveals its
control bar while the iframe itself sees the mouse, so after pressing F the
native fullscreen button was unreachable
- remember the volume per account (a YT.Player is created per video and always
starts at 100), plus ArrowUp/ArrowDown volume keys that work in fullscreen
- Ctrl/Cmd+wheel falls through to the browser's zoom instead of the volume
Review follow-up on the share-link password UI:
- Removing a link's password makes it publicly watchable, a protection
downgrade; gate it behind a danger-confirm like the neighbouring Revoke,
spelling out that anyone with the URL can then watch without a password.
- When setting a first password the input reused the create-form "Password
(optional)" placeholder, but it's required here (Save stays disabled until
non-empty); use the "Set a password" wording instead.
C-3.7 made a password rotation invalidate outstanding grants, but ShareDialog
only let you set a password at link creation — there was no way to rotate or
clear it afterward, so the protection wasn't reachable. Add a lock control to
each existing link row: set / change / remove the password via the existing
update_link endpoint (which bumps password_version and revokes old grants).
The decrypt-pass refactor hoisted partnerPub() above the loop and outside the
try, so a keyless partner (one who reset and hasn't re-set-up) or a fetch error
rejected the whole pass unhandled (setPlain never ran). Fetch the key lazily
inside the try and once, so an empty thread never fetches and a fetch failure
degrades to "can't decrypt" as before. Document the send-path staleness (a first
proactive send after a partner's key rotation uses the stale cached key) as a
known limitation alongside refreshPartnerPub.
- On a decrypt failure, refresh the partner's cached public key (and drop the
stale derived conversation key) once per pass and retry. A passphrase reset
rotates a keypair, so a partner who cached the old public key would otherwise
encrypt undecryptable messages until a reload; the first failed decrypt now
self-heals reads AND future sends. (pubCache was assumed set-once.)
- KeyGate reads has_password via a reactive useQuery(['me'], enabled:false)
passive observer instead of a one-shot getQueryData, so the reset password
field stays correct even if me resolves after mount.
- Document the remaining multi-device staleness (a reset on another device
leaves this one 'ready' with the dead key) as a known limitation in useKeyState.
The set-once key guard made a lost passphrase a permanent wall (409 on re-setup,
KeyGate offered only unlock/setup). Add an escape hatch:
- POST /api/messages/keys/reset drops the user's MessageKey so a new passphrase
can be set. Because every conversation key is derived from the keypair,
replacing it orphans all stored ciphertext in both directions, so the now-dead
`user` messages are deleted too (clean slate; system messages untouched).
Password accounts must re-verify (a hijacked session must not silently reset
messaging and read future messages); Google-only accounts rely on the session
+ the client danger-confirm. Rate-limited per user.
- KeyGate gains a "Forgot passphrase?" path in unlock mode → a danger reset view
(spells out the permanent history loss; a current-password field for password
accounts) → resets and returns to a fresh setup.
- e2ee.resetLocal wipes this device's key + derived conversation keys + the
IndexedDB copy; api.resetMessageKey; HU/EN strings.
- OAuth-cancel feedback now keys on the live session, not link_uid: ANY
signed-in cancel (add-another-account via /auth/login, link, or upgrade)
redirects to /?oauth=cancelled and gets a neutral "Google sign-in was
cancelled" toast — the add-account path set no marker and was silent, and
the shared ?link= message wrongly called an upgrade "account linking"
- drop 127.0.0.1 from the dev OAuth host allowlist: only the localhost
callbacks are registered in the Google console, so a 127.0.0.1 origin now
falls back to the fixed callback instead of a redirect_uri_mismatch
- Welcome: extract the shared goResend handler (banner CTA + sign-in link) and
merge the two adjacent signin-only blocks
- link/upgrade OAuth cancel now redirects to /?link=cancelled (a channel App.tsx
surfaces as a toast) instead of the pre-auth /?login=oauth_cancelled banner a
signed-in user never sees; a plain sign-in cancel is unchanged
- the login banner (suspended / oauth_cancelled) is now state, cleared on the
first deliberate action like the verify banner — no more stale lingering
- add a "Didn't get the verification email?" resend entry on the sign-in screen
so a never-arrived verification mail isn't a dead end (was only reachable from
the expired-link banner)
- unit-test _oauth_redirect_uri (dev-host derive, unknown-host fallback, prod
ignores the Host header — the injection guard)
- collapse the 5-deep title/button ternaries into Record<Mode,string> maps
The verifyInvalid banner (a one-time entry notice) lingered on later screens
after the user clicked its "Send a new link" CTA and returned to sign-in.
Clear the verify state in reset(), so any deliberate action — mode switch,
CTA, or submit — dismisses it.
- password reset also sets email_verified (the mail proves the mailbox),
rescuing an account that never clicked the verify link; is_active (admin
approval) is deliberately left untouched
- add POST /auth/verify/resend (rate-limited, off-response-path, anti-enum)
+ a "resend" mode/CTA on the verifyInvalid banner, so an expired/lost
verification link is no longer a dead end (re-register was a silent no-op)
- OAuth cancel/deny now redirects to /?login=oauth_cancelled with a friendly
banner instead of a raw 400 JSON page; pop the oauth_link markers BEFORE the
token exchange so an aborted link flow can't poison the next clean sign-in