Video.status, Playlist.kind/source (+ PlaylistDetail), DownloadJob.job_kind
were bare `string`; type them as named unions verified against the backend
(VALID_STATES={new,watched,hidden}; kind user|watch_later; source local|
youtube; job_kind download|edit). VideoStatus then propagates through the
optimistic-override map, onState, and the VideoCard/VirtualFeed/PlayerModal
props — tsc now rejects a status typo (e.g. a stale "in_progress", which is a
derived filter, never a stored status) at every call site.
VirtualFeed becomes a thin wrapper that maps a FeedView to VirtualGrid's
layout spec and renders a VideoCard per item; all measure/chunk/place/
infinite-scroll mechanics move to VirtualGrid so the channel manager (E4 S3)
can reuse them. Behaviour-preserving: e2e 17/17, all render families smoked.
VideoCard/PlayerModal read openChannel from useNavigationActions (the memo'd
VideoCard subscribes to the STABLE actions context, so a page/channel change
no longer re-renders it); NavSidebar/Header read page/setPage; ChannelPage
reads closeChannel; NotificationsPanel reads setPage. App sheds the matching
props, and Feed/VirtualFeed no longer thread onOpenChannel at all.
They were two hand-written sets of numbers describing the same boxes —
change a w-32 and the thresholds are silently wrong, the symptom being a
column appearing just before it fits. Now computed from one table (which
reproduces the old values exactly).
Width also stops reaching the four views that ignore it: it changes every
frame of a resize, so passing it everywhere pushed all of them through
VideoCard's memo for nothing.
The viewport was the wrong signal: the nav rail and filter panel move the
row's width by ~430px between them, so at a 1280 window with both pinned
every column still qualified while the row had 762px for 766px of them —
the title squeezed back to nothing, the exact bug the breakpoints were
meant to fix. My own comment predicted it and I didn't follow it through.
VirtualFeed already measures the container for colCount, so it now passes
the item's real width down. Measured in the failing config: title -4 ->
359 with the date column standing down.
The bare row becomes a single line — title truncating into the space
left, then channel, badges, meta and the actions each holding a fixed
column — and it drops the 896px reading cap, since with the actions
right-aligned there is no gap for the extra width to stretch. The
actions get a reserved slot: the reset button only exists for videos
with watch state, so without one the meta sat 32px further right on
some rows than others.
Rows and tiles get a permanent container instead of a hover-only fill.
They were transparent at rest and painted an opaque bg on hover, so
running the pointer down the list kept covering and re-revealing the
ambient backdrop — which reads as the background flickering.
Card actions now sit on the bottom edge rather than wherever the title
ends, and the small thumbnails carry icon-only controls: the labelled
Continue / Restart are sized for a card's image and were clipped at
176px.
Dropping Thumb dropped everything it draws ON the image — duration, the
live/stream badges, the saved marker and the resume bar. Those are
metadata, not decoration, so they move into the meta line and the bar
onto the row. Splits the spec's overloaded compact flag into thumb/dense,
which meant one thing per family and nothing on its own.
Tiles answer the row view's wasted space: the actions move under the meta
into vertical slack the thumbnail already reserves, which frees ~168px of
width, so the block survives in a narrow column and the list can go
multi-column. Rows stay single-column on purpose — reading down one edge
is why that view exists.
The column count now comes from a per-view minimum width, so every
multi-column view reflows on the mechanism the card grid already used.
The view mode moves out of Settings into a switcher next to sort, on the
feed and channel pages alike. It leaves the Settings prefs draft for its
own eager save: a toolbar click must not mark that page dirty and trip
its leave-page guard.
lib/feedView.ts owns the vocabulary and maps the old grid/list prefs
forward on read, so nobody's saved choice is lost.
Frontend for the channel-explore feature:
- ChannelPage: banner/avatar/stats header, Subscribe/unsubscribe, an "exploring" badge
while browsing an un-subscribed channel, Videos/About tabs. Reuses Feed scoped to the
channel (scope=all + source=all so the per-user ephemeral videos show). Auto-ingests
recent uploads on first visit (background, with a loading note) + "Load more from
YouTube" to page deeper; skipped for demo / already-subscribed channels.
- App: openChannel/closeChannel as a Back-aware sub-view (history.state._chan, mirrors the
YT-search _yt pattern); ChannelPage takes over the content column, nav rail stays.
- ChannelLink/cards/player: the channel name now opens our channel page (onChannelFilter →
onOpenChannel); the in-card "only this channel" filter button is dropped (the page
subsumes it). PlayerModal channel-name wiring follows in the next commit.
- api: channelDetail + exploreChannel; ChannelDetail/ExploreResult types.
- i18n EN/HU/DE: channel namespace, explore_cleanup scheduler labels, explore config group,
channels_explore quota label.
Render only the visible rows via @tanstack/react-virtual (useVirtualizer
against the app's <main> scroll container, per-row dynamic measurement),
so the DOM no longer accumulates every loaded card. A ResizeObserver keeps
the responsive grid column count in sync and chunks cards into virtualized
rows; the list view virtualizes single-card rows. Infinite scroll now
triggers from the virtual range and pages via next_cursor instead of
offset; feed/count drops its unused paging args.